ce49d99c2f
Since we switched from autotools to Meson in commit
94592c1406
, we don't need to include
`config.h` early to properly enable large file support. Meson passes
the required macros on the compiler command line instead of defining
them in `config.h`.
This means we can include `config.h` at any time, whenever we want to
check its macros, and there are no ordering constraints.
193 lines
5.3 KiB
C++
193 lines
5.3 KiB
C++
/*
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* Copyright 2003-2018 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "Walk.hxx"
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#include "UpdateDomain.hxx"
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#include "db/DatabaseLock.hxx"
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#include "db/plugins/simple/Directory.hxx"
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#include "db/plugins/simple/Song.hxx"
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#include "storage/StorageInterface.hxx"
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#include "fs/AllocatedPath.hxx"
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#include "storage/FileInfo.hxx"
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#include "archive/ArchiveList.hxx"
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#include "archive/ArchivePlugin.hxx"
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#include "archive/ArchiveFile.hxx"
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#include "archive/ArchiveVisitor.hxx"
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#include "util/StringCompare.hxx"
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#include "Log.hxx"
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#include <string>
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#include <exception>
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#include <string.h>
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static Directory *
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LockFindChild(Directory &directory, const char *name) noexcept
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{
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const ScopeDatabaseLock protect;
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return directory.FindChild(name);
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}
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static Directory *
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LockMakeChild(Directory &directory, const char *name) noexcept
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{
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const ScopeDatabaseLock protect;
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return directory.MakeChild(name);
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}
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static Song *
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LockFindSong(Directory &directory, const char *name) noexcept
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{
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const ScopeDatabaseLock protect;
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return directory.FindSong(name);
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}
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void
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UpdateWalk::UpdateArchiveTree(ArchiveFile &archive, Directory &directory,
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const char *name) noexcept
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{
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const char *tmp = strchr(name, '/');
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if (tmp) {
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const std::string child_name(name, tmp);
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//add dir is not there already
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Directory *subdir = LockMakeChild(directory,
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child_name.c_str());
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subdir->device = DEVICE_INARCHIVE;
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//create directories first
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UpdateArchiveTree(archive, *subdir, tmp + 1);
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} else {
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if (StringIsEmpty(name)) {
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LogWarning(update_domain,
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"archive returned directory only");
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return;
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}
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//add file
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Song *song = LockFindSong(directory, name);
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if (song == nullptr) {
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song = Song::LoadFromArchive(archive, name, directory);
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if (song != nullptr) {
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{
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const ScopeDatabaseLock protect;
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directory.AddSong(song);
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}
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modified = true;
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FormatDefault(update_domain, "added %s/%s",
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directory.GetPath(), name);
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}
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} else {
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if (!song->UpdateFileInArchive(archive)) {
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FormatDebug(update_domain,
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"deleting unrecognized file %s/%s",
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directory.GetPath(), name);
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editor.LockDeleteSong(directory, song);
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}
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}
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}
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}
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class UpdateArchiveVisitor final : public ArchiveVisitor {
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UpdateWalk &walk;
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ArchiveFile &archive;
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Directory *directory;
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public:
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UpdateArchiveVisitor(UpdateWalk &_walk, ArchiveFile &_archive,
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Directory *_directory) noexcept
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:walk(_walk), archive(_archive), directory(_directory) {}
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virtual void VisitArchiveEntry(const char *path_utf8) override {
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FormatDebug(update_domain,
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"adding archive file: %s", path_utf8);
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walk.UpdateArchiveTree(archive, *directory, path_utf8);
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}
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};
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/**
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* Updates the file listing from an archive file.
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*
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* @param parent the parent directory the archive file resides in
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* @param name the UTF-8 encoded base name of the archive file
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* @param st stat() information on the archive file
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* @param plugin the archive plugin which fits this archive type
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*/
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void
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UpdateWalk::UpdateArchiveFile(Directory &parent, const char *name,
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const StorageFileInfo &info,
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const ArchivePlugin &plugin) noexcept
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{
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Directory *directory = LockFindChild(parent, name);
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if (directory != nullptr && directory->mtime == info.mtime &&
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!walk_discard)
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/* MPD has already scanned the archive, and it hasn't
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changed since - don't consider updating it */
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return;
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const auto path_fs = storage.MapChildFS(parent.GetPath(), name);
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if (path_fs.IsNull())
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/* not a local file: skip, because the archive API
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supports only local files */
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return;
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/* open archive */
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std::unique_ptr<ArchiveFile> file;
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try {
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file = archive_file_open(&plugin, path_fs);
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} catch (...) {
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LogError(std::current_exception());
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if (directory != nullptr)
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editor.LockDeleteDirectory(directory);
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return;
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}
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FormatDebug(update_domain, "archive %s opened", path_fs.c_str());
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if (directory == nullptr) {
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FormatDebug(update_domain,
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"creating archive directory: %s", name);
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const ScopeDatabaseLock protect;
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directory = parent.CreateChild(name);
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/* mark this directory as archive (we use device for
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this) */
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directory->device = DEVICE_INARCHIVE;
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}
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directory->mtime = info.mtime;
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UpdateArchiveVisitor visitor(*this, *file, directory);
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file->Visit(visitor);
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}
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bool
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UpdateWalk::UpdateArchiveFile(Directory &directory,
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const char *name, const char *suffix,
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const StorageFileInfo &info) noexcept
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{
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const ArchivePlugin *plugin = archive_plugin_from_suffix(suffix);
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if (plugin == nullptr)
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return false;
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UpdateArchiveFile(directory, name, info, *plugin);
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return true;
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}
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