86 lines
2.0 KiB
C++
86 lines
2.0 KiB
C++
// SPDX-License-Identifier: BSD-2-Clause
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// author: Max Kellermann <max.kellermann@gmail.com>
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#ifndef APPLE_AUDIO_UNIT_HXX
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#define APPLE_AUDIO_UNIT_HXX
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#include "Throw.hxx"
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#include <AudioUnit/AudioUnit.h>
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template<typename T>
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T
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AudioUnitGetPropertyT(AudioUnit inUnit, AudioUnitPropertyID inID,
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AudioUnitScope inScope,
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AudioUnitElement inElement)
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{
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UInt32 size = sizeof(T);
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T value;
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OSStatus status = AudioUnitGetProperty(inUnit, inID, inScope,
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inElement,
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&value, &size);
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if (status != noErr)
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Apple::ThrowOSStatus(status);
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return value;
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}
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template<typename T>
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void
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AudioUnitSetPropertyT(AudioUnit inUnit, AudioUnitPropertyID inID,
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AudioUnitScope inScope,
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AudioUnitElement inElement,
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const T &value)
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{
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OSStatus status = AudioUnitSetProperty(inUnit, inID, inScope,
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inElement,
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&value, sizeof(value));
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if (status != noErr)
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Apple::ThrowOSStatus(status);
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}
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inline void
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AudioUnitSetCurrentDevice(AudioUnit inUnit, const AudioDeviceID &value)
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{
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AudioUnitSetPropertyT(inUnit, kAudioOutputUnitProperty_CurrentDevice,
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kAudioUnitScope_Global, 0,
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value);
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}
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inline void
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AudioUnitSetInputStreamFormat(AudioUnit inUnit,
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const AudioStreamBasicDescription &value)
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{
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AudioUnitSetPropertyT(inUnit, kAudioUnitProperty_StreamFormat,
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kAudioUnitScope_Input, 0,
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value);
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}
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inline void
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AudioUnitSetInputRenderCallback(AudioUnit inUnit,
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const AURenderCallbackStruct &value)
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{
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AudioUnitSetPropertyT(inUnit, kAudioUnitProperty_SetRenderCallback,
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kAudioUnitScope_Input, 0,
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value);
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}
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inline UInt32
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AudioUnitGetBufferFrameSize(AudioUnit inUnit)
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{
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return AudioUnitGetPropertyT<UInt32>(inUnit,
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kAudioDevicePropertyBufferFrameSize,
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kAudioUnitScope_Global, 0);
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}
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inline void
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AudioUnitSetBufferFrameSize(AudioUnit inUnit, const UInt32 &value)
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{
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AudioUnitSetPropertyT(inUnit, kAudioDevicePropertyBufferFrameSize,
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kAudioUnitScope_Global, 0,
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value);
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}
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#endif
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