0fcb7dc65c
When checking whether database entries have been deleted, don't check if an archive file is a directory (G_FILE_TEST_IS_DIR), use G_FILE_TEST_IS_REGULAR for this case instead. To determine if a "struct directory" is an archive, check for device==DEVICE_INARCHIVE. This is always false after loading the database, so this patch is not complete yet.
830 lines
18 KiB
C
830 lines
18 KiB
C
/* the Music Player Daemon (MPD)
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* Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
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* Copyright (C) 2008 Max Kellermann <max@duempel.org>
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* This project's homepage is: http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "update.h"
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#include "database.h"
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#include "directory.h"
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#include "song.h"
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#include "uri.h"
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#include "mapper.h"
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#include "path.h"
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#include "decoder_list.h"
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#include "archive_list.h"
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#include "playlist.h"
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#include "event_pipe.h"
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#include "notify.h"
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#include "update.h"
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#include "idle.h"
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#include "conf.h"
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#include "stats.h"
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#include "main.h"
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#include "config.h"
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#ifdef ENABLE_SQLITE
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#include "sticker.h"
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#include "song_sticker.h"
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#endif
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#include <glib.h>
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#include <assert.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <unistd.h>
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#include <dirent.h>
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#include <string.h>
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#include <stdlib.h>
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#include <errno.h>
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#undef G_LOG_DOMAIN
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#define G_LOG_DOMAIN "update"
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static enum update_progress {
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UPDATE_PROGRESS_IDLE = 0,
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UPDATE_PROGRESS_RUNNING = 1,
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UPDATE_PROGRESS_DONE = 2
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} progress;
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static bool modified;
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/* make this dynamic?, or maybe this is big enough... */
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static char *update_paths[32];
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static size_t update_paths_nr;
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static GThread *update_thr;
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static const unsigned update_task_id_max = 1 << 15;
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static unsigned update_task_id;
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static struct song *delete;
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/** used by the main thread to notify the update thread */
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static struct notify update_notify;
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#ifndef WIN32
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enum {
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DEFAULT_FOLLOW_INSIDE_SYMLINKS = true,
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DEFAULT_FOLLOW_OUTSIDE_SYMLINKS = true,
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};
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static bool follow_inside_symlinks;
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static bool follow_outside_symlinks;
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#endif
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unsigned
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isUpdatingDB(void)
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{
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return (progress != UPDATE_PROGRESS_IDLE) ? update_task_id : 0;
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}
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static void
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directory_set_stat(struct directory *dir, const struct stat *st)
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{
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dir->inode = st->st_ino;
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dir->device = st->st_dev;
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dir->stat = 1;
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}
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static void
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delete_song(struct directory *dir, struct song *del)
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{
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/* first, prevent traversers in main task from getting this */
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songvec_delete(&dir->songs, del);
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/* now take it out of the playlist (in the main_task) */
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assert(!delete);
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delete = del;
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event_pipe_emit(PIPE_EVENT_DELETE);
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do {
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notify_wait(&update_notify);
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} while (delete != NULL);
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/* finally, all possible references gone, free it */
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song_free(del);
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}
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static int
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delete_each_song(struct song *song, G_GNUC_UNUSED void *data)
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{
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struct directory *directory = data;
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assert(song->parent == directory);
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delete_song(directory, song);
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return 0;
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}
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static void
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delete_directory(struct directory *directory);
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/**
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* Recursively remove all sub directories and songs from a directory,
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* leaving an empty directory.
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*/
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static void
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clear_directory(struct directory *directory)
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{
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int i;
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for (i = directory->children.nr; --i >= 0;)
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delete_directory(directory->children.base[i]);
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assert(directory->children.nr == 0);
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songvec_for_each(&directory->songs, delete_each_song, directory);
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}
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/**
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* Recursively free a directory and all its contents.
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*/
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static void
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delete_directory(struct directory *directory)
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{
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assert(directory->parent != NULL);
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clear_directory(directory);
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dirvec_delete(&directory->parent->children, directory);
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directory_free(directory);
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}
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static void
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delete_name_in(struct directory *parent, const char *name)
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{
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struct directory *directory = directory_get_child(parent, name);
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struct song *song = songvec_find(&parent->songs, name);
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if (directory != NULL) {
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delete_directory(directory);
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modified = true;
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}
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if (song != NULL) {
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delete_song(parent, song);
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modified = true;
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}
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}
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/* passed to songvec_for_each */
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static int
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delete_song_if_removed(struct song *song, void *_data)
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{
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struct directory *dir = _data;
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char *path;
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struct stat st;
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if ((path = map_song_fs(song)) == NULL ||
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stat(path, &st) < 0 || !S_ISREG(st.st_mode)) {
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delete_song(dir, song);
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modified = true;
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}
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g_free(path);
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return 0;
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}
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static bool
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directory_exists(const struct directory *directory)
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{
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char *path_fs;
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GFileTest test;
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bool exists;
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path_fs = map_directory_fs(directory);
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if (path_fs == NULL)
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/* invalid path: cannot exist */
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return false;
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test = directory->device == DEVICE_INARCHIVE
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? G_FILE_TEST_IS_REGULAR
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: G_FILE_TEST_IS_DIR;
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exists = g_file_test(path_fs, test);
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g_free(path_fs);
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return exists;
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}
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static void
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removeDeletedFromDirectory(struct directory *directory)
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{
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int i;
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struct dirvec *dv = &directory->children;
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for (i = dv->nr; --i >= 0; ) {
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if (directory_exists(dv->base[i]))
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continue;
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g_debug("removing directory: %s", dv->base[i]->path);
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delete_directory(dv->base[i]);
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modified = true;
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}
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songvec_for_each(&directory->songs, delete_song_if_removed, directory);
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}
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static int
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stat_directory(const struct directory *directory, struct stat *st)
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{
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char *path_fs;
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int ret;
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path_fs = map_directory_fs(directory);
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if (path_fs == NULL)
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return -1;
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ret = stat(path_fs, st);
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g_free(path_fs);
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return ret;
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}
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static int
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stat_directory_child(const struct directory *parent, const char *name,
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struct stat *st)
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{
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char *path_fs;
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int ret;
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path_fs = map_directory_child_fs(parent, name);
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if (path_fs == NULL)
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return -1;
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ret = stat(path_fs, st);
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g_free(path_fs);
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return ret;
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}
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static int
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statDirectory(struct directory *dir)
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{
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struct stat st;
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if (stat_directory(dir, &st) < 0)
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return -1;
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directory_set_stat(dir, &st);
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return 0;
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}
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static int
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inodeFoundInParent(struct directory *parent, ino_t inode, dev_t device)
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{
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while (parent) {
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if (!parent->stat && statDirectory(parent) < 0)
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return -1;
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if (parent->inode == inode && parent->device == device) {
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g_debug("recursive directory found");
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return 1;
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}
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parent = parent->parent;
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}
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return 0;
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}
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static struct directory *
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make_subdir(struct directory *parent, const char *name)
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{
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struct directory *directory;
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directory = directory_get_child(parent, name);
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if (directory == NULL) {
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char *path;
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if (directory_is_root(parent))
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path = NULL;
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else
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name = path = g_strconcat(directory_get_path(parent),
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"/", name, NULL);
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directory = directory_new_child(parent, name);
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g_free(path);
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}
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return directory;
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}
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#ifdef ENABLE_ARCHIVE
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static void
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update_archive_tree(struct directory *directory, char *name)
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{
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struct directory *subdir;
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struct song *song;
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char *tmp;
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tmp = strchr(name, '/');
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if (tmp) {
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*tmp = 0;
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//add dir is not there already
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if ((subdir = dirvec_find(&directory->children, name)) == NULL) {
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//create new directory
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subdir = make_subdir(directory, name);
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subdir->device = DEVICE_INARCHIVE;
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}
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//create directories first
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update_archive_tree(subdir, tmp+1);
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} else {
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if (strlen(name) == 0) {
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g_warning("archive returned directory only");
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return;
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}
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//add file
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song = songvec_find(&directory->songs, name);
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if (song == NULL) {
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song = song_file_load(name, directory);
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if (song != NULL) {
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songvec_add(&directory->songs, song);
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modified = true;
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g_message("added %s/%s",
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directory_get_path(directory), name);
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}
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}
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}
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}
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/**
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* Updates the file listing from an archive file.
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*
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* @param parent the parent directory the archive file resides in
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* @param name the UTF-8 encoded base name of the archive file
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* @param st stat() information on the archive file
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* @param plugin the archive plugin which fits this archive type
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*/
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static void
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update_archive_file(struct directory *parent, const char *name,
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const struct stat *st,
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const struct archive_plugin *plugin)
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{
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char *path_fs;
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struct archive_file *file;
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struct directory *directory;
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char *filepath;
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directory = dirvec_find(&parent->children, name);
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if (directory != NULL && directory->mtime == st->st_mtime)
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/* MPD has already scanned the archive, and it hasn't
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changed since - don't consider updating it */
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return;
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path_fs = map_directory_child_fs(parent, name);
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/* open archive */
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file = plugin->open(path_fs);
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if (file == NULL) {
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g_warning("unable to open archive %s", path_fs);
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g_free(path_fs);
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return;
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}
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g_debug("archive %s opened", path_fs);
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g_free(path_fs);
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if (directory == NULL) {
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g_debug("creating archive directory: %s", name);
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directory = make_subdir(parent, name);
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/* mark this directory as archive (we use device for
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this) */
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directory->device = DEVICE_INARCHIVE;
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}
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directory->mtime = st->st_mtime;
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plugin->scan_reset(file);
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while ((filepath = plugin->scan_next(file)) != NULL) {
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/* split name into directory and file */
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g_debug("adding archive file: %s", filepath);
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update_archive_tree(directory, filepath);
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}
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plugin->close(file);
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}
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#endif
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static void
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update_regular_file(struct directory *directory,
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const char *name, const struct stat *st)
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{
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const char *suffix = uri_get_suffix(name);
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#ifdef ENABLE_ARCHIVE
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const struct archive_plugin *archive;
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#endif
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if (suffix == NULL)
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return;
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if (decoder_plugin_from_suffix(suffix, false) != NULL) {
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struct song *song = songvec_find(&directory->songs, name);
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if (song == NULL) {
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song = song_file_load(name, directory);
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if (song == NULL)
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return;
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songvec_add(&directory->songs, song);
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modified = true;
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g_message("added %s/%s",
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directory_get_path(directory), name);
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} else if (st->st_mtime != song->mtime) {
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g_message("updating %s/%s",
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directory_get_path(directory), name);
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if (!song_file_update(song))
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delete_song(directory, song);
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modified = true;
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}
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#ifdef ENABLE_ARCHIVE
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} else if ((archive = archive_plugin_from_suffix(suffix))) {
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update_archive_file(directory, name, st, archive);
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#endif
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}
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}
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static bool
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updateDirectory(struct directory *directory, const struct stat *st);
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static void
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updateInDirectory(struct directory *directory,
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const char *name, const struct stat *st)
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{
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assert(strchr(name, '/') == NULL);
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if (S_ISREG(st->st_mode)) {
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update_regular_file(directory, name, st);
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} else if (S_ISDIR(st->st_mode)) {
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struct directory *subdir;
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bool ret;
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if (inodeFoundInParent(directory, st->st_ino, st->st_dev))
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return;
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subdir = make_subdir(directory, name);
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assert(directory == subdir->parent);
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ret = updateDirectory(subdir, st);
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if (!ret)
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delete_directory(subdir);
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} else {
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g_debug("update: %s is not a directory, archive or music", name);
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}
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}
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/* we don't look at "." / ".." nor files with newlines in their name */
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static bool skip_path(const char *path)
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{
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return (path[0] == '.' && path[1] == 0) ||
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(path[0] == '.' && path[1] == '.' && path[2] == 0) ||
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strchr(path, '\n') != NULL;
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}
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static bool
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skip_symlink(const struct directory *directory, const char *utf8_name)
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{
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#ifndef WIN32
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char buffer[MPD_PATH_MAX];
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char *path_fs;
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const char *p;
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ssize_t ret;
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path_fs = map_directory_child_fs(directory, utf8_name);
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if (path_fs == NULL)
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return true;
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ret = readlink(path_fs, buffer, sizeof(buffer));
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g_free(path_fs);
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if (ret < 0)
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/* don't skip if this is not a symlink */
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return errno != EINVAL;
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if (!follow_inside_symlinks && !follow_outside_symlinks) {
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/* ignore all symlinks */
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return true;
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} else if (follow_inside_symlinks && follow_outside_symlinks) {
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/* consider all symlinks */
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return false;
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}
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if (buffer[0] == '/')
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return !follow_outside_symlinks;
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p = buffer;
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while (*p == '.') {
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if (p[1] == '.' && p[2] == '/') {
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/* "../" moves to parent directory */
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directory = directory->parent;
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if (directory == NULL) {
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/* we have moved outside the music
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directory - skip this symlink
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if such symlinks are not allowed */
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return !follow_outside_symlinks;
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}
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p += 3;
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} else if (p[1] == '/')
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/* eliminate "./" */
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p += 2;
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else
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break;
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}
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/* we are still in the music directory, so this symlink points
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to a song which is already in the database - skip according
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to the follow_inside_symlinks param*/
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return !follow_inside_symlinks;
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#else
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/* no symlink checking on WIN32 */
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(void)directory;
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(void)utf8_name;
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return false;
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#endif
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}
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static bool
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updateDirectory(struct directory *directory, const struct stat *st)
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{
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DIR *dir;
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struct dirent *ent;
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char *path_fs;
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assert(S_ISDIR(st->st_mode));
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directory_set_stat(directory, st);
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path_fs = map_directory_fs(directory);
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if (path_fs == NULL)
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return false;
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dir = opendir(path_fs);
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if (!dir) {
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g_warning("Failed to open directory %s: %s",
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path_fs, g_strerror(errno));
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g_free(path_fs);
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return false;
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}
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|
|
g_free(path_fs);
|
|
|
|
removeDeletedFromDirectory(directory);
|
|
|
|
while ((ent = readdir(dir))) {
|
|
char *utf8;
|
|
struct stat st2;
|
|
|
|
if (skip_path(ent->d_name))
|
|
continue;
|
|
|
|
utf8 = fs_charset_to_utf8(ent->d_name);
|
|
if (utf8 == NULL || skip_symlink(directory, utf8)) {
|
|
g_free(utf8);
|
|
continue;
|
|
}
|
|
|
|
if (stat_directory_child(directory, utf8, &st2) == 0)
|
|
updateInDirectory(directory, utf8, &st2);
|
|
else
|
|
delete_name_in(directory, utf8);
|
|
|
|
g_free(utf8);
|
|
}
|
|
|
|
closedir(dir);
|
|
|
|
directory->mtime = st->st_mtime;
|
|
|
|
return true;
|
|
}
|
|
|
|
static struct directory *
|
|
directory_make_child_checked(struct directory *parent, const char *path)
|
|
{
|
|
struct directory *directory;
|
|
char *base;
|
|
struct stat st;
|
|
struct song *conflicting;
|
|
|
|
directory = directory_get_child(parent, path);
|
|
if (directory != NULL)
|
|
return directory;
|
|
|
|
base = g_path_get_basename(path);
|
|
|
|
if (stat_directory_child(parent, base, &st) < 0 ||
|
|
inodeFoundInParent(parent, st.st_ino, st.st_dev)) {
|
|
g_free(base);
|
|
return NULL;
|
|
}
|
|
|
|
/* if we're adding directory paths, make sure to delete filenames
|
|
with potentially the same name */
|
|
conflicting = songvec_find(&parent->songs, base);
|
|
if (conflicting)
|
|
delete_song(parent, conflicting);
|
|
|
|
g_free(base);
|
|
|
|
directory = directory_new_child(parent, path);
|
|
directory_set_stat(directory, &st);
|
|
return directory;
|
|
}
|
|
|
|
static struct directory *
|
|
addParentPathToDB(const char *utf8path)
|
|
{
|
|
struct directory *directory = db_get_root();
|
|
char *duplicated = g_strdup(utf8path);
|
|
char *slash = duplicated;
|
|
|
|
while ((slash = strchr(slash, '/')) != NULL) {
|
|
*slash = 0;
|
|
|
|
directory = directory_make_child_checked(directory,
|
|
duplicated);
|
|
if (directory == NULL || slash == NULL)
|
|
break;
|
|
|
|
*slash++ = '/';
|
|
}
|
|
|
|
g_free(duplicated);
|
|
return directory;
|
|
}
|
|
|
|
static void
|
|
updatePath(const char *path)
|
|
{
|
|
struct directory *parent;
|
|
char *name;
|
|
struct stat st;
|
|
|
|
parent = addParentPathToDB(path);
|
|
if (parent == NULL)
|
|
return;
|
|
|
|
name = g_path_get_basename(path);
|
|
|
|
if (stat_directory_child(parent, name, &st) == 0)
|
|
updateInDirectory(parent, name, &st);
|
|
else
|
|
delete_name_in(parent, name);
|
|
|
|
g_free(name);
|
|
}
|
|
|
|
static void * update_task(void *_path)
|
|
{
|
|
if (_path != NULL && !isRootDirectory(_path)) {
|
|
updatePath((char *)_path);
|
|
g_free(_path);
|
|
} else {
|
|
struct directory *directory = db_get_root();
|
|
struct stat st;
|
|
|
|
if (stat_directory(directory, &st) == 0)
|
|
updateDirectory(directory, &st);
|
|
}
|
|
|
|
if (modified || !db_exists())
|
|
db_save();
|
|
|
|
progress = UPDATE_PROGRESS_DONE;
|
|
event_pipe_emit(PIPE_EVENT_UPDATE);
|
|
return NULL;
|
|
}
|
|
|
|
static void spawn_update_task(char *path)
|
|
{
|
|
GError *e = NULL;
|
|
|
|
assert(g_thread_self() == main_task);
|
|
|
|
progress = UPDATE_PROGRESS_RUNNING;
|
|
modified = false;
|
|
if (!(update_thr = g_thread_create(update_task, path, TRUE, &e)))
|
|
g_error("Failed to spawn update task: %s", e->message);
|
|
if (++update_task_id > update_task_id_max)
|
|
update_task_id = 1;
|
|
g_debug("spawned thread for update job id %i", update_task_id);
|
|
}
|
|
|
|
unsigned
|
|
directory_update_init(char *path)
|
|
{
|
|
assert(g_thread_self() == main_task);
|
|
|
|
if (!mapper_has_music_directory())
|
|
return 0;
|
|
|
|
if (progress != UPDATE_PROGRESS_IDLE) {
|
|
unsigned next_task_id;
|
|
|
|
if (update_paths_nr == G_N_ELEMENTS(update_paths)) {
|
|
g_free(path);
|
|
return 0;
|
|
}
|
|
|
|
assert(update_paths_nr < G_N_ELEMENTS(update_paths));
|
|
update_paths[update_paths_nr++] = path;
|
|
next_task_id = update_task_id + update_paths_nr;
|
|
|
|
return next_task_id > update_task_id_max ? 1 : next_task_id;
|
|
}
|
|
spawn_update_task(path);
|
|
return update_task_id;
|
|
}
|
|
|
|
/**
|
|
* Safely delete a song from the database. This must be done in the
|
|
* main task, to be sure that there is no pointer left to it.
|
|
*/
|
|
static void song_delete_event(void)
|
|
{
|
|
char *uri;
|
|
|
|
assert(progress == UPDATE_PROGRESS_RUNNING);
|
|
assert(delete != NULL);
|
|
|
|
uri = song_get_uri(delete);
|
|
g_debug("removing: %s", uri);
|
|
g_free(uri);
|
|
|
|
#ifdef ENABLE_SQLITE
|
|
/* if the song has a sticker, delete it */
|
|
if (sticker_enabled())
|
|
sticker_song_delete(delete);
|
|
#endif
|
|
|
|
deleteASongFromPlaylist(&g_playlist, delete);
|
|
delete = NULL;
|
|
|
|
notify_signal(&update_notify);
|
|
}
|
|
|
|
/**
|
|
* Called in the main thread after the database update is finished.
|
|
*/
|
|
static void update_finished_event(void)
|
|
{
|
|
assert(progress == UPDATE_PROGRESS_DONE);
|
|
|
|
g_thread_join(update_thr);
|
|
|
|
if (modified) {
|
|
/* send "idle" events */
|
|
playlistVersionChange(&g_playlist);
|
|
idle_add(IDLE_DATABASE);
|
|
}
|
|
|
|
if (update_paths_nr) {
|
|
/* schedule the next path */
|
|
char *path = update_paths[0];
|
|
memmove(&update_paths[0], &update_paths[1],
|
|
--update_paths_nr * sizeof(char *));
|
|
spawn_update_task(path);
|
|
} else {
|
|
progress = UPDATE_PROGRESS_IDLE;
|
|
|
|
stats_update();
|
|
}
|
|
}
|
|
|
|
void update_global_init(void)
|
|
{
|
|
#ifndef WIN32
|
|
follow_inside_symlinks =
|
|
config_get_bool(CONF_FOLLOW_INSIDE_SYMLINKS,
|
|
DEFAULT_FOLLOW_INSIDE_SYMLINKS);
|
|
|
|
follow_outside_symlinks =
|
|
config_get_bool(CONF_FOLLOW_OUTSIDE_SYMLINKS,
|
|
DEFAULT_FOLLOW_OUTSIDE_SYMLINKS);
|
|
#endif
|
|
|
|
notify_init(&update_notify);
|
|
|
|
event_pipe_register(PIPE_EVENT_DELETE, song_delete_event);
|
|
event_pipe_register(PIPE_EVENT_UPDATE, update_finished_event);
|
|
}
|
|
|
|
void update_global_finish(void)
|
|
{
|
|
notify_deinit(&update_notify);
|
|
}
|