4cb5e69811
This allows interrupting the output thread (for some plugins which implement this method). This way, operations can be canceled properly, instead of waiting for some external entity.
469 lines
9.2 KiB
C++
469 lines
9.2 KiB
C++
/*
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* Copyright 2003-2020 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "Control.hxx"
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#include "Filtered.hxx"
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#include "Client.hxx"
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#include "mixer/MixerControl.hxx"
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#include "config/Block.hxx"
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#include "Log.hxx"
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#include <cassert>
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/** after a failure, wait this duration before
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automatically reopening the device */
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static constexpr PeriodClock::Duration REOPEN_AFTER = std::chrono::seconds(10);
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AudioOutputControl::AudioOutputControl(std::unique_ptr<FilteredAudioOutput> _output,
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AudioOutputClient &_client) noexcept
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:output(std::move(_output)),
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name(output->GetName()),
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client(_client),
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thread(BIND_THIS_METHOD(Task))
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{
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}
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AudioOutputControl::~AudioOutputControl() noexcept
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{
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StopThread();
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}
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void
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AudioOutputControl::Configure(const ConfigBlock &block)
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{
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tags = block.GetBlockValue("tags", true);
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always_on = block.GetBlockValue("always_on", false);
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enabled = block.GetBlockValue("enabled", true);
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}
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std::unique_ptr<FilteredAudioOutput>
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AudioOutputControl::Steal() noexcept
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{
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assert(!IsDummy());
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/* close and disable the output */
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{
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std::unique_lock<Mutex> lock(mutex);
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if (really_enabled && output->SupportsEnableDisable())
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CommandWait(lock, Command::DISABLE);
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enabled = really_enabled = false;
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}
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/* stop the thread */
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StopThread();
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/* now we can finally remove it */
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const std::lock_guard<Mutex> protect(mutex);
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return std::exchange(output, nullptr);
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}
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void
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AudioOutputControl::ReplaceDummy(std::unique_ptr<FilteredAudioOutput> new_output,
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bool _enabled) noexcept
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{
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assert(IsDummy());
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assert(new_output);
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{
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const std::lock_guard<Mutex> protect(mutex);
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output = std::move(new_output);
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enabled = _enabled;
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}
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client.ApplyEnabled();
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}
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const char *
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AudioOutputControl::GetName() const noexcept
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{
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return name.c_str();
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}
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const char *
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AudioOutputControl::GetPluginName() const noexcept
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{
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return output ? output->GetPluginName() : "dummy";
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}
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const char *
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AudioOutputControl::GetLogName() const noexcept
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{
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assert(!IsDummy());
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return output->GetLogName();
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}
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Mixer *
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AudioOutputControl::GetMixer() const noexcept
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{
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return output ? output->mixer : nullptr;
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}
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std::map<std::string, std::string>
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AudioOutputControl::GetAttributes() const noexcept
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{
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return output
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? output->GetAttributes()
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: std::map<std::string, std::string>{};
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}
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void
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AudioOutputControl::SetAttribute(std::string &&attribute_name,
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std::string &&value)
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{
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if (!output)
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throw std::runtime_error("Cannot set attribute on dummy output");
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output->SetAttribute(std::move(attribute_name), std::move(value));
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}
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bool
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AudioOutputControl::LockSetEnabled(bool new_value) noexcept
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{
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const std::lock_guard<Mutex> protect(mutex);
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if (new_value == enabled)
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return false;
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enabled = new_value;
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return true;
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}
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bool
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AudioOutputControl::LockToggleEnabled() noexcept
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{
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const std::lock_guard<Mutex> protect(mutex);
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return enabled = !enabled;
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}
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void
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AudioOutputControl::WaitForCommand(std::unique_lock<Mutex> &lock) noexcept
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{
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client_cond.wait(lock, [this]{ return IsCommandFinished(); });
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}
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void
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AudioOutputControl::CommandAsync(Command cmd) noexcept
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{
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assert(IsCommandFinished());
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command = cmd;
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wake_cond.notify_one();
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}
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void
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AudioOutputControl::CommandWait(std::unique_lock<Mutex> &lock,
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Command cmd) noexcept
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{
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CommandAsync(cmd);
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WaitForCommand(lock);
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}
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void
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AudioOutputControl::LockCommandWait(Command cmd) noexcept
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{
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std::unique_lock<Mutex> lock(mutex);
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CommandWait(lock, cmd);
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}
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void
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AudioOutputControl::EnableAsync()
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{
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if (!output)
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return;
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if (!thread.IsDefined()) {
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if (!output->SupportsEnableDisable()) {
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/* don't bother to start the thread now if the
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device doesn't even have a enable() method;
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just assign the variable and we're done */
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really_enabled = true;
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return;
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}
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StartThread();
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}
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CommandAsync(Command::ENABLE);
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}
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void
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AudioOutputControl::DisableAsync() noexcept
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{
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if (!output)
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return;
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if (!thread.IsDefined()) {
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if (!output->SupportsEnableDisable())
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really_enabled = false;
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else
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/* if there's no thread yet, the device cannot
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be enabled */
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assert(!really_enabled);
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return;
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}
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CommandAsync(Command::DISABLE);
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}
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void
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AudioOutputControl::EnableDisableAsync()
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{
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if (enabled == really_enabled)
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return;
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if (enabled)
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EnableAsync();
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else
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DisableAsync();
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}
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inline bool
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AudioOutputControl::Open(std::unique_lock<Mutex> &lock,
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const AudioFormat audio_format,
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const MusicPipe &mp) noexcept
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{
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assert(allow_play);
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assert(audio_format.IsValid());
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fail_timer.Reset();
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if (open && audio_format == request.audio_format) {
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assert(request.pipe == &mp || (always_on && pause));
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if (!pause)
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/* already open, already the right parameters
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- nothing needs to be done */
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return true;
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}
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request.audio_format = audio_format;
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request.pipe = ∓
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if (!thread.IsDefined()) {
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try {
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StartThread();
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} catch (...) {
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LogError(std::current_exception());
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return false;
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}
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}
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CommandWait(lock, Command::OPEN);
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const bool open2 = open;
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if (open2 && output->mixer != nullptr) {
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const ScopeUnlock unlock(mutex);
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try {
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mixer_open(output->mixer);
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} catch (...) {
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FormatError(std::current_exception(),
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"Failed to open mixer for '%s'",
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GetName());
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}
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}
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return open2;
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}
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void
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AudioOutputControl::CloseWait(std::unique_lock<Mutex> &lock) noexcept
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{
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assert(allow_play);
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if (IsDummy())
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return;
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if (output->mixer != nullptr)
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mixer_auto_close(output->mixer);
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assert(!open || !fail_timer.IsDefined());
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if (open)
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CommandWait(lock, Command::CLOSE);
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else
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fail_timer.Reset();
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}
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bool
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AudioOutputControl::LockUpdate(const AudioFormat audio_format,
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const MusicPipe &mp,
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bool force) noexcept
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{
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std::unique_lock<Mutex> lock(mutex);
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if (enabled && really_enabled) {
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if (force || !fail_timer.IsDefined() ||
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fail_timer.Check(REOPEN_AFTER * 1000)) {
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return Open(lock, audio_format, mp);
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}
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} else if (IsOpen())
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CloseWait(lock);
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return false;
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}
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bool
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AudioOutputControl::IsChunkConsumed(const MusicChunk &chunk) const noexcept
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{
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if (!open)
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return true;
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return source.IsChunkConsumed(chunk);
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}
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bool
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AudioOutputControl::LockIsChunkConsumed(const MusicChunk &chunk) const noexcept
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{
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const std::lock_guard<Mutex> protect(mutex);
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return IsChunkConsumed(chunk);
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}
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void
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AudioOutputControl::LockPlay() noexcept
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{
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const std::lock_guard<Mutex> protect(mutex);
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assert(allow_play);
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if (IsOpen() && !in_playback_loop && !woken_for_play) {
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woken_for_play = true;
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wake_cond.notify_one();
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}
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}
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void
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AudioOutputControl::LockPauseAsync() noexcept
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{
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if (output->mixer != nullptr && !output->SupportsPause())
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/* the device has no pause mode: close the mixer,
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unless its "global" flag is set (checked by
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mixer_auto_close()) */
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mixer_auto_close(output->mixer);
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if (output)
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output->Interrupt();
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const std::lock_guard<Mutex> protect(mutex);
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assert(allow_play);
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if (IsOpen())
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CommandAsync(Command::PAUSE);
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}
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void
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AudioOutputControl::LockDrainAsync() noexcept
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{
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const std::lock_guard<Mutex> protect(mutex);
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assert(allow_play);
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if (IsOpen())
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CommandAsync(Command::DRAIN);
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}
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void
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AudioOutputControl::LockCancelAsync() noexcept
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{
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if (output)
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output->Interrupt();
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const std::lock_guard<Mutex> protect(mutex);
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if (IsOpen()) {
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allow_play = false;
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CommandAsync(Command::CANCEL);
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}
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}
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void
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AudioOutputControl::LockAllowPlay() noexcept
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{
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const std::lock_guard<Mutex> protect(mutex);
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allow_play = true;
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if (IsOpen())
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wake_cond.notify_one();
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}
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void
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AudioOutputControl::LockRelease() noexcept
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{
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if (!output)
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return;
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output->Interrupt();
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if (output->mixer != nullptr &&
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(!always_on || !output->SupportsPause()))
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/* the device has no pause mode: close the mixer,
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unless its "global" flag is set (checked by
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mixer_auto_close()) */
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mixer_auto_close(output->mixer);
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std::unique_lock<Mutex> lock(mutex);
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assert(!open || !fail_timer.IsDefined());
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assert(allow_play);
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if (IsOpen())
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CommandWait(lock, Command::RELEASE);
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else
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fail_timer.Reset();
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}
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void
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AudioOutputControl::LockCloseWait() noexcept
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{
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assert(!open || !fail_timer.IsDefined());
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if (output)
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output->Interrupt();
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std::unique_lock<Mutex> lock(mutex);
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CloseWait(lock);
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}
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void
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AudioOutputControl::BeginDestroy() noexcept
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{
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if (thread.IsDefined()) {
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if (output)
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output->Interrupt();
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const std::lock_guard<Mutex> protect(mutex);
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if (!killed) {
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killed = true;
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CommandAsync(Command::KILL);
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}
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}
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}
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void
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AudioOutputControl::StopThread() noexcept
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{
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BeginDestroy();
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if (thread.IsDefined())
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thread.Join();
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assert(IsCommandFinished());
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}
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