mpd/src/input/AsyncInputStream.cxx
Max Kellermann 71f0ed8b74 *: add "noexcept" to many, many function prototypes
This eliminates some overhead, because the compiler doesn't need to
consider these functions throwing.
2017-05-08 14:44:49 +02:00

274 lines
5.1 KiB
C++

/*
* Copyright 2003-2017 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include "AsyncInputStream.hxx"
#include "Domain.hxx"
#include "tag/Tag.hxx"
#include "thread/Cond.hxx"
#include "IOThread.hxx"
#include <stdexcept>
#include <assert.h>
#include <string.h>
AsyncInputStream::AsyncInputStream(const char *_url,
Mutex &_mutex, Cond &_cond,
size_t _buffer_size,
size_t _resume_at)
:InputStream(_url, _mutex, _cond),
deferred_resume(io_thread_get(), BIND_THIS_METHOD(DeferredResume)),
deferred_seek(io_thread_get(), BIND_THIS_METHOD(DeferredSeek)),
allocation(_buffer_size),
buffer((uint8_t *)allocation.get(), _buffer_size),
resume_at(_resume_at),
open(true),
paused(false),
seek_state(SeekState::NONE),
tag(nullptr) {}
AsyncInputStream::~AsyncInputStream()
{
delete tag;
buffer.Clear();
}
void
AsyncInputStream::SetTag(Tag *_tag)
{
delete tag;
tag = _tag;
}
void
AsyncInputStream::Pause()
{
assert(io_thread_inside());
paused = true;
}
inline void
AsyncInputStream::Resume()
{
assert(io_thread_inside());
if (paused) {
paused = false;
DoResume();
}
}
void
AsyncInputStream::Check()
{
if (postponed_exception) {
auto e = std::move(postponed_exception);
postponed_exception = std::exception_ptr();
std::rethrow_exception(e);
}
}
bool
AsyncInputStream::IsEOF() noexcept
{
return (KnownSize() && offset >= size) ||
(!open && buffer.IsEmpty());
}
void
AsyncInputStream::Seek(offset_type new_offset)
{
assert(IsReady());
assert(seek_state == SeekState::NONE);
if (new_offset == offset)
/* no-op */
return;
if (!IsSeekable())
throw std::runtime_error("Not seekable");
/* check if we can fast-forward the buffer */
while (new_offset > offset) {
auto r = buffer.Read();
if (r.IsEmpty())
break;
const size_t nbytes =
new_offset - offset < (offset_type)r.size
? new_offset - offset
: r.size;
buffer.Consume(nbytes);
offset += nbytes;
}
if (new_offset == offset)
return;
/* no: ask the implementation to seek */
seek_offset = new_offset;
seek_state = SeekState::SCHEDULED;
deferred_seek.Schedule();
while (seek_state != SeekState::NONE)
cond.wait(mutex);
Check();
}
void
AsyncInputStream::SeekDone()
{
assert(io_thread_inside());
assert(IsSeekPending());
/* we may have reached end-of-file previously, and the
connection may have been closed already; however after
seeking successfully, the connection must be alive again */
open = true;
seek_state = SeekState::NONE;
cond.broadcast();
}
Tag *
AsyncInputStream::ReadTag()
{
Tag *result = tag;
tag = nullptr;
return result;
}
bool
AsyncInputStream::IsAvailable() noexcept
{
return postponed_exception ||
IsEOF() ||
!buffer.IsEmpty();
}
size_t
AsyncInputStream::Read(void *ptr, size_t read_size)
{
assert(!io_thread_inside());
/* wait for data */
CircularBuffer<uint8_t>::Range r;
while (true) {
Check();
r = buffer.Read();
if (!r.IsEmpty() || IsEOF())
break;
cond.wait(mutex);
}
const size_t nbytes = std::min(read_size, r.size);
memcpy(ptr, r.data, nbytes);
buffer.Consume(nbytes);
offset += (offset_type)nbytes;
if (paused && buffer.GetSize() < resume_at)
deferred_resume.Schedule();
return nbytes;
}
void
AsyncInputStream::CommitWriteBuffer(size_t nbytes)
{
buffer.Append(nbytes);
if (!IsReady())
SetReady();
else
cond.broadcast();
}
void
AsyncInputStream::AppendToBuffer(const void *data, size_t append_size)
{
auto w = buffer.Write();
assert(!w.IsEmpty());
size_t nbytes = std::min(w.size, append_size);
memcpy(w.data, data, nbytes);
buffer.Append(nbytes);
const size_t remaining = append_size - nbytes;
if (remaining > 0) {
w = buffer.Write();
assert(!w.IsEmpty());
assert(w.size >= remaining);
memcpy(w.data, (const uint8_t *)data + nbytes, remaining);
buffer.Append(remaining);
}
if (!IsReady())
SetReady();
else
cond.broadcast();
}
void
AsyncInputStream::DeferredResume()
{
const std::lock_guard<Mutex> protect(mutex);
try {
Resume();
} catch (...) {
postponed_exception = std::current_exception();
cond.broadcast();
}
}
void
AsyncInputStream::DeferredSeek()
{
const std::lock_guard<Mutex> protect(mutex);
if (seek_state != SeekState::SCHEDULED)
return;
try {
Resume();
seek_state = SeekState::PENDING;
buffer.Clear();
paused = false;
DoSeek(seek_offset);
} catch (...) {
seek_state = SeekState::NONE;
postponed_exception = std::current_exception();
cond.broadcast();
}
}