118 lines
2.8 KiB
C++
118 lines
2.8 KiB
C++
/*
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* Copyright (C) 2003-2015 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPD_SERVER_SOCKET_HXX
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#define MPD_SERVER_SOCKET_HXX
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#include <list>
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#include <stddef.h>
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class SocketAddress;
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class EventLoop;
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class Error;
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class AllocatedPath;
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class OneServerSocket;
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/**
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* A socket that accepts incoming stream connections (e.g. TCP).
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*/
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class ServerSocket {
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friend class OneServerSocket;
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EventLoop &loop;
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std::list<OneServerSocket> sockets;
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unsigned next_serial;
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public:
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ServerSocket(EventLoop &_loop);
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~ServerSocket();
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EventLoop &GetEventLoop() {
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return loop;
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}
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private:
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OneServerSocket &AddAddress(SocketAddress address);
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/**
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* Add a listener on a port on all IPv4 interfaces.
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*
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* @param port the TCP port
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*/
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void AddPortIPv4(unsigned port);
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/**
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* Add a listener on a port on all IPv6 interfaces.
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*
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* @param port the TCP port
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*/
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void AddPortIPv6(unsigned port);
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public:
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/**
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* Add a listener on a port on all interfaces.
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*
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* @param port the TCP port
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* @param error_r location to store the error occurring, or nullptr to
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* ignore errors
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* @return true on success
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*/
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bool AddPort(unsigned port, Error &error);
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/**
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* Resolves a host name, and adds listeners on all addresses in the
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* result set.
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*
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* @param hostname the host name to be resolved
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* @param port the TCP port
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* @param error_r location to store the error occurring, or nullptr to
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* ignore errors
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* @return true on success
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*/
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bool AddHost(const char *hostname, unsigned port, Error &error);
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/**
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* Add a listener on a Unix domain socket.
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*
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* @param path the absolute socket path
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* @param error_r location to store the error occurring, or nullptr to
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* ignore errors
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* @return true on success
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*/
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bool AddPath(AllocatedPath &&path, Error &error);
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/**
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* Add a socket descriptor that is accepting connections. After this
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* has been called, don't call server_socket_open(), because the
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* socket is already open.
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*/
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bool AddFD(int fd, Error &error);
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bool Open(Error &error);
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void Close();
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protected:
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virtual void OnAccept(int fd, SocketAddress address, int uid) = 0;
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};
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#endif
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