219 lines
5.4 KiB
C++
219 lines
5.4 KiB
C++
/*
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* Copyright 2003-2021 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef OUTPUT_ALL_H
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#define OUTPUT_ALL_H
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#include "Control.hxx"
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#include "MusicChunkPtr.hxx"
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#include "player/Outputs.hxx"
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#include "pcm/AudioFormat.hxx"
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#include "ReplayGainMode.hxx"
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#include "Chrono.hxx"
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#include "util/Compiler.h"
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#include <algorithm>
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#include <cassert>
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#include <memory>
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#include <vector>
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class MusicPipe;
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class EventLoop;
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class MixerListener;
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class AudioOutputClient;
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struct ConfigData;
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struct ReplayGainConfig;
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/*
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* Wrap multiple #AudioOutputControl objects a single interface which
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* keeps them synchronized.
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*/
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class MultipleOutputs final : public PlayerOutputs {
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AudioOutputClient &client;
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MixerListener &mixer_listener;
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std::vector<std::unique_ptr<AudioOutputControl>> outputs;
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AudioFormat input_audio_format = AudioFormat::Undefined();
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/**
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* The #MusicPipe object which feeds all audio outputs. It is
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* filled by Play().
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*/
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std::unique_ptr<MusicPipe> pipe;
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/**
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* The "elapsed_time" stamp of the most recently finished
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* chunk.
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*/
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SignedSongTime elapsed_time = SignedSongTime::Negative();
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public:
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/**
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* Load audio outputs from the configuration file and
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* initialize them.
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*/
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MultipleOutputs(AudioOutputClient &_client,
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MixerListener &_mixer_listener) noexcept;
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~MultipleOutputs() noexcept;
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void Configure(EventLoop &event_loop,
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const ConfigData &config,
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const ReplayGainConfig &replay_gain_config);
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/**
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* Returns the total number of audio output devices, including
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* those which are disabled right now.
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*/
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gcc_pure
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unsigned Size() const noexcept {
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return outputs.size();
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}
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/**
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* Returns the "i"th audio output device.
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*/
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const AudioOutputControl &Get(unsigned i) const noexcept {
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assert(i < Size());
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return *outputs[i];
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}
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AudioOutputControl &Get(unsigned i) noexcept {
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assert(i < Size());
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return *outputs[i];
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}
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/**
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* Are all outputs dummy?
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*/
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gcc_pure
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bool IsDummy() const noexcept {
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return std::all_of(outputs.begin(), outputs.end(), [](const auto &i) { return i->IsDummy(); });
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}
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/**
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* Returns the audio output device with the specified name.
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* Returns nullptr if the name does not exist.
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*/
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gcc_pure
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AudioOutputControl *FindByName(const char *name) noexcept;
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/**
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* Does an audio output device with this name exist?
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*/
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gcc_pure
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bool HasName(const char *name) noexcept {
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return FindByName(name) != nullptr;
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}
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void Add(std::unique_ptr<FilteredAudioOutput> output,
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bool enable) noexcept;
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void AddCopy(AudioOutputControl *outputControl,
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bool enable) noexcept;
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void SetReplayGainMode(ReplayGainMode mode) noexcept;
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/**
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* Returns the average volume of all available mixers (range
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* 0..100). Returns -1 if no mixer can be queried.
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*/
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gcc_pure
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int GetVolume() const noexcept;
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/**
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* Sets the volume on all available mixers.
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*
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* @param volume the volume (range 0..100)
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* @return true on success, false on failure
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*/
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bool SetVolume(unsigned volume) noexcept;
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/**
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* Similar to GetVolume(), but gets the volume only for
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* software mixers. See #software_mixer_plugin. This
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* function fails if no software mixer is configured.
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*/
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gcc_pure
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int GetSoftwareVolume() const noexcept;
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/**
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* Similar to SetVolume(), but sets the volume only for
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* software mixers. See #software_mixer_plugin. This
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* function cannot fail, because the underlying software
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* mixers cannot fail either.
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*/
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void SetSoftwareVolume(unsigned volume) noexcept;
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private:
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/**
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* Was Open() called successfully?
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*
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* This method may only be called from the player thread.
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*/
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bool IsOpen() const noexcept {
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return input_audio_format.IsDefined();
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}
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/**
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* Wait until all (active) outputs have finished the current
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* command.
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*/
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void WaitAll() noexcept;
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/**
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* Signals all audio outputs which are open.
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*/
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void AllowPlay() noexcept;
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/**
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* Opens all output devices which are enabled, but closed.
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*
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* @return true if there is at least open output device which
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* is open
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*/
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bool Update(bool force) noexcept;
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/**
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* Has this chunk been consumed by all audio outputs?
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*/
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bool IsChunkConsumed(const MusicChunk *chunk) const noexcept;
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/* virtual methods from class PlayerOutputs */
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void EnableDisable() override;
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void Open(const AudioFormat audio_format) override;
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void Close() noexcept override;
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void Release() noexcept override;
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void Play(MusicChunkPtr chunk) override;
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unsigned CheckPipe() noexcept override;
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void Pause() noexcept override;
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void Drain() noexcept override;
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void Cancel() noexcept override;
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void SongBorder() noexcept override;
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SignedSongTime GetElapsedTime() const noexcept override {
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return elapsed_time;
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}
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};
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#endif
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