mpd/src/playlist.c
Eric Wong 688289b295 Revert the queue implementation and commands
It's too ugly and broken (both technically and usability-wise)
to be worth supporting in any stable release.

In one sentence: The queue is a very crippled version of the
playlist that takes precedence over the normal playlist.

How is it crippled?

* The "queueid" command only allows the queuing of songs
ALREADY IN THE PLAYLIST!  This promotes having the entire mpd
database of songs in the playlist, which is a stupid practice
to begin with.

* It doesn't allow for meaningful rearranging and movement
of songs within the queue.  To move a song, you'd need to
dequeue and requeue it (and other songs on the list).
Why?  The playlist already allows _all_ these features
and shows everything a client needs to know about the ordering
of songs in a _single_ command!

* Random was a stupid idea to begin with and unfortunately
we're stuck supporting it since we've always had it.  Users
should learn to use "shuffle" instead and not look at their
playlists.  Implementing queue because we have the problem of
random is just a bandage fix and digging ourselves a new hole.

This protocol addition was never in a stable release of mpd, so
reverting it will only break things for people following trunk;
which I'm not too worried about.  I am however worried about
long-term support of this misfeature, so I'm removing it.

Additionally, there are other points:

* It's trivially DoS-able:

(while true; do echo queueid $song_id; done) | nc $MPD_HOST $MPD_PORT

The above commands would cause the queue to become infinitely
expanding, taking up all available memory in the system.  The
mpd playlist was implemented as an array with a fixed (but
configurable) size limit for this reason.

* It's not backwards-compatible.  All clients would require
upgrades (and additional complexity) to even know what the
next song in the playlist is.  mpd is a shared architecture,
and we should not violate the principle of least astonishment
here.

This removes the following commands:
queueid, dequeue, queueinfo

Additionally, the status field of "playlistqueue: " is removed
from the status command.

While this DoS is trivial to fix, the design is simply too
broken to ever support in a real release.

The overloading of the "addid" command and the allowing of
negative numbers to be used as offsets is far more flexible.

This improved "addid" is completely backwards-compatible with
all clients, and does not require clients to have UI changes or
run additional commands to display the queue.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7155 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-01-26 20:21:07 +00:00

1558 lines
35 KiB
C

/* the Music Player Daemon (MPD)
* Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
* This project's homepage is: http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "playlist.h"
#include "player.h"
#include "command.h"
#include "ls.h"
#include "tag.h"
#include "conf.h"
#include "directory.h"
#include "log.h"
#include "path.h"
#include "utils.h"
#include "sig_handlers.h"
#include "state_file.h"
#include "storedPlaylist.h"
#include "os_compat.h"
#define PLAYLIST_STATE_STOP 0
#define PLAYLIST_STATE_PLAY 1
#define PLAYLIST_PREV_UNLESS_ELAPSED 10
#define PLAYLIST_STATE_FILE_STATE "state: "
#define PLAYLIST_STATE_FILE_RANDOM "random: "
#define PLAYLIST_STATE_FILE_REPEAT "repeat: "
#define PLAYLIST_STATE_FILE_CURRENT "current: "
#define PLAYLIST_STATE_FILE_TIME "time: "
#define PLAYLIST_STATE_FILE_CROSSFADE "crossfade: "
#define PLAYLIST_STATE_FILE_PLAYLIST_BEGIN "playlist_begin"
#define PLAYLIST_STATE_FILE_PLAYLIST_END "playlist_end"
#define PLAYLIST_STATE_FILE_STATE_PLAY "play"
#define PLAYLIST_STATE_FILE_STATE_PAUSE "pause"
#define PLAYLIST_STATE_FILE_STATE_STOP "stop"
#define PLAYLIST_BUFFER_SIZE 2*MPD_PATH_MAX
#define PLAYLIST_HASH_MULT 4
#define DEFAULT_PLAYLIST_MAX_LENGTH (1024*16)
#define DEFAULT_PLAYLIST_SAVE_ABSOLUTE_PATHS 0
static Playlist playlist;
static int playlist_state = PLAYLIST_STATE_STOP;
int playlist_max_length = DEFAULT_PLAYLIST_MAX_LENGTH;
static int playlist_stopOnError;
static int playlist_errorCount;
static int playlist_queueError;
static int playlist_noGoToNext;
int playlist_saveAbsolutePaths = DEFAULT_PLAYLIST_SAVE_ABSOLUTE_PATHS;
static void swapOrder(int a, int b);
static int playPlaylistOrderNumber(int fd, int orderNum);
static void randomizeOrder(int start, int end);
static void incrPlaylistVersion(void)
{
static unsigned long max = ((mpd_uint32) 1 << 31) - 1;
playlist.version++;
if (playlist.version >= max) {
int i;
for (i = 0; i < playlist.length; i++) {
playlist.songMod[i] = 0;
}
playlist.version = 1;
}
}
void playlistVersionChange(void)
{
int i = 0;
for (i = 0; i < playlist.length; i++) {
playlist.songMod[i] = playlist.version;
}
incrPlaylistVersion();
}
static void incrPlaylistCurrent(void)
{
if (playlist.current < 0)
return;
if (playlist.current >= playlist.length - 1) {
if (playlist.repeat)
playlist.current = 0;
else
playlist.current = -1;
} else
playlist.current++;
}
void initPlaylist(void)
{
char *test;
int i;
ConfigParam *param;
playlist.length = 0;
playlist.repeat = 0;
playlist.version = 1;
playlist.random = 0;
playlist.queued = -1;
playlist.current = -1;
param = getConfigParam(CONF_MAX_PLAYLIST_LENGTH);
if (param) {
playlist_max_length = strtol(param->value, &test, 10);
if (*test != '\0') {
FATAL("max playlist length \"%s\" is not an integer, "
"line %i\n", param->value, param->line);
}
}
playlist_saveAbsolutePaths = getBoolConfigParam(
CONF_SAVE_ABSOLUTE_PATHS, 1);
if (playlist_saveAbsolutePaths == CONF_BOOL_UNSET)
playlist_saveAbsolutePaths =
DEFAULT_PLAYLIST_SAVE_ABSOLUTE_PATHS;
playlist.songs = xmalloc(sizeof(Song *) * playlist_max_length);
playlist.songMod = xmalloc(sizeof(mpd_uint32) * playlist_max_length);
playlist.order = xmalloc(sizeof(int) * playlist_max_length);
playlist.idToPosition = xmalloc(sizeof(int) * playlist_max_length *
PLAYLIST_HASH_MULT);
playlist.positionToId = xmalloc(sizeof(int) * playlist_max_length);
memset(playlist.songs, 0, sizeof(char *) * playlist_max_length);
srandom(time(NULL));
for (i = 0; i < playlist_max_length * PLAYLIST_HASH_MULT; i++) {
playlist.idToPosition[i] = -1;
}
}
static int getNextId(void)
{
static int cur = -1;
do {
cur++;
if (cur >= playlist_max_length * PLAYLIST_HASH_MULT) {
cur = 0;
}
} while (playlist.idToPosition[cur] != -1);
return cur;
}
void finishPlaylist(void)
{
int i;
for (i = 0; i < playlist.length; i++) {
if (playlist.songs[i]->type == SONG_TYPE_URL) {
freeJustSong(playlist.songs[i]);
}
}
playlist.length = 0;
free(playlist.songs);
playlist.songs = NULL;
free(playlist.songMod);
playlist.songMod = NULL;
free(playlist.order);
playlist.order = NULL;
free(playlist.idToPosition);
playlist.idToPosition = NULL;
free(playlist.positionToId);
playlist.positionToId = NULL;
}
int clearPlaylist(int fd)
{
int i;
if (stopPlaylist(fd) < 0)
return -1;
for (i = 0; i < playlist.length; i++) {
if (playlist.songs[i]->type == SONG_TYPE_URL) {
freeJustSong(playlist.songs[i]);
}
playlist.idToPosition[playlist.positionToId[i]] = -1;
playlist.songs[i] = NULL;
}
playlist.length = 0;
playlist.current = -1;
incrPlaylistVersion();
return 0;
}
int clearStoredPlaylist(int fd, char *utf8file)
{
return removeAllFromStoredPlaylistByPath(fd, utf8file);
}
int showPlaylist(int fd)
{
int i;
char path_max_tmp[MPD_PATH_MAX];
for (i = 0; i < playlist.length; i++) {
fdprintf(fd, "%i:%s\n", i,
get_song_url(path_max_tmp, playlist.songs[i]));
}
return 0;
}
void savePlaylistState(FILE *fp)
{
fprintf(fp, "%s", PLAYLIST_STATE_FILE_STATE);
switch (playlist_state) {
case PLAYLIST_STATE_PLAY:
switch (getPlayerState()) {
case PLAYER_STATE_PAUSE:
fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_STATE_PAUSE);
break;
default:
fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_STATE_PLAY);
}
fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_CURRENT,
playlist.order[playlist.current]);
fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_TIME,
getPlayerElapsedTime());
break;
default:
fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_STATE_STOP);
break;
}
fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_RANDOM, playlist.random);
fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_REPEAT, playlist.repeat);
fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_CROSSFADE,
(int)(getPlayerCrossFade()));
fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_PLAYLIST_BEGIN);
fflush(fp);
showPlaylist(fileno(fp));
fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_PLAYLIST_END);
}
static void loadPlaylistFromStateFile(FILE *fp, char *buffer,
int state, int current, int seek_time)
{
char *temp;
int song;
if (!myFgets(buffer, PLAYLIST_BUFFER_SIZE, fp))
state_file_fatal();
while (strcmp(buffer, PLAYLIST_STATE_FILE_PLAYLIST_END)) {
song = atoi(strtok(buffer, ":"));
if (!(temp = strtok(NULL, "")))
state_file_fatal();
if (!addToPlaylist(STDERR_FILENO, temp, NULL)
&& current == song) {
if (state != PLAYER_STATE_STOP) {
playPlaylist(STDERR_FILENO,
playlist.length - 1, 0);
}
if (state == PLAYER_STATE_PAUSE) {
playerPause(STDERR_FILENO);
}
if (state != PLAYER_STATE_STOP) {
seekSongInPlaylist(STDERR_FILENO,
playlist.length - 1,
seek_time);
}
}
if (!myFgets(buffer, PLAYLIST_BUFFER_SIZE, fp))
state_file_fatal();
}
}
void readPlaylistState(FILE *fp)
{
int current = -1;
int seek_time = 0;
int state = PLAYER_STATE_STOP;
char buffer[PLAYLIST_BUFFER_SIZE];
while (myFgets(buffer, PLAYLIST_BUFFER_SIZE, fp)) {
if (strncmp(buffer, PLAYLIST_STATE_FILE_STATE,
strlen(PLAYLIST_STATE_FILE_STATE)) == 0) {
if (strcmp(&(buffer[strlen(PLAYLIST_STATE_FILE_STATE)]),
PLAYLIST_STATE_FILE_STATE_PLAY) == 0) {
state = PLAYER_STATE_PLAY;
} else
if (strcmp
(&(buffer[strlen(PLAYLIST_STATE_FILE_STATE)]),
PLAYLIST_STATE_FILE_STATE_PAUSE)
== 0) {
state = PLAYER_STATE_PAUSE;
}
} else if (strncmp(buffer, PLAYLIST_STATE_FILE_TIME,
strlen(PLAYLIST_STATE_FILE_TIME)) == 0) {
seek_time =
atoi(&(buffer[strlen(PLAYLIST_STATE_FILE_TIME)]));
} else
if (strncmp
(buffer, PLAYLIST_STATE_FILE_REPEAT,
strlen(PLAYLIST_STATE_FILE_REPEAT)) == 0) {
if (strcmp
(&(buffer[strlen(PLAYLIST_STATE_FILE_REPEAT)]),
"1") == 0) {
setPlaylistRepeatStatus(STDERR_FILENO, 1);
} else
setPlaylistRepeatStatus(STDERR_FILENO, 0);
} else
if (strncmp
(buffer, PLAYLIST_STATE_FILE_CROSSFADE,
strlen(PLAYLIST_STATE_FILE_CROSSFADE)) == 0) {
setPlayerCrossFade(atoi
(&
(buffer
[strlen
(PLAYLIST_STATE_FILE_CROSSFADE)])));
} else
if (strncmp
(buffer, PLAYLIST_STATE_FILE_RANDOM,
strlen(PLAYLIST_STATE_FILE_RANDOM)) == 0) {
if (strcmp
(&
(buffer
[strlen(PLAYLIST_STATE_FILE_RANDOM)]),
"1") == 0) {
setPlaylistRandomStatus(STDERR_FILENO, 1);
} else
setPlaylistRandomStatus(STDERR_FILENO, 0);
} else if (strncmp(buffer, PLAYLIST_STATE_FILE_CURRENT,
strlen(PLAYLIST_STATE_FILE_CURRENT))
== 0) {
if (strlen(buffer) ==
strlen(PLAYLIST_STATE_FILE_CURRENT))
state_file_fatal();
current = atoi(&(buffer
[strlen
(PLAYLIST_STATE_FILE_CURRENT)]));
} else
if (strncmp
(buffer, PLAYLIST_STATE_FILE_PLAYLIST_BEGIN,
strlen(PLAYLIST_STATE_FILE_PLAYLIST_BEGIN)
) == 0) {
if (state == PLAYER_STATE_STOP)
current = -1;
loadPlaylistFromStateFile(fp, buffer, state,
current, seek_time);
}
}
}
static void printPlaylistSongInfo(int fd, int song)
{
printSongInfo(fd, playlist.songs[song]);
fdprintf(fd, "Pos: %i\nId: %i\n", song, playlist.positionToId[song]);
}
int playlistChanges(int fd, mpd_uint32 version)
{
int i;
for (i = 0; i < playlist.length; i++) {
if (version > playlist.version ||
playlist.songMod[i] >= version ||
playlist.songMod[i] == 0) {
printPlaylistSongInfo(fd, i);
}
}
return 0;
}
int playlistChangesPosId(int fd, mpd_uint32 version)
{
int i;
for (i = 0; i < playlist.length; i++) {
if (version > playlist.version ||
playlist.songMod[i] >= version ||
playlist.songMod[i] == 0) {
fdprintf(fd, "cpos: %i\nId: %i\n",
i, playlist.positionToId[i]);
}
}
return 0;
}
int playlistInfo(int fd, int song)
{
int i;
int begin = 0;
int end = playlist.length;
if (song >= 0) {
begin = song;
end = song + 1;
}
if (song >= playlist.length) {
commandError(fd, ACK_ERROR_NO_EXIST,
"song doesn't exist: \"%i\"", song);
return -1;
}
for (i = begin; i < end; i++)
printPlaylistSongInfo(fd, i);
return 0;
}
# define checkSongId(id) { \
if(id < 0 || id >= PLAYLIST_HASH_MULT*playlist_max_length || \
playlist.idToPosition[id] == -1 ) \
{ \
commandError(fd, ACK_ERROR_NO_EXIST, \
"song id doesn't exist: \"%i\"", id); \
return -1; \
} \
}
int playlistId(int fd, int id)
{
int i;
int begin = 0;
int end = playlist.length;
if (id >= 0) {
checkSongId(id);
begin = playlist.idToPosition[id];
end = begin + 1;
}
for (i = begin; i < end; i++)
printPlaylistSongInfo(fd, i);
return 0;
}
static void swapSongs(int song1, int song2)
{
Song *sTemp;
int iTemp;
sTemp = playlist.songs[song1];
playlist.songs[song1] = playlist.songs[song2];
playlist.songs[song2] = sTemp;
playlist.songMod[song1] = playlist.version;
playlist.songMod[song2] = playlist.version;
playlist.idToPosition[playlist.positionToId[song1]] = song2;
playlist.idToPosition[playlist.positionToId[song2]] = song1;
iTemp = playlist.positionToId[song1];
playlist.positionToId[song1] = playlist.positionToId[song2];
playlist.positionToId[song2] = iTemp;
}
static void queueNextSongInPlaylist(void)
{
char path_max_tmp[MPD_PATH_MAX];
if (playlist.current < playlist.length - 1) {
playlist.queued = playlist.current + 1;
DEBUG("playlist: queue song %i:\"%s\"\n",
playlist.queued,
get_song_url(path_max_tmp,
playlist.
songs[playlist.order[playlist.queued]]));
if (queueSong(playlist.songs[playlist.order[playlist.queued]]) <
0) {
playlist.queued = -1;
playlist_queueError = 1;
}
} else if (playlist.length && playlist.repeat) {
if (playlist.length > 1 && playlist.random) {
randomizeOrder(0, playlist.length - 1);
}
playlist.queued = 0;
DEBUG("playlist: queue song %i:\"%s\"\n",
playlist.queued,
get_song_url(path_max_tmp,
playlist.
songs[playlist.order[playlist.queued]]));
if (queueSong(playlist.songs[playlist.order[playlist.queued]]) <
0) {
playlist.queued = -1;
playlist_queueError = 1;
}
}
}
static void syncPlaylistWithQueue(int queue)
{
if (queue && getPlayerQueueState() == PLAYER_QUEUE_BLANK) {
queueNextSongInPlaylist();
} else if (getPlayerQueueState() == PLAYER_QUEUE_DECODE) {
if (playlist.queued != -1)
setQueueState(PLAYER_QUEUE_PLAY);
else
setQueueState(PLAYER_QUEUE_STOP);
} else if (getPlayerQueueState() == PLAYER_QUEUE_EMPTY) {
setQueueState(PLAYER_QUEUE_BLANK);
if (playlist.queued >= 0) {
DEBUG("playlist: now playing queued song\n");
playlist.current = playlist.queued;
}
playlist.queued = -1;
if (queue)
queueNextSongInPlaylist();
}
}
static void lockPlaylistInteraction(void)
{
if (getPlayerQueueState() == PLAYER_QUEUE_PLAY ||
getPlayerQueueState() == PLAYER_QUEUE_FULL) {
playerQueueLock();
syncPlaylistWithQueue(0);
}
}
static void unlockPlaylistInteraction(void)
{
playerQueueUnlock();
}
static void clearPlayerQueue(void)
{
playlist.queued = -1;
switch (getPlayerQueueState()) {
case PLAYER_QUEUE_FULL:
DEBUG("playlist: dequeue song\n");
setQueueState(PLAYER_QUEUE_BLANK);
break;
case PLAYER_QUEUE_PLAY:
DEBUG("playlist: stop decoding queued song\n");
setQueueState(PLAYER_QUEUE_STOP);
break;
}
}
int addToPlaylist(int fd, char *url, int *added_id)
{
Song *song;
DEBUG("add to playlist: %s\n", url);
if ((song = getSongFromDB(url))) {
} else if (!(isValidRemoteUtf8Url(url) &&
(song = newSong(url, SONG_TYPE_URL, NULL)))) {
commandError(fd, ACK_ERROR_NO_EXIST,
"\"%s\" is not in the music db or is "
"not a valid url", url);
return -1;
}
return addSongToPlaylist(fd, song, added_id);
}
int addToStoredPlaylist(int fd, char *url, char *utf8file)
{
Song *song;
DEBUG("add to stored playlist: %s\n", url);
song = getSongFromDB(url);
if (song) {
appendSongToStoredPlaylistByPath(fd, utf8file, song);
return 0;
}
if (!isValidRemoteUtf8Url(url))
goto fail;
song = newSong(url, SONG_TYPE_URL, NULL);
if (song) {
appendSongToStoredPlaylistByPath(fd, utf8file, song);
freeJustSong(song);
return 0;
}
fail:
commandError(fd, ACK_ERROR_NO_EXIST, "\"%s\" is not in the music db"
"or is not a valid url", url);
return -1;
}
int addSongToPlaylist(int fd, Song * song, int *added_id)
{
int id;
if (playlist.length == playlist_max_length) {
commandError(fd, ACK_ERROR_PLAYLIST_MAX,
"playlist is at the max size");
return -1;
}
if (playlist_state == PLAYLIST_STATE_PLAY) {
if (playlist.queued >= 0
&& playlist.current == playlist.length - 1) {
lockPlaylistInteraction();
clearPlayerQueue();
unlockPlaylistInteraction();
}
}
id = getNextId();
playlist.songs[playlist.length] = song;
playlist.songMod[playlist.length] = playlist.version;
playlist.order[playlist.length] = playlist.length;
playlist.positionToId[playlist.length] = id;
playlist.idToPosition[playlist.positionToId[playlist.length]] =
playlist.length;
playlist.length++;
if (playlist.random) {
int swap;
int start;
/*if(playlist_state==PLAYLIST_STATE_STOP) start = 0;
else */ if (playlist.queued >= 0)
start = playlist.queued + 1;
else
start = playlist.current + 1;
if (start < playlist.length) {
swap = random() % (playlist.length - start);
swap += start;
swapOrder(playlist.length - 1, swap);
}
}
incrPlaylistVersion();
if (added_id)
*added_id = id;
return 0;
}
int swapSongsInPlaylist(int fd, int song1, int song2)
{
int queuedSong = -1;
int currentSong = -1;
if (song1 < 0 || song1 >= playlist.length) {
commandError(fd, ACK_ERROR_NO_EXIST,
"song doesn't exist: \"%i\"", song1);
return -1;
}
if (song2 < 0 || song2 >= playlist.length) {
commandError(fd, ACK_ERROR_NO_EXIST,
"song doesn't exist: \"%i\"", song2);
return -1;
}
if (playlist_state == PLAYLIST_STATE_PLAY) {
if (playlist.queued >= 0) {
queuedSong = playlist.order[playlist.queued];
}
currentSong = playlist.order[playlist.current];
if (queuedSong == song1 || queuedSong == song2
|| currentSong == song1 || currentSong == song2) {
lockPlaylistInteraction();
clearPlayerQueue();
unlockPlaylistInteraction();
}
}
swapSongs(song1, song2);
if (playlist.random) {
int i;
int k;
int j = -1;
for (i = 0; playlist.order[i] != song1; i++) {
if (playlist.order[i] == song2)
j = i;
}
k = i;
for (; j == -1; i++)
if (playlist.order[i] == song2)
j = i;
swapOrder(k, j);
} else {
if (playlist.current == song1)
playlist.current = song2;
else if (playlist.current == song2)
playlist.current = song1;
}
incrPlaylistVersion();
return 0;
}
int swapSongsInPlaylistById(int fd, int id1, int id2)
{
checkSongId(id1);
checkSongId(id2);
return swapSongsInPlaylist(fd, playlist.idToPosition[id1],
playlist.idToPosition[id2]);
}
#define moveSongFromTo(from, to) { \
playlist.idToPosition[playlist.positionToId[from]] = to; \
playlist.positionToId[to] = playlist.positionToId[from]; \
playlist.songs[to] = playlist.songs[from]; \
playlist.songMod[to] = playlist.version; \
}
int deleteFromPlaylist(int fd, int song)
{
int i;
int songOrder;
if (song < 0 || song >= playlist.length) {
commandError(fd, ACK_ERROR_NO_EXIST,
"song doesn't exist: \"%i\"", song);
return -1;
}
if (playlist_state == PLAYLIST_STATE_PLAY) {
if (playlist.queued >= 0
&& (playlist.order[playlist.queued] == song
|| playlist.order[playlist.current] == song)) {
lockPlaylistInteraction();
clearPlayerQueue();
unlockPlaylistInteraction();
}
}
if (playlist.songs[song]->type == SONG_TYPE_URL) {
freeJustSong(playlist.songs[song]);
}
playlist.idToPosition[playlist.positionToId[song]] = -1;
/* delete song from songs array */
for (i = song; i < playlist.length - 1; i++) {
moveSongFromTo(i + 1, i);
}
/* now find it in the order array */
for (i = 0; i < playlist.length - 1; i++) {
if (playlist.order[i] == song)
break;
}
songOrder = i;
/* delete the entry from the order array */
for (; i < playlist.length - 1; i++)
playlist.order[i] = playlist.order[i + 1];
/* readjust values in the order array */
for (i = 0; i < playlist.length - 1; i++) {
if (playlist.order[i] > song)
playlist.order[i]--;
}
/* now take care of other misc stuff */
playlist.songs[playlist.length - 1] = NULL;
playlist.length--;
incrPlaylistVersion();
if (playlist_state != PLAYLIST_STATE_STOP
&& playlist.current == songOrder) {
/*if(playlist.current>=playlist.length) return playerStop(fd);
else return playPlaylistOrderNumber(fd,playlist.current); */
playerWait(STDERR_FILENO);
playlist_noGoToNext = 1;
}
if (playlist.current > songOrder) {
playlist.current--;
} else if (playlist.current >= playlist.length) {
incrPlaylistCurrent();
}
if (playlist.queued > songOrder) {
playlist.queued--;
}
return 0;
}
int deleteFromPlaylistById(int fd, int id)
{
checkSongId(id);
return deleteFromPlaylist(fd, playlist.idToPosition[id]);
}
void deleteASongFromPlaylist(Song * song)
{
int i;
if (NULL == playlist.songs)
return;
for (i = 0; i < playlist.length; i++) {
if (song == playlist.songs[i]) {
deleteFromPlaylist(STDERR_FILENO, i);
}
}
}
int stopPlaylist(int fd)
{
DEBUG("playlist: stop\n");
if (playerWait(fd) < 0)
return -1;
playlist.queued = -1;
playlist_state = PLAYLIST_STATE_STOP;
playlist_noGoToNext = 0;
if (playlist.random)
randomizeOrder(0, playlist.length - 1);
return 0;
}
static int playPlaylistOrderNumber(int fd, int orderNum)
{
char path_max_tmp[MPD_PATH_MAX];
if (playerStop(fd) < 0)
return -1;
playlist_state = PLAYLIST_STATE_PLAY;
playlist_noGoToNext = 0;
playlist.queued = -1;
playlist_queueError = 0;
DEBUG("playlist: play %i:\"%s\"\n", orderNum,
get_song_url(path_max_tmp,
playlist.songs[playlist.order[orderNum]]));
if (playerPlay(fd, (playlist.songs[playlist.order[orderNum]])) < 0) {
stopPlaylist(fd);
return -1;
}
playlist.current = orderNum;
return 0;
}
int playPlaylist(int fd, int song, int stopOnError)
{
int i = song;
clearPlayerError();
if (song == -1) {
if (playlist.length == 0)
return 0;
if (playlist_state == PLAYLIST_STATE_PLAY) {
return playerSetPause(fd, 0);
}
if (playlist.current >= 0 && playlist.current < playlist.length) {
i = playlist.current;
} else {
i = 0;
}
} else if (song < 0 || song >= playlist.length) {
commandError(fd, ACK_ERROR_NO_EXIST,
"song doesn't exist: \"%i\"", song);
return -1;
}
if (playlist.random) {
if (song == -1 && playlist_state == PLAYLIST_STATE_PLAY) {
randomizeOrder(0, playlist.length - 1);
} else {
if (song >= 0)
for (i = 0; song != playlist.order[i]; i++) ;
if (playlist_state == PLAYLIST_STATE_STOP) {
playlist.current = 0;
}
swapOrder(i, playlist.current);
i = playlist.current;
}
}
playlist_stopOnError = stopOnError;
playlist_errorCount = 0;
return playPlaylistOrderNumber(fd, i);
}
int playPlaylistById(int fd, int id, int stopOnError)
{
if (id == -1) {
return playPlaylist(fd, id, stopOnError);
}
checkSongId(id);
return playPlaylist(fd, playlist.idToPosition[id], stopOnError);
}
static void syncCurrentPlayerDecodeMetadata(void)
{
Song *songPlayer = playerCurrentDecodeSong();
Song *song;
int songNum;
char path_max_tmp[MPD_PATH_MAX];
if (!songPlayer)
return;
if (playlist_state != PLAYLIST_STATE_PLAY)
return;
songNum = playlist.order[playlist.current];
song = playlist.songs[songNum];
if (song->type == SONG_TYPE_URL &&
0 == strcmp(get_song_url(path_max_tmp, song), songPlayer->url) &&
!mpdTagsAreEqual(song->tag, songPlayer->tag)) {
if (song->tag)
freeMpdTag(song->tag);
song->tag = mpdTagDup(songPlayer->tag);
playlist.songMod[songNum] = playlist.version;
incrPlaylistVersion();
}
}
void syncPlayerAndPlaylist(void)
{
if (playlist_state != PLAYLIST_STATE_PLAY)
return;
if (getPlayerState() == PLAYER_STATE_STOP)
playPlaylistIfPlayerStopped();
else
syncPlaylistWithQueue(!playlist_queueError);
syncCurrentPlayerDecodeMetadata();
}
static int currentSongInPlaylist(int fd)
{
if (playlist_state != PLAYLIST_STATE_PLAY)
return 0;
playlist_stopOnError = 0;
syncPlaylistWithQueue(0);
if (playlist.current >= 0 && playlist.current < playlist.length) {
return playPlaylistOrderNumber(fd, playlist.current);
} else
return stopPlaylist(fd);
return 0;
}
int nextSongInPlaylist(int fd)
{
if (playlist_state != PLAYLIST_STATE_PLAY)
return 0;
syncPlaylistWithQueue(0);
playlist_stopOnError = 0;
if (playlist.current < playlist.length - 1) {
return playPlaylistOrderNumber(fd, playlist.current + 1);
} else if (playlist.length && playlist.repeat) {
if (playlist.random)
randomizeOrder(0, playlist.length - 1);
return playPlaylistOrderNumber(fd, 0);
} else {
incrPlaylistCurrent();
return stopPlaylist(fd);
}
return 0;
}
void playPlaylistIfPlayerStopped(void)
{
if (getPlayerState() == PLAYER_STATE_STOP) {
int error = getPlayerError();
if (error == PLAYER_ERROR_NOERROR)
playlist_errorCount = 0;
else
playlist_errorCount++;
if (playlist_state == PLAYLIST_STATE_PLAY
&& ((playlist_stopOnError && error != PLAYER_ERROR_NOERROR)
|| error == PLAYER_ERROR_AUDIO
|| error == PLAYER_ERROR_SYSTEM
|| playlist_errorCount >= playlist.length)) {
stopPlaylist(STDERR_FILENO);
} else if (playlist_noGoToNext)
currentSongInPlaylist(STDERR_FILENO);
else
nextSongInPlaylist(STDERR_FILENO);
}
}
int getPlaylistRepeatStatus(void)
{
return playlist.repeat;
}
int getPlaylistRandomStatus(void)
{
return playlist.random;
}
int setPlaylistRepeatStatus(int fd, int status)
{
if (status != 0 && status != 1) {
commandError(fd, ACK_ERROR_ARG, "\"%i\" is not 0 or 1", status);
return -1;
}
if (playlist_state == PLAYLIST_STATE_PLAY) {
if (playlist.repeat && !status && playlist.queued == 0) {
lockPlaylistInteraction();
clearPlayerQueue();
unlockPlaylistInteraction();
}
}
playlist.repeat = status;
return 0;
}
int moveSongInPlaylist(int fd, int from, int to)
{
int i;
Song *tmpSong;
int tmpId;
int currentSong;
if (from < 0 || from >= playlist.length) {
commandError(fd, ACK_ERROR_NO_EXIST,
"song doesn't exist: \"%i\"", from);
return -1;
}
if ((to >= 0 && to >= playlist.length) ||
(to < 0 && abs(to) > playlist.length)) {
commandError(fd, ACK_ERROR_NO_EXIST,
"song doesn't exist: \"%i\"", to);
return -1;
}
if (from == to) /* no-op */
return 0;
/*
* (to < 0) => move to offset from current song
* (-playlist.length == to) => move to position BEFORE current song
*/
currentSong = playlist.order[playlist.current];
if (to < 0 && playlist.current >= 0) {
if (currentSong == from)
/* no-op, can't be moved to offset of itself */
return 0;
to = (currentSong + abs(to)) % playlist.length;
}
if (playlist_state == PLAYLIST_STATE_PLAY) {
int queuedSong = -1;
if (playlist.queued >= 0)
queuedSong = playlist.order[playlist.queued];
if (queuedSong == from || queuedSong == to
|| currentSong == from || currentSong == to) {
lockPlaylistInteraction();
clearPlayerQueue();
unlockPlaylistInteraction();
}
}
tmpSong = playlist.songs[from];
tmpId = playlist.positionToId[from];
/* move songs to one less in from->to */
for (i = from; i < to; i++) {
moveSongFromTo(i + 1, i);
}
/* move songs to one more in to->from */
for (i = from; i > to; i--) {
moveSongFromTo(i - 1, i);
}
/* put song at _to_ */
playlist.idToPosition[tmpId] = to;
playlist.positionToId[to] = tmpId;
playlist.songs[to] = tmpSong;
playlist.songMod[to] = playlist.version;
/* now deal with order */
if (playlist.random) {
for (i = 0; i < playlist.length; i++) {
if (playlist.order[i] > from && playlist.order[i] <= to) {
playlist.order[i]--;
} else if (playlist.order[i] < from &&
playlist.order[i] >= to) {
playlist.order[i]++;
} else if (from == playlist.order[i]) {
playlist.order[i] = to;
}
}
}
else
{
if (playlist.current == from)
playlist.current = to;
else if (playlist.current > from && playlist.current <= to) {
playlist.current--;
} else if (playlist.current >= to && playlist.current < from) {
playlist.current++;
}
/* this first if statement isn't necessary since the queue
* would have been cleared out if queued == from */
if (playlist.queued == from)
playlist.queued = to;
else if (playlist.queued > from && playlist.queued <= to) {
playlist.queued--;
} else if (playlist.queued>= to && playlist.queued < from) {
playlist.queued++;
}
}
incrPlaylistVersion();
return 0;
}
int moveSongInPlaylistById(int fd, int id1, int to)
{
checkSongId(id1);
return moveSongInPlaylist(fd, playlist.idToPosition[id1], to);
}
static void orderPlaylist(void)
{
int i;
if (playlist.current >= 0 && playlist.current < playlist.length) {
playlist.current = playlist.order[playlist.current];
}
if (playlist_state == PLAYLIST_STATE_PLAY) {
if (playlist.queued >= 0) {
lockPlaylistInteraction();
clearPlayerQueue();
unlockPlaylistInteraction();
}
}
for (i = 0; i < playlist.length; i++) {
playlist.order[i] = i;
}
}
static void swapOrder(int a, int b)
{
int bak = playlist.order[a];
playlist.order[a] = playlist.order[b];
playlist.order[b] = bak;
}
static void randomizeOrder(int start, int end)
{
int i;
int ri;
DEBUG("playlist: randomize from %i to %i\n", start, end);
if (playlist_state == PLAYLIST_STATE_PLAY) {
if (playlist.queued >= start && playlist.queued <= end) {
lockPlaylistInteraction();
clearPlayerQueue();
unlockPlaylistInteraction();
}
}
for (i = start; i <= end; i++) {
ri = random() % (end - start + 1) + start;
if (ri == playlist.current)
playlist.current = i;
else if (i == playlist.current)
playlist.current = ri;
swapOrder(i, ri);
}
}
int setPlaylistRandomStatus(int fd, int status)
{
int statusWas = playlist.random;
if (status != 0 && status != 1) {
commandError(fd, ACK_ERROR_ARG, "\"%i\" is not 0 or 1", status);
return -1;
}
playlist.random = status;
if (status != statusWas) {
if (playlist.random) {
/*if(playlist_state==PLAYLIST_STATE_PLAY) {
randomizeOrder(playlist.current+1,
playlist.length-1);
}
else */ randomizeOrder(0, playlist.length - 1);
if (playlist.current >= 0 &&
playlist.current < playlist.length) {
swapOrder(playlist.current, 0);
playlist.current = 0;
}
} else
orderPlaylist();
}
return 0;
}
int previousSongInPlaylist(int fd)
{
static time_t lastTime;
time_t diff = time(NULL) - lastTime;
lastTime += diff;
if (playlist_state != PLAYLIST_STATE_PLAY)
return 0;
syncPlaylistWithQueue(0);
if (diff && getPlayerElapsedTime() > PLAYLIST_PREV_UNLESS_ELAPSED) {
return playPlaylistOrderNumber(fd, playlist.current);
} else {
if (playlist.current > 0) {
return playPlaylistOrderNumber(fd,
playlist.current - 1);
} else if (playlist.repeat) {
return playPlaylistOrderNumber(fd, playlist.length - 1);
} else {
return playPlaylistOrderNumber(fd, playlist.current);
}
}
return 0;
}
int shufflePlaylist(int fd)
{
int i;
int ri;
if (playlist.length > 1) {
if (playlist_state == PLAYLIST_STATE_PLAY) {
lockPlaylistInteraction();
clearPlayerQueue();
unlockPlaylistInteraction();
/* put current playing song first */
swapSongs(0, playlist.order[playlist.current]);
if (playlist.random) {
int j;
for (j = 0; 0 != playlist.order[j]; j++) ;
playlist.current = j;
} else
playlist.current = 0;
i = 1;
} else {
i = 0;
playlist.current = -1;
}
/* shuffle the rest of the list */
for (; i < playlist.length; i++) {
ri = random() % (playlist.length - 1) + 1;
swapSongs(i, ri);
}
incrPlaylistVersion();
}
return 0;
}
int deletePlaylist(int fd, char *utf8file)
{
char path_max_tmp[MPD_PATH_MAX];
utf8_to_fs_playlist_path(path_max_tmp, utf8file);
if (!isPlaylist(path_max_tmp)) {
commandError(fd, ACK_ERROR_NO_EXIST,
"playlist \"%s\" not found", utf8file);
return -1;
}
if (unlink(path_max_tmp) < 0) {
commandError(fd, ACK_ERROR_SYSTEM,
"problems deleting file");
return -1;
}
return 0;
}
int savePlaylist(int fd, char *utf8file)
{
FILE *fp;
int i;
struct stat sb;
char path_max_tmp[MPD_PATH_MAX];
if (!valid_playlist_name(fd, utf8file))
return -1;
utf8_to_fs_playlist_path(path_max_tmp, utf8file);
if (!stat(path_max_tmp, &sb)) {
commandError(fd, ACK_ERROR_EXIST, "a file or directory already "
"exists with the name \"%s\"", utf8file);
return -1;
}
while (!(fp = fopen(path_max_tmp, "w")) && errno == EINTR);
for (i = 0; i < playlist.length; i++) {
char tmp[MPD_PATH_MAX];
get_song_url(path_max_tmp, playlist.songs[i]);
utf8_to_fs_charset(tmp, path_max_tmp);
if (playlist_saveAbsolutePaths &&
playlist.songs[i]->type == SONG_TYPE_FILE)
fprintf(fp, "%s\n", rmp2amp_r(tmp, tmp));
else
fprintf(fp, "%s\n", tmp);
}
while (fclose(fp) && errno == EINTR) ;
return 0;
}
int getPlaylistCurrentSong(void)
{
if (playlist.current >= 0 && playlist.current < playlist.length) {
return playlist.order[playlist.current];
}
return -1;
}
unsigned long getPlaylistVersion(void)
{
return playlist.version;
}
int getPlaylistLength(void)
{
return playlist.length;
}
int seekSongInPlaylist(int fd, int song, float seek_time)
{
int i = song;
if (song < 0 || song >= playlist.length) {
commandError(fd, ACK_ERROR_NO_EXIST,
"song doesn't exist: \"%i\"", song);
return -1;
}
if (playlist.random)
for (i = 0; song != playlist.order[i]; i++) ;
clearPlayerError();
playlist_stopOnError = 1;
playlist_errorCount = 0;
if (playlist_state == PLAYLIST_STATE_PLAY) {
if (playlist.queued >= 0) {
lockPlaylistInteraction();
clearPlayerQueue();
unlockPlaylistInteraction();
}
} else if (playPlaylistOrderNumber(fd, i) < 0)
return -1;
if (playlist.current != i) {
if (playPlaylistOrderNumber(fd, i) < 0)
return -1;
}
return playerSeek(fd, playlist.songs[playlist.order[i]], seek_time);
}
int seekSongInPlaylistById(int fd, int id, float seek_time)
{
checkSongId(id);
return seekSongInPlaylist(fd, playlist.idToPosition[id], seek_time);
}
int getPlaylistSongId(int song)
{
return playlist.positionToId[song];
}
int PlaylistInfo(int fd, char *utf8file, int detail)
{
ListNode *node;
List *list;
if (!(list = loadStoredPlaylist(fd, utf8file)))
return -1;
node = list->firstNode;
while (node != NULL) {
char *temp = node->data;
int wrote = 0;
if (detail) {
Song *song = getSongFromDB(temp);
if (song) {
printSongInfo(fd, song);
wrote = 1;
}
}
if (!wrote) {
fdprintf(fd, SONG_FILE "%s\n", temp);
}
node = node->nextNode;
}
freeList(list);
return 0;
}
int loadPlaylist(int fd, char *utf8file)
{
ListNode *node;
List *list;
if (!(list = loadStoredPlaylist(fd, utf8file)))
return -1;
node = list->firstNode;
while (node != NULL) {
char *temp = node->data;
if ((addToPlaylist(STDERR_FILENO, temp, NULL)) < 0) {
/* for windows compatibility, convert slashes */
char *temp2 = xstrdup(temp);
char *p = temp2;
while (*p) {
if (*p == '\\')
*p = '/';
p++;
}
if ((addToPlaylist(STDERR_FILENO, temp2, NULL)) < 0) {
commandError(fd, ACK_ERROR_PLAYLIST_LOAD,
"can't add file \"%s\"", temp2);
}
free(temp2);
}
node = node->nextNode;
}
freeList(list);
return 0;
}
void searchForSongsInPlaylist(int fd, int numItems, LocateTagItem * items)
{
int i;
char **originalNeedles = xmalloc(numItems * sizeof(char *));
for (i = 0; i < numItems; i++) {
originalNeedles[i] = items[i].needle;
items[i].needle = strDupToUpper(originalNeedles[i]);
}
for (i = 0; i < playlist.length; i++) {
if (strstrSearchTags(playlist.songs[i], numItems, items))
printPlaylistSongInfo(fd, i);
}
for (i = 0; i < numItems; i++) {
free(items[i].needle);
items[i].needle = originalNeedles[i];
}
free(originalNeedles);
}
void findSongsInPlaylist(int fd, int numItems, LocateTagItem * items)
{
int i;
for (i = 0; i < playlist.length; i++) {
if (tagItemsFoundAndMatches(playlist.songs[i], numItems, items))
printPlaylistSongInfo(fd, i);
}
}
/*
* Not supporting '/' was done out of laziness, and we should really
* strive to support it in the future.
*
* Not supporting '\r' and '\n' is done out of protocol limitations (and
* arguably laziness), but bending over head over heels to modify the
* protocol (and compatibility with all clients) to support idiots who
* put '\r' and '\n' in filenames isn't going to happen, either.
*/
int valid_playlist_name(int err_fd, const char *utf8path)
{
if (strchr(utf8path, '/') ||
strchr(utf8path, '\n') ||
strchr(utf8path, '\r')) {
commandError(err_fd, ACK_ERROR_ARG, "playlist name \"%s\" is "
"invalid: playlist names may not contain slashes,"
" newlines or carriage returns",
utf8path);
return 0;
}
return 1;
}