c5d27d8eaa
git-svn-id: https://svn.musicpd.org/mpd/trunk@2589 09075e82-0dd4-0310-85a5-a0d7c8717e4f
487 lines
11 KiB
C
487 lines
11 KiB
C
/* the Music Player Daemon (MPD)
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* (c)2003-2004 by Warren Dukes (shank@mercury.chem.pitt.edu)
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* This project's homepage is: http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "player.h"
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#include "decode.h"
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#include "command.h"
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#include "interface.h"
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#include "playlist.h"
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#include "ls.h"
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#include "listen.h"
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#include "log.h"
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#include "utils.h"
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#include "directory.h"
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#include "volume.h"
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#include "playerData.h"
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#include "permission.h"
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#include "sig_handlers.h"
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#include <stdio.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <unistd.h>
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#include <sys/time.h>
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#include <sys/wait.h>
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#include <stdlib.h>
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#include <signal.h>
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#include <string.h>
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#include <errno.h>
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#include <fcntl.h>
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volatile int player_pid = 0;
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void clearPlayerPid() {
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player_pid = 0;
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}
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static void resetPlayerMetadata() {
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PlayerControl * pc = &(getPlayerData()->playerControl);
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if(pc->metadataState == PLAYER_METADATA_STATE_READ) {
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pc->metadataState = PLAYER_METADATA_STATE_WRITE;
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}
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}
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void resetPlayer() {
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int pid;
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clearPlayerPid();
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getPlayerData()->playerControl.stop = 0;
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getPlayerData()->playerControl.play = 0;
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getPlayerData()->playerControl.pause = 0;
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getPlayerData()->playerControl.lockQueue = 0;
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getPlayerData()->playerControl.unlockQueue = 0;
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getPlayerData()->playerControl.state = PLAYER_STATE_STOP;
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getPlayerData()->playerControl.queueState = PLAYER_QUEUE_UNLOCKED;
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getPlayerData()->playerControl.seek = 0;
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getPlayerData()->playerControl.metadataState =
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PLAYER_METADATA_STATE_WRITE;
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pid = getPlayerData()->playerControl.decode_pid;
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if(pid>0) kill(pid,SIGTERM);
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getPlayerData()->playerControl.decode_pid = 0;
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}
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void player_sigChldHandler(int pid, int status) {
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if(player_pid==pid) {
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DEBUG("SIGCHLD caused by player process\n");
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if(WIFSIGNALED(status) && WTERMSIG(status)!=SIGTERM &&
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WTERMSIG(status)!=SIGINT)
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{
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ERROR("player process died from signal: %i\n",
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WTERMSIG(status));
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}
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resetPlayer();
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}
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else if(pid==getPlayerData()->playerControl.decode_pid && player_pid<=0)
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{
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if(WIFSIGNALED(status) && WTERMSIG(status)!=SIGTERM) {
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ERROR("(caught by master parent) "
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"decode process died from a "
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"non-TERM signal: %i\n",
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WTERMSIG(status));
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}
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getPlayerData()->playerControl.decode_pid = 0;
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}
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}
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int playerInit() {
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blockSignals();
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player_pid = fork();
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if(player_pid==0) {
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PlayerControl * pc = &(getPlayerData()->playerControl);
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clearUpdatePid();
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unblockSignals();
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setSigHandlersForDecoder();
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closeAllListenSockets();
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freeAllInterfaces();
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closeMp3Directory();
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finishPlaylist();
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finishPermissions();
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finishCommands();
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finishVolume();
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while(1) {
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if(pc->play) decode();
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else if(pc->stop) pc->stop = 0;
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else if(pc->pause) pc->pause = 0;
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else if(pc->closeAudio) {
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closeAudioDevice();
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pc->closeAudio = 0;
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kill(getppid(),SIGUSR1);
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}
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else if(pc->lockQueue) {
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pc->queueLockState = PLAYER_QUEUE_LOCKED;
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pc->lockQueue = 0;
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}
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else if(pc->unlockQueue) {
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pc->queueLockState = PLAYER_QUEUE_UNLOCKED;
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pc->unlockQueue = 0;
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}
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else if(pc->cycleLogFiles) {
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myfprintfCloseAndOpenLogFile();
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pc->cycleLogFiles = 0;
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}
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else my_usleep(10000);
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}
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exit(EXIT_SUCCESS);
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}
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else if(player_pid<0) {
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unblockSignals();
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ERROR("player Problems fork()'ing\n");
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player_pid = 0;
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return -1;
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}
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unblockSignals();
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return 0;
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}
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int playerPlay(FILE * fp, Song * song) {
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PlayerControl * pc = &(getPlayerData()->playerControl);
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if(fp==NULL) fp = stderr;
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if(playerStop(fp)<0) return -1;
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/*{
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struct stat st;
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if(stat(rmp2amp(utf8ToFsCharset(utf8file)),&st)<0) {
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strncpy(pc->erroredFile,pc->file,MAXPATHLEN);
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pc->erroredFile[MAXPATHLEN] = '\0';
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pc->error = PLAYER_ERROR_FILENOTFOUND;
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return 0;
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}
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}*/
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if(song->tag) pc->fileTime = song->tag->time;
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else pc->fileTime = 0;
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copyMpdTagToMetadataChunk(song->tag, &(pc->fileMetadataChunk));
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strncpy(pc->utf8url, song->utf8url, MAXPATHLEN);
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pc->utf8url[MAXPATHLEN] = '\0';
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pc->play = 1;
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if(player_pid==0 && playerInit()<0) {
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pc->play = 0;
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return -1;
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}
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resetPlayerMetadata();
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while(player_pid>0 && pc->play) my_usleep(1000);
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return 0;
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}
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int playerStop(FILE * fp) {
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PlayerControl * pc = &(getPlayerData()->playerControl);
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if(player_pid>0 && pc->state!=PLAYER_STATE_STOP) {
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pc->stop = 1;
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while(player_pid>0 && pc->stop) my_usleep(1000);
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}
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pc->queueState = PLAYER_QUEUE_BLANK;
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playerQueueUnlock();
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return 0;
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}
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void playerKill() {
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int pid;
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/*PlayerControl * pc = &(getPlayerData()->playerControl);
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playerStop(stderr);
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playerCloseAudio(stderr);
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if(player_pid>0 && pc->closeAudio) sleep(1);*/
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pid = player_pid;
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if(pid>0) kill(pid,SIGTERM);
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}
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int playerPause(FILE * fp) {
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PlayerControl * pc = &(getPlayerData()->playerControl);
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if(player_pid>0 && pc->state!=PLAYER_STATE_STOP) {
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pc->pause = 1;
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while(player_pid>0 && pc->pause) my_usleep(1000);
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}
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return 0;
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}
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int playerSetPause(FILE * fp, int pause) {
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PlayerControl * pc = &(getPlayerData()->playerControl);
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if(player_pid<=0) return 0;
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switch(pc->state) {
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case PLAYER_STATE_PLAY:
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if(pause) playerPause(fp);
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break;
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case PLAYER_STATE_PAUSE:
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if(!pause) playerPause(fp);
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break;
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}
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return 0;
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}
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int getPlayerElapsedTime() {
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return (int)(getPlayerData()->playerControl.elapsedTime+0.5);
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}
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unsigned long getPlayerBitRate() {
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return getPlayerData()->playerControl.bitRate;
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}
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int getPlayerTotalTime() {
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return (int)(getPlayerData()->playerControl.totalTime+0.5);
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}
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int getPlayerState() {
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return getPlayerData()->playerControl.state;
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}
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void clearPlayerError() {
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getPlayerData()->playerControl.error = 0;
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}
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int getPlayerError() {
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return getPlayerData()->playerControl.error;
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}
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char * getPlayerErrorStr() {
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static char * error = NULL;
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int errorlen = MAXPATHLEN+1024;
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PlayerControl * pc = &(getPlayerData()->playerControl);
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error = realloc(error,errorlen+1);
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memset(error,0,errorlen+1);
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switch(pc->error) {
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case PLAYER_ERROR_FILENOTFOUND:
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snprintf(error,errorlen,
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"file \"%s\" does not exist or is inaccesible",
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pc->erroredUrl);
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break;
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case PLAYER_ERROR_FILE:
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snprintf(error,errorlen,"problems decoding \"%s\"",
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pc->erroredUrl);
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break;
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case PLAYER_ERROR_AUDIO:
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snprintf(error,errorlen,"problems opening audio device");
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break;
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case PLAYER_ERROR_SYSTEM:
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snprintf(error,errorlen,"system error occured");
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break;
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case PLAYER_ERROR_UNKTYPE:
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snprintf(error,errorlen,"file type of \"%s\" is unknown",
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pc->erroredUrl);
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default:
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break;
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}
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errorlen = strlen(error);
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error = realloc(error,errorlen+1);
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if(errorlen) return error;
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return NULL;
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}
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void playerCloseAudio() {
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PlayerControl * pc = &(getPlayerData()->playerControl);
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if(player_pid>0) {
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if(playerStop(stderr)<0) return;
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pc->closeAudio = 1;
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}
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}
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int queueSong(Song * song) {
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PlayerControl * pc = &(getPlayerData()->playerControl);
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if(pc->queueState==PLAYER_QUEUE_BLANK) {
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strncpy(pc->utf8url, song->utf8url, MAXPATHLEN);
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pc->utf8url[MAXPATHLEN] = '\0';
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if(song->tag) pc->fileTime = song->tag->time;
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else pc->fileTime = 0;
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copyMpdTagToMetadataChunk(song->tag, &(pc->fileMetadataChunk));
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pc->queueState = PLAYER_QUEUE_FULL;
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return 0;
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}
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return -1;
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}
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int getPlayerQueueState() {
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PlayerControl * pc = &(getPlayerData()->playerControl);
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return pc->queueState;
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}
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void setQueueState(int queueState) {
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PlayerControl * pc = &(getPlayerData()->playerControl);
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pc->queueState = queueState;
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}
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void playerQueueLock() {
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PlayerControl * pc = &(getPlayerData()->playerControl);
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if(player_pid>0 && pc->queueLockState==PLAYER_QUEUE_UNLOCKED)
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{
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pc->lockQueue = 1;
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while(player_pid>0 && pc->lockQueue) my_usleep(1000);
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}
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}
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void playerQueueUnlock() {
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PlayerControl * pc = &(getPlayerData()->playerControl);
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if(player_pid>0 && pc->queueLockState==PLAYER_QUEUE_LOCKED)
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{
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pc->unlockQueue = 1;
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while(player_pid>0 && pc->unlockQueue) my_usleep(1000);
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}
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}
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int playerSeek(FILE * fp, Song * song, float time) {
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PlayerControl * pc = &(getPlayerData()->playerControl);
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if(pc->state==PLAYER_STATE_STOP) {
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commandError(fp, ACK_ERROR_PLAYER_SYNC,
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"player not currently playing", NULL);
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return -1;
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}
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if(strcmp(pc->utf8url, song->utf8url)!=0) {
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if(song->tag) pc->fileTime = song->tag->time;
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else pc->fileTime = 0;
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copyMpdTagToMetadataChunk(song->tag, &(pc->fileMetadataChunk));
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strncpy(pc->utf8url, song->utf8url, MAXPATHLEN);
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pc->utf8url[MAXPATHLEN] = '\0';
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}
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if(pc->error==PLAYER_ERROR_NOERROR) {
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resetPlayerMetadata();
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pc->seekWhere = time;
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pc->seek = 1;
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while(player_pid>0 && pc->seek) my_usleep(1000);
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}
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return 0;
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}
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float getPlayerCrossFade() {
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PlayerControl * pc = &(getPlayerData()->playerControl);
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return pc->crossFade;
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}
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void setPlayerCrossFade(float crossFadeInSeconds) {
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PlayerControl * pc;
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if(crossFadeInSeconds<0) crossFadeInSeconds = 0;
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pc = &(getPlayerData()->playerControl);
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pc->crossFade = crossFadeInSeconds;
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}
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void setPlayerSoftwareVolume(int volume) {
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PlayerControl * pc;
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volume = (volume>1000) ? 1000 : (volume<0 ? 0 : volume);
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pc = &(getPlayerData()->playerControl);
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pc->softwareVolume = volume;
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}
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int getPlayerSoftwareVolume() {
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PlayerControl * pc = &(getPlayerData()->playerControl);
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return pc->softwareVolume;
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}
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double getPlayerTotalPlayTime() {
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PlayerControl * pc = &(getPlayerData()->playerControl);
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return pc->totalPlayTime;
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}
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unsigned int getPlayerSampleRate() {
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PlayerControl * pc = &(getPlayerData()->playerControl);
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return pc->sampleRate;
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}
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int getPlayerBits() {
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PlayerControl * pc = &(getPlayerData()->playerControl);
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return pc->bits;
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}
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int getPlayerChannels() {
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PlayerControl * pc = &(getPlayerData()->playerControl);
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return pc->channels;
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}
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void playerCycleLogFiles() {
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PlayerControl * pc = &(getPlayerData()->playerControl);
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DecoderControl * dc = &(getPlayerData()->decoderControl);
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pc->cycleLogFiles = 1;
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dc->cycleLogFiles = 1;
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}
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/* this actually creates a dupe of the current metadata */
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Song * playerCurrentDecodeSong() {
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static Song * song = NULL;
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static MetadataChunk * prev = NULL;
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Song * ret = NULL;
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PlayerControl * pc = &(getPlayerData()->playerControl);
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if(pc->metadataState == PLAYER_METADATA_STATE_READ) {
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DEBUG("playerCurrentDecodeSong: caught new metadata!\n");
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if(prev) free(prev);
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prev = malloc(sizeof(MetadataChunk));
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memcpy(prev, &(pc->metadataChunk), sizeof(MetadataChunk));
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if(song) freeJustSong(song);
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song = newNullSong();
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song->utf8url = strdup(pc->currentUrl);
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song->tag = metadataChunkToMpdTagDup(prev);
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ret = song;
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resetPlayerMetadata();
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}
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return ret;
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}
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