0759421d11
Move code from the "mad" plugin.
210 lines
5.7 KiB
C++
210 lines
5.7 KiB
C++
/*
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* Copyright (C) 2003-2013 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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/*! \file
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* \brief The MPD Decoder API
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*
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* This is the public API which is used by decoder plugins to
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* communicate with the mpd core.
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*/
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#ifndef MPD_DECODER_API_HXX
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#define MPD_DECODER_API_HXX
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#include "check.h"
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#include "DecoderCommand.hxx"
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#include "DecoderPlugin.hxx"
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#include "ReplayGainInfo.hxx"
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#include "tag/Tag.hxx"
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#include "AudioFormat.hxx"
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#include "MixRampInfo.hxx"
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#include "ConfigData.hxx"
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/**
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* Notify the player thread that it has finished initialization and
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* that it has read the song's meta data.
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*
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* @param decoder the decoder object
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* @param audio_format the audio format which is going to be sent to
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* decoder_data()
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* @param seekable true if the song is seekable
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* @param total_time the total number of seconds in this song; -1 if unknown
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*/
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void
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decoder_initialized(Decoder &decoder,
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AudioFormat audio_format,
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bool seekable, float total_time);
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/**
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* Determines the pending decoder command.
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*
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* @param decoder the decoder object
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* @return the current command, or DecoderCommand::NONE if there is no
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* command pending
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*/
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gcc_pure
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DecoderCommand
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decoder_get_command(Decoder &decoder);
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/**
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* Called by the decoder when it has performed the requested command
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* (dc->command). This function resets dc->command and wakes up the
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* player thread.
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*
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* @param decoder the decoder object
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*/
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void
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decoder_command_finished(Decoder &decoder);
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/**
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* Call this when you have received the DecoderCommand::SEEK command.
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*
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* @param decoder the decoder object
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* @return the destination position for the week
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*/
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gcc_pure
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double
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decoder_seek_where(Decoder &decoder);
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/**
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* Call this instead of decoder_command_finished() when seeking has
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* failed.
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*
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* @param decoder the decoder object
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*/
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void
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decoder_seek_error(Decoder &decoder);
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/**
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* Blocking read from the input stream.
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*
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* @param decoder the decoder object
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* @param is the input stream to read from
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* @param buffer the destination buffer
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* @param length the maximum number of bytes to read
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* @return the number of bytes read, or 0 if one of the following
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* occurs: end of file; error; command (like SEEK or STOP).
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*/
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size_t
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decoder_read(Decoder *decoder, InputStream &is,
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void *buffer, size_t length);
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static inline size_t
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decoder_read(Decoder &decoder, InputStream &is,
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void *buffer, size_t length)
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{
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return decoder_read(&decoder, is, buffer, length);
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}
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/**
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* Blocking read from the input stream. Attempts to fill the buffer
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* completely; there is no partial result.
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*
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* @return true on success, false on error or command or not enough
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* data
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*/
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bool
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decoder_read_full(Decoder *decoder, InputStream &is,
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void *buffer, size_t size);
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/**
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* Skip data on the #InputStream.
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*
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* @return true on success, false on error or command
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*/
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bool
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decoder_skip(Decoder *decoder, InputStream &is, size_t size);
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/**
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* Sets the time stamp for the next data chunk [seconds]. The MPD
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* core automatically counts it up, and a decoder plugin only needs to
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* use this function if it thinks that adding to the time stamp based
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* on the buffer size won't work.
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*/
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void
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decoder_timestamp(Decoder &decoder, double t);
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/**
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* This function is called by the decoder plugin when it has
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* successfully decoded block of input data.
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*
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* @param decoder the decoder object
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* @param is an input stream which is buffering while we are waiting
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* for the player
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* @param data the source buffer
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* @param length the number of bytes in the buffer
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* @return the current command, or DecoderCommand::NONE if there is no
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* command pending
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*/
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DecoderCommand
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decoder_data(Decoder &decoder, InputStream *is,
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const void *data, size_t length,
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uint16_t kbit_rate);
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static inline DecoderCommand
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decoder_data(Decoder &decoder, InputStream &is,
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const void *data, size_t length,
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uint16_t kbit_rate)
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{
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return decoder_data(decoder, &is, data, length, kbit_rate);
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}
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/**
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* This function is called by the decoder plugin when it has
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* successfully decoded a tag.
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*
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* @param decoder the decoder object
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* @param is an input stream which is buffering while we are waiting
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* for the player
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* @param tag the tag to send
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* @return the current command, or DecoderCommand::NONE if there is no
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* command pending
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*/
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DecoderCommand
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decoder_tag(Decoder &decoder, InputStream *is, Tag &&tag);
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static inline DecoderCommand
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decoder_tag(Decoder &decoder, InputStream &is, Tag &&tag)
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{
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return decoder_tag(decoder, &is, std::move(tag));
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}
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/**
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* Set replay gain values for the following chunks.
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*
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* @param decoder the decoder object
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* @param rgi the replay_gain_info object; may be nullptr to invalidate
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* the previous replay gain values
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*/
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void
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decoder_replay_gain(Decoder &decoder,
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const ReplayGainInfo *replay_gain_info);
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/**
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* Store MixRamp tags.
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*
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* @param decoder the decoder object
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* @param mixramp_start the mixramp_start tag; may be nullptr to invalidate
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* @param mixramp_end the mixramp_end tag; may be nullptr to invalidate
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*/
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void
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decoder_mixramp(Decoder &decoder, MixRampInfo &&mix_ramp);
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#endif
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