mpd/src/output_list.c
Max Kellermann be046b25a4 output: static audio_output_plugin list as array
Instead of having to register each output plugin, store them
statically in an array.  This eliminates the need for the List library
here, and saves some small allocations during startup.
2008-09-08 11:43:13 +02:00

60 lines
1.9 KiB
C

/* the Music Player Daemon (MPD)
* Copyright (C) 2008 Max Kellermann <max@duempel.org>
* This project's homepage is: http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "output_list.h"
#include "output_api.h"
#include "os_compat.h"
extern const struct audio_output_plugin shoutPlugin;
extern const struct audio_output_plugin nullPlugin;
extern const struct audio_output_plugin fifoPlugin;
extern const struct audio_output_plugin alsaPlugin;
extern const struct audio_output_plugin aoPlugin;
extern const struct audio_output_plugin ossPlugin;
extern const struct audio_output_plugin osxPlugin;
extern const struct audio_output_plugin pulsePlugin;
extern const struct audio_output_plugin mvpPlugin;
extern const struct audio_output_plugin jackPlugin;
const struct audio_output_plugin *audio_output_plugins[] = {
&shoutPlugin,
&nullPlugin,
&fifoPlugin,
&alsaPlugin,
&aoPlugin,
&ossPlugin,
&osxPlugin,
&pulsePlugin,
&mvpPlugin,
&jackPlugin,
NULL
};
const struct audio_output_plugin *
audio_output_plugin_get(const char *name)
{
unsigned int i;
const struct audio_output_plugin *plugin;
audio_output_plugins_for_each(plugin, i)
if (strcmp(audio_output_plugins[i]->name, name) == 0)
return audio_output_plugins[i];
return NULL;
}