cb8f1af3bd
This will make refactoring features easier, especially now that pthreads support and larger refactorings are on the horizon. Hopefully, this will make porting to other platforms (even non-UNIX-like ones for masochists) easier, too. os_compat.h will house all the #includes for system headers considered to be the "core" of MPD. Headers for optional features will be left to individual source files. git-svn-id: https://svn.musicpd.org/mpd/trunk@7130 09075e82-0dd4-0310-85a5-a0d7c8717e4f
62 lines
1.7 KiB
C
62 lines
1.7 KiB
C
/* the Music Player Daemon (MPD)
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* Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
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* This project's homepage is: http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef DECODE_H
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#define DECODE_H
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#include "../config.h"
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#include "path.h"
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#include "tag.h"
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#include "mpd_types.h"
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#include "audio.h"
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#include "os_compat.h"
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#define DECODE_TYPE_FILE 0
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#define DECODE_TYPE_URL 1
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#define DECODE_STATE_STOP 0
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#define DECODE_STATE_START 1
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#define DECODE_STATE_DECODE 2
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#define DECODE_ERROR_NOERROR 0
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#define DECODE_ERROR_UNKTYPE 10
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#define DECODE_ERROR_FILE 20
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typedef struct _DecoderControl {
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volatile mpd_sint8 state;
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volatile mpd_sint8 stop;
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volatile mpd_sint8 start;
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volatile mpd_uint16 error;
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volatile mpd_sint8 seek;
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volatile mpd_sint8 seekError;
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volatile mpd_sint8 seekable;
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volatile mpd_sint8 cycleLogFiles;
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volatile double seekWhere;
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AudioFormat audioFormat;
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char utf8url[MPD_PATH_MAX];
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volatile float totalTime;
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} DecoderControl;
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void decodeSigHandler(int sig, siginfo_t * siginfo, void *v);
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void decode(void);
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#endif
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