95 lines
2.6 KiB
C++
95 lines
2.6 KiB
C++
/*
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* Copyright 2003-2021 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "Client.hxx"
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#include "Config.hxx"
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#include "Domain.hxx"
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#include "List.hxx"
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#include "BackgroundCommand.hxx"
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#include "Partition.hxx"
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#include "Instance.hxx"
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#include "net/UniqueSocketDescriptor.hxx"
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#include "net/SocketAddress.hxx"
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#include "net/ToString.hxx"
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#include "Log.hxx"
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#include "Version.h"
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#include <cassert>
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static constexpr char GREETING[] = "OK MPD " PROTOCOL_VERSION "\n";
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Client::Client(EventLoop &_loop, Partition &_partition,
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UniqueSocketDescriptor _fd,
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int _uid, unsigned _permission,
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int _num) noexcept
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:FullyBufferedSocket(_fd.Release(), _loop,
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16384, client_max_output_buffer_size),
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timeout_event(_loop, BIND_THIS_METHOD(OnTimeout)),
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partition(&_partition),
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permission(_permission),
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uid(_uid),
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num(_num),
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last_album_art(_loop)
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{
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timeout_event.Schedule(client_timeout);
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}
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void
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client_new(EventLoop &loop, Partition &partition,
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UniqueSocketDescriptor fd, SocketAddress address, int uid,
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unsigned permission) noexcept
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{
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static unsigned int next_client_num;
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const auto remote = ToString(address);
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assert(fd.IsDefined());
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ClientList &client_list = *partition.instance.client_list;
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if (client_list.IsFull()) {
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LogWarning(client_domain, "Max connections reached");
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return;
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}
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(void)fd.Write(GREETING, sizeof(GREETING) - 1);
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const unsigned num = next_client_num++;
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auto *client = new Client(loop, partition, std::move(fd), uid,
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permission,
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num);
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client_list.Add(*client);
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partition.clients.push_back(*client);
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FmtInfo(client_domain, "[{}] opened from {}",
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num, remote);
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}
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void
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Client::Close() noexcept
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{
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partition->instance.client_list->Remove(*this);
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partition->clients.erase(partition->clients.iterator_to(*this));
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if (FullyBufferedSocket::IsDefined())
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FullyBufferedSocket::Close();
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FmtInfo(client_domain, "[{}] closed", num);
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delete this;
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}
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