439 lines
8.9 KiB
C++
439 lines
8.9 KiB
C++
/*
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* Copyright (C) 2003-2013 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#ifdef HAVE_STRUCT_UCRED
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#define _GNU_SOURCE 1
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#endif
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#include "ServerSocket.hxx"
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#include "system/SocketUtil.hxx"
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#include "system/SocketError.hxx"
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#include "event/SocketMonitor.hxx"
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#include "system/resolver.h"
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#include "system/fd_util.h"
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <string.h>
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#include <unistd.h>
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#include <stdlib.h>
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#include <assert.h>
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#ifdef WIN32
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#include <ws2tcpip.h>
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#include <winsock.h>
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#else
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#include <netinet/in.h>
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#include <sys/socket.h>
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#include <sys/un.h>
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#include <netdb.h>
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#endif
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#undef G_LOG_DOMAIN
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#define G_LOG_DOMAIN "listen"
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#define DEFAULT_PORT 6600
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class OneServerSocket final : private SocketMonitor {
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ServerSocket &parent;
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const unsigned serial;
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char *path;
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size_t address_length;
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struct sockaddr *address;
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public:
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OneServerSocket(EventLoop &_loop, ServerSocket &_parent,
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unsigned _serial,
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const struct sockaddr *_address,
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size_t _address_length)
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:SocketMonitor(_loop),
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parent(_parent), serial(_serial),
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path(nullptr),
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address_length(_address_length),
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address((sockaddr *)g_memdup(_address, _address_length))
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{
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assert(_address != nullptr);
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assert(_address_length > 0);
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}
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OneServerSocket(const OneServerSocket &other) = delete;
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OneServerSocket &operator=(const OneServerSocket &other) = delete;
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~OneServerSocket() {
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g_free(path);
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g_free(address);
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}
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unsigned GetSerial() const {
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return serial;
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}
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void SetPath(const char *_path) {
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assert(path == nullptr);
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path = g_strdup(_path);
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}
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bool Open(GError **error_r);
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using SocketMonitor::IsDefined;
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using SocketMonitor::Close;
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char *ToString() const;
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void SetFD(int _fd) {
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SocketMonitor::Open(_fd);
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SocketMonitor::ScheduleRead();
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}
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void Accept();
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private:
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virtual bool OnSocketReady(unsigned flags) override;
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};
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static GQuark
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server_socket_quark(void)
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{
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return g_quark_from_static_string("server_socket");
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}
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/**
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* Wraper for sockaddr_to_string() which never fails.
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*/
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char *
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OneServerSocket::ToString() const
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{
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char *p = sockaddr_to_string(address, address_length, nullptr);
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if (p == nullptr)
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p = g_strdup("[unknown]");
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return p;
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}
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static int
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get_remote_uid(int fd)
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{
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#ifdef HAVE_STRUCT_UCRED
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struct ucred cred;
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socklen_t len = sizeof (cred);
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if (getsockopt(fd, SOL_SOCKET, SO_PEERCRED, &cred, &len) < 0)
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return 0;
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return cred.uid;
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#else
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#ifdef HAVE_GETPEEREID
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uid_t euid;
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gid_t egid;
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if (getpeereid(fd, &euid, &egid) == 0)
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return euid;
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#else
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(void)fd;
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#endif
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return -1;
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#endif
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}
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inline void
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OneServerSocket::Accept()
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{
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struct sockaddr_storage peer_address;
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size_t peer_address_length = sizeof(peer_address);
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int peer_fd =
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accept_cloexec_nonblock(Get(), (struct sockaddr*)&peer_address,
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&peer_address_length);
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if (peer_fd < 0) {
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const SocketErrorMessage msg;
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g_warning("accept() failed: %s", (const char *)msg);
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return;
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}
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if (socket_keepalive(peer_fd)) {
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const SocketErrorMessage msg;
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g_warning("Could not set TCP keepalive option: %s",
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(const char *)msg);
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}
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parent.OnAccept(peer_fd,
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(const sockaddr &)peer_address,
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peer_address_length, get_remote_uid(peer_fd));
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}
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bool
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OneServerSocket::OnSocketReady(gcc_unused unsigned flags)
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{
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Accept();
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return true;
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}
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inline bool
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OneServerSocket::Open(GError **error_r)
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{
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assert(!IsDefined());
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int _fd = socket_bind_listen(address->sa_family,
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SOCK_STREAM, 0,
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address, address_length, 5,
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error_r);
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if (_fd < 0)
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return false;
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/* allow everybody to connect */
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if (path != nullptr)
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chmod(path, 0666);
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/* register in the GLib main loop */
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SetFD(_fd);
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return true;
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}
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ServerSocket::ServerSocket(EventLoop &_loop)
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:loop(_loop), next_serial(1) {}
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/* this is just here to allow the OneServerSocket forward
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declaration */
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ServerSocket::~ServerSocket() {}
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bool
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ServerSocket::Open(GError **error_r)
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{
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OneServerSocket *good = nullptr, *bad = nullptr;
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GError *last_error = nullptr;
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for (auto &i : sockets) {
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assert(i.GetSerial() > 0);
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assert(good == nullptr || i.GetSerial() <= good->GetSerial());
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if (bad != nullptr && i.GetSerial() != bad->GetSerial()) {
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Close();
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g_propagate_error(error_r, last_error);
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return false;
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}
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GError *error = nullptr;
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if (!i.Open(&error)) {
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if (good != nullptr && good->GetSerial() == i.GetSerial()) {
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char *address_string = i.ToString();
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char *good_string = good->ToString();
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g_warning("bind to '%s' failed: %s "
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"(continuing anyway, because "
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"binding to '%s' succeeded)",
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address_string, error->message,
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good_string);
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g_free(address_string);
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g_free(good_string);
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g_error_free(error);
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} else if (bad == nullptr) {
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bad = &i;
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char *address_string = i.ToString();
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g_propagate_prefixed_error(&last_error, error,
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"Failed to bind to '%s': ",
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address_string);
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g_free(address_string);
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} else
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g_error_free(error);
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continue;
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}
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/* mark this socket as "good", and clear previous
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errors */
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good = &i;
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if (bad != nullptr) {
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bad = nullptr;
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g_error_free(last_error);
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last_error = nullptr;
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}
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}
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if (bad != nullptr) {
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Close();
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g_propagate_error(error_r, last_error);
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return false;
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}
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return true;
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}
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void
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ServerSocket::Close()
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{
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for (auto &i : sockets)
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if (i.IsDefined())
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i.Close();
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}
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OneServerSocket &
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ServerSocket::AddAddress(const sockaddr &address, size_t address_length)
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{
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sockets.emplace_front(loop, *this, next_serial,
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&address, address_length);
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return sockets.front();
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}
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bool
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ServerSocket::AddFD(int fd, GError **error_r)
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{
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assert(fd >= 0);
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struct sockaddr_storage address;
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socklen_t address_length = sizeof(address);
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if (getsockname(fd, (struct sockaddr *)&address,
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&address_length) < 0) {
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SetSocketError(error_r);
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g_prefix_error(error_r, "Failed to get socket address");
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return false;
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}
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OneServerSocket &s = AddAddress((const sockaddr &)address,
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address_length);
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s.SetFD(fd);
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return true;
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}
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#ifdef HAVE_TCP
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inline void
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ServerSocket::AddPortIPv4(unsigned port)
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{
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struct sockaddr_in sin;
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memset(&sin, 0, sizeof(sin));
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sin.sin_port = htons(port);
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sin.sin_family = AF_INET;
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sin.sin_addr.s_addr = INADDR_ANY;
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AddAddress((const sockaddr &)sin, sizeof(sin));
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}
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#ifdef HAVE_IPV6
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inline void
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ServerSocket::AddPortIPv6(unsigned port)
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{
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struct sockaddr_in6 sin;
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memset(&sin, 0, sizeof(sin));
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sin.sin6_port = htons(port);
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sin.sin6_family = AF_INET6;
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AddAddress((const sockaddr &)sin, sizeof(sin));
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}
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#endif /* HAVE_IPV6 */
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#endif /* HAVE_TCP */
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bool
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ServerSocket::AddPort(unsigned port, GError **error_r)
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{
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#ifdef HAVE_TCP
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if (port == 0 || port > 0xffff) {
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g_set_error(error_r, server_socket_quark(), 0,
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"Invalid TCP port");
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return false;
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}
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#ifdef HAVE_IPV6
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AddPortIPv6(port);
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#endif
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AddPortIPv4(port);
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++next_serial;
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return true;
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#else /* HAVE_TCP */
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(void)port;
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g_set_error(error_r, server_socket_quark(), 0,
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"TCP support is disabled");
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return false;
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#endif /* HAVE_TCP */
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}
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bool
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ServerSocket::AddHost(const char *hostname, unsigned port, GError **error_r)
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{
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#ifdef HAVE_TCP
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struct addrinfo *ai = resolve_host_port(hostname, port,
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AI_PASSIVE, SOCK_STREAM,
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error_r);
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if (ai == nullptr)
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return false;
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for (const struct addrinfo *i = ai; i != nullptr; i = i->ai_next)
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AddAddress(*i->ai_addr, i->ai_addrlen);
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freeaddrinfo(ai);
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++next_serial;
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return true;
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#else /* HAVE_TCP */
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(void)hostname;
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(void)port;
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g_set_error(error_r, server_socket_quark(), 0,
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"TCP support is disabled");
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return false;
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#endif /* HAVE_TCP */
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}
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bool
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ServerSocket::AddPath(const char *path, GError **error_r)
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{
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#ifdef HAVE_UN
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struct sockaddr_un s_un;
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size_t path_length = strlen(path);
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if (path_length >= sizeof(s_un.sun_path)) {
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g_set_error(error_r, server_socket_quark(), 0,
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"UNIX socket path is too long");
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return false;
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}
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unlink(path);
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s_un.sun_family = AF_UNIX;
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memcpy(s_un.sun_path, path, path_length + 1);
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OneServerSocket &s = AddAddress((const sockaddr &)s_un, sizeof(s_un));
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s.SetPath(path);
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return true;
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#else /* !HAVE_UN */
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(void)path;
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g_set_error(error_r, server_socket_quark(), 0,
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"UNIX domain socket support is disabled");
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return false;
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#endif /* !HAVE_UN */
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}
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