mpd/src/output_plugin.h
Avuton Olrich 0aee49bdf8 all: Update copyright header.
This updates the copyright header to all be the same, which is
pretty much an update of where to mail request for a copy of the GPL
and the years of the MPD project. This also puts all committers under
'The Music Player Project' umbrella. These entries should go
individually in the AUTHORS file, for consistancy.
2009-03-13 11:51:55 -07:00

207 lines
5.3 KiB
C

/*
* Copyright (C) 2003-2009 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPD_OUTPUT_PLUGIN_H
#define MPD_OUTPUT_PLUGIN_H
#include <glib.h>
#include <stdbool.h>
#include <stddef.h>
struct config_param;
struct audio_format;
struct tag;
/**
* A plugin which controls an audio output device.
*/
struct audio_output_plugin {
/**
* the plugin's name
*/
const char *name;
/**
* Test if this plugin can provide a default output, in case
* none has been configured. This method is optional.
*/
bool (*test_default_device)(void);
/**
* Configure and initialize the device, but do not open it
* yet.
*
* @param audio_format the configured audio format, or NULL if
* none is configured
* @param param the configuration section, or NULL if there is
* no configuration
* @param error location to store the error occuring, or NULL
* to ignore errors
* @return NULL on error, or an opaque pointer to the plugin's
* data
*/
void *(*init)(const struct audio_format *audio_format,
const struct config_param *param,
GError **error);
/**
* Free resources allocated by this device.
*/
void (*finish)(void *data);
/**
* Returns the mixer device associated with this audio output.
* This does not actually open the mixer device yet.
*
* @return the mixer object, or NULL if there is no mixer
* attached to this audio output
*/
struct mixer *(*get_mixer)(void *data);
/**
* Really open the device.
*
* @param audio_format the audio format in which data is going
* to be delivered; may be modified by the plugin
* @param error location to store the error occuring, or NULL
* to ignore errors
*/
bool (*open)(void *data, struct audio_format *audio_format,
GError **error);
/**
* Close the device.
*/
void (*close)(void *data);
/**
* Display metadata for the next chunk. Optional method,
* because not all devices can display metadata.
*/
void (*send_tag)(void *data, const struct tag *tag);
/**
* Play a chunk of audio data.
*
* @param error location to store the error occuring, or NULL
* to ignore errors
* @return the number of bytes played, or 0 on error
*/
size_t (*play)(void *data, const void *chunk, size_t size,
GError **error);
/**
* Try to cancel data which may still be in the device's
* buffers.
*/
void (*cancel)(void *data);
/**
* Pause the device. If supported, it may perform a special
* action, which keeps the device open, but does not play
* anything. Output plugins like "shout" might want to play
* silence during pause, so their clients won't be
* disconnected. Plugins which do not support pausing will
* simply be closed, and have to be reopened when unpaused.
*
* @return false on error (output will be closed then), true
* for continue to pause
*/
bool (*pause)(void *data);
};
static inline bool
ao_plugin_test_default_device(const struct audio_output_plugin *plugin)
{
return plugin->test_default_device != NULL
? plugin->test_default_device()
: false;
}
static inline void *
ao_plugin_init(const struct audio_output_plugin *plugin,
const struct audio_format *audio_format,
const struct config_param *param,
GError **error)
{
return plugin->init(audio_format, param, error);
}
static inline void
ao_plugin_finish(const struct audio_output_plugin *plugin, void *data)
{
plugin->finish(data);
}
static inline struct mixer *
ao_plugin_get_mixer(const struct audio_output_plugin *plugin, void *data)
{
return plugin->get_mixer != NULL
? plugin->get_mixer(data)
: NULL;
}
static inline bool
ao_plugin_open(const struct audio_output_plugin *plugin,
void *data, struct audio_format *audio_format,
GError **error)
{
return plugin->open(data, audio_format, error);
}
static inline void
ao_plugin_close(const struct audio_output_plugin *plugin, void *data)
{
plugin->close(data);
}
static inline void
ao_plugin_send_tag(const struct audio_output_plugin *plugin,
void *data, const struct tag *tag)
{
if (plugin->send_tag != NULL)
plugin->send_tag(data, tag);
}
static inline size_t
ao_plugin_play(const struct audio_output_plugin *plugin,
void *data, const void *chunk, size_t size,
GError **error)
{
return plugin->play(data, chunk, size, error);
}
static inline void
ao_plugin_cancel(const struct audio_output_plugin *plugin, void *data)
{
if (plugin->cancel != NULL)
plugin->cancel(data);
}
static inline bool
ao_plugin_pause(const struct audio_output_plugin *plugin, void *data)
{
return plugin->pause != NULL
? plugin->pause(data)
: false;
}
#endif