80 lines
1.9 KiB
C++
80 lines
1.9 KiB
C++
/*
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* Copyright 2003-2016 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include "AllocatedPath.hxx"
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#include "Domain.hxx"
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#include "Charset.hxx"
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#include "util/Error.hxx"
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#include "Compiler.h"
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/* no inlining, please */
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AllocatedPath::~AllocatedPath() {}
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AllocatedPath
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AllocatedPath::FromUTF8(const char *path_utf8)
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{
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#if defined(HAVE_FS_CHARSET) || defined(WIN32)
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return AllocatedPath(::PathFromUTF8(path_utf8));
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#else
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return FromFS(path_utf8);
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#endif
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}
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AllocatedPath
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AllocatedPath::FromUTF8(const char *path_utf8, Error &error)
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{
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AllocatedPath path = FromUTF8(path_utf8);
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if (path.IsNull())
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error.Format(path_domain,
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"Failed to convert to file system charset: %s",
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path_utf8);
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return path;
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}
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AllocatedPath
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AllocatedPath::GetDirectoryName() const
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{
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return FromFS(PathTraitsFS::GetParent(c_str()));
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}
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std::string
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AllocatedPath::ToUTF8() const
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{
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return ::PathToUTF8(c_str());
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}
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void
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AllocatedPath::ChopSeparators()
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{
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size_t l = length();
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const auto *p = data();
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while (l >= 2 && PathTraitsFS::IsSeparator(p[l - 1])) {
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--l;
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#if GCC_CHECK_VERSION(4,7)
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value.pop_back();
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#else
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value.erase(value.end() - 1, value.end());
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#endif
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}
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}
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