mpd/src/output/Wrapper.hxx
Max Kellermann 4fa5538e2b config/Param: split block-specific attributes to new struct ConfigBlock
The old struct config_param remains only for top-level string options.
2015-01-21 23:56:33 +01:00

102 lines
2.2 KiB
C++

/*
* Copyright (C) 2003-2015 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPD_OUTPUT_WRAPPER_HXX
#define MPD_OUTPUT_WRAPPER_HXX
#include "util/Cast.hxx"
struct ConfigBlock;
template<class T>
struct AudioOutputWrapper {
static T &Cast(AudioOutput &ao) {
return ContainerCast(ao, &T::base);
}
static AudioOutput *Init(const ConfigBlock &block, Error &error) {
T *t = T::Create(block, error);
return t != nullptr
? &t->base
: nullptr;
}
static void Finish(AudioOutput *ao) {
T *t = &Cast(*ao);
delete t;
}
static bool Enable(AudioOutput *ao, Error &error) {
T &t = Cast(*ao);
return t.Enable(error);
}
static void Disable(AudioOutput *ao) {
T &t = Cast(*ao);
t.Disable();
}
static bool Open(AudioOutput *ao, AudioFormat &audio_format,
Error &error) {
T &t = Cast(*ao);
return t.Open(audio_format, error);
}
static void Close(AudioOutput *ao) {
T &t = Cast(*ao);
t.Close();
}
gcc_pure
static unsigned Delay(AudioOutput *ao) {
T &t = Cast(*ao);
return t.Delay();
}
gcc_pure
static void SendTag(AudioOutput *ao, const Tag &tag) {
T &t = Cast(*ao);
t.SendTag(tag);
}
static size_t Play(AudioOutput *ao, const void *chunk, size_t size,
Error &error) {
T &t = Cast(*ao);
return t.Play(chunk, size, error);
}
static void Drain(AudioOutput *ao) {
T &t = Cast(*ao);
t.Drain();
}
static void Cancel(AudioOutput *ao) {
T &t = Cast(*ao);
t.Cancel();
}
gcc_pure
static bool Pause(AudioOutput *ao) {
T &t = Cast(*ao);
return t.Pause();
}
};
#endif