
On OSX, the configure-flag --enable-osx is used to enable the unsupported osx output. It sets the HAVE_OSX preprocessor define. src/output/OpenALOutputPlugin.cxx uses this define to determine wether it is building on OSX, and imports different headers (which have nothing to do with the osx output) depending on wether or not it is set.
286 lines
6.2 KiB
C++
286 lines
6.2 KiB
C++
/*
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* Copyright (C) 2003-2013 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include "OpenALOutputPlugin.hxx"
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#include "OutputAPI.hxx"
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#include "util/Error.hxx"
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#include "util/Domain.hxx"
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#include <glib.h>
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#ifndef __APPLE__
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#include <AL/al.h>
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#include <AL/alc.h>
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#else
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#include <OpenAL/al.h>
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#include <OpenAL/alc.h>
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#endif
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/* should be enough for buffer size = 2048 */
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#define NUM_BUFFERS 16
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struct OpenALOutput {
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struct audio_output base;
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const char *device_name;
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ALCdevice *device;
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ALCcontext *context;
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ALuint buffers[NUM_BUFFERS];
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unsigned filled;
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ALuint source;
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ALenum format;
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ALuint frequency;
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bool Initialize(const config_param ¶m, Error &error_r) {
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return ao_base_init(&base, &openal_output_plugin, param,
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error_r);
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}
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void Deinitialize() {
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ao_base_finish(&base);
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}
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};
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static constexpr Domain openal_output_domain("openal_output");
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static ALenum
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openal_audio_format(AudioFormat &audio_format)
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{
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/* note: cannot map SampleFormat::S8 to AL_FORMAT_STEREO8 or
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AL_FORMAT_MONO8 since OpenAL expects unsigned 8 bit
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samples, while MPD uses signed samples */
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switch (audio_format.format) {
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case SampleFormat::S16:
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if (audio_format.channels == 2)
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return AL_FORMAT_STEREO16;
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if (audio_format.channels == 1)
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return AL_FORMAT_MONO16;
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/* fall back to mono */
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audio_format.channels = 1;
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return openal_audio_format(audio_format);
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default:
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/* fall back to 16 bit */
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audio_format.format = SampleFormat::S16;
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return openal_audio_format(audio_format);
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}
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}
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gcc_pure
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static inline ALint
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openal_get_source_i(const OpenALOutput *od, ALenum param)
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{
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ALint value;
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alGetSourcei(od->source, param, &value);
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return value;
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}
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gcc_pure
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static inline bool
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openal_has_processed(const OpenALOutput *od)
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{
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return openal_get_source_i(od, AL_BUFFERS_PROCESSED) > 0;
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}
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gcc_pure
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static inline ALint
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openal_is_playing(const OpenALOutput *od)
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{
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return openal_get_source_i(od, AL_SOURCE_STATE) == AL_PLAYING;
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}
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static bool
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openal_setup_context(OpenALOutput *od, Error &error)
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{
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od->device = alcOpenDevice(od->device_name);
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if (od->device == nullptr) {
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error.Format(openal_output_domain,
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"Error opening OpenAL device \"%s\"",
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od->device_name);
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return false;
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}
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od->context = alcCreateContext(od->device, nullptr);
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if (od->context == nullptr) {
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error.Format(openal_output_domain,
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"Error creating context for \"%s\"",
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od->device_name);
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alcCloseDevice(od->device);
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return false;
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}
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return true;
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}
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static struct audio_output *
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openal_init(const config_param ¶m, Error &error)
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{
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const char *device_name = param.GetBlockValue("device");
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if (device_name == nullptr) {
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device_name = alcGetString(nullptr, ALC_DEFAULT_DEVICE_SPECIFIER);
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}
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OpenALOutput *od = new OpenALOutput();
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if (!od->Initialize(param, error)) {
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delete od;
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return nullptr;
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}
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od->device_name = device_name;
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return &od->base;
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}
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static void
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openal_finish(struct audio_output *ao)
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{
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OpenALOutput *od = (OpenALOutput *)ao;
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od->Deinitialize();
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delete od;
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}
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static bool
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openal_open(struct audio_output *ao, AudioFormat &audio_format,
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Error &error)
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{
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OpenALOutput *od = (OpenALOutput *)ao;
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od->format = openal_audio_format(audio_format);
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if (!openal_setup_context(od, error)) {
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return false;
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}
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alcMakeContextCurrent(od->context);
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alGenBuffers(NUM_BUFFERS, od->buffers);
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if (alGetError() != AL_NO_ERROR) {
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error.Set(openal_output_domain, "Failed to generate buffers");
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return false;
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}
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alGenSources(1, &od->source);
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if (alGetError() != AL_NO_ERROR) {
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error.Set(openal_output_domain, "Failed to generate source");
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alDeleteBuffers(NUM_BUFFERS, od->buffers);
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return false;
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}
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od->filled = 0;
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od->frequency = audio_format.sample_rate;
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return true;
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}
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static void
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openal_close(struct audio_output *ao)
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{
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OpenALOutput *od = (OpenALOutput *)ao;
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alcMakeContextCurrent(od->context);
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alDeleteSources(1, &od->source);
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alDeleteBuffers(NUM_BUFFERS, od->buffers);
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alcDestroyContext(od->context);
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alcCloseDevice(od->device);
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}
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static unsigned
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openal_delay(struct audio_output *ao)
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{
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OpenALOutput *od = (OpenALOutput *)ao;
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return od->filled < NUM_BUFFERS || openal_has_processed(od)
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? 0
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/* we don't know exactly how long we must wait for the
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next buffer to finish, so this is a random
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guess: */
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: 50;
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}
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static size_t
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openal_play(struct audio_output *ao, const void *chunk, size_t size,
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gcc_unused Error &error)
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{
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OpenALOutput *od = (OpenALOutput *)ao;
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ALuint buffer;
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if (alcGetCurrentContext() != od->context) {
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alcMakeContextCurrent(od->context);
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}
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if (od->filled < NUM_BUFFERS) {
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/* fill all buffers */
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buffer = od->buffers[od->filled];
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od->filled++;
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} else {
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/* wait for processed buffer */
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while (!openal_has_processed(od))
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g_usleep(10);
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alSourceUnqueueBuffers(od->source, 1, &buffer);
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}
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alBufferData(buffer, od->format, chunk, size, od->frequency);
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alSourceQueueBuffers(od->source, 1, &buffer);
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if (!openal_is_playing(od))
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alSourcePlay(od->source);
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return size;
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}
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static void
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openal_cancel(struct audio_output *ao)
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{
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OpenALOutput *od = (OpenALOutput *)ao;
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od->filled = 0;
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alcMakeContextCurrent(od->context);
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alSourceStop(od->source);
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/* force-unqueue all buffers */
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alSourcei(od->source, AL_BUFFER, 0);
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od->filled = 0;
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}
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const struct audio_output_plugin openal_output_plugin = {
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"openal",
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nullptr,
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openal_init,
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openal_finish,
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nullptr,
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nullptr,
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openal_open,
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openal_close,
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openal_delay,
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nullptr,
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openal_play,
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nullptr,
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openal_cancel,
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nullptr,
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nullptr,
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};
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