67 lines
1.5 KiB
C++
67 lines
1.5 KiB
C++
/*
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* Copyright 2003-2021 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPD_SOCKET_SIGNAL_MONITOR_HXX
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#define MPD_SOCKET_SIGNAL_MONITOR_HXX
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class EventLoop;
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#ifndef _WIN32
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#include "util/BindMethod.hxx"
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using SignalHandler = BoundMethod<void() noexcept>;
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/**
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* Initialise the signal monitor subsystem.
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*
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* Throws on error.
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*/
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void
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SignalMonitorInit(EventLoop &loop);
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/**
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* Deinitialise the signal monitor subsystem.
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*/
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void
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SignalMonitorFinish() noexcept;
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/**
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* Register a handler for the specified signal. The handler will be
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* invoked in a safe context.
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*/
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void
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SignalMonitorRegister(int signo, SignalHandler handler);
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#else
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static inline void
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SignalMonitorInit(EventLoop &)
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{
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}
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static inline void
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SignalMonitorFinish() noexcept
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{
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}
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#endif
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#endif /* MAIN_NOTIFY_H */
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