mpd/src/command/QueueCommands.cxx
Max Kellermann ead3dc6a92 LocateUri: pass URI plugin kind, optionally disables plugin verify
Commit b3a458338a added a LocateUri()
call to several playlist commands, which applied InputPlugin URI
scheme verification to playlist URIs.  This broke the SoundCloud
playlist plugin which uses "soundcloud://" URIs for which no input
plugin exists.

This commit allows the caller to specify the kind of plugin which
shall be used to verify the URI.  Right now, only "input" is
implemented; "storage" uses the "input" verification for now; and
"playlist" has no verification at all (for now).

Closes https://github.com/MusicPlayerDaemon/MPD/issues/528
2019-04-18 10:03:15 +02:00

362 lines
8.9 KiB
C++

/*
* Copyright 2003-2018 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include "QueueCommands.hxx"
#include "Request.hxx"
#include "CommandError.hxx"
#include "protocol/RangeArg.hxx"
#include "db/DatabaseQueue.hxx"
#include "db/Selection.hxx"
#include "song/Filter.hxx"
#include "SongLoader.hxx"
#include "song/DetachedSong.hxx"
#include "LocateUri.hxx"
#include "queue/Playlist.hxx"
#include "PlaylistPrint.hxx"
#include "client/Client.hxx"
#include "client/Response.hxx"
#include "Partition.hxx"
#include "Instance.hxx"
#include "BulkEdit.hxx"
#include "util/ConstBuffer.hxx"
#include "util/Exception.hxx"
#include "util/StringAPI.hxx"
#include "util/NumberParser.hxx"
#include <memory>
#include <limits>
static void
AddUri(Client &client, const LocatedUri &uri)
{
auto &partition = client.GetPartition();
partition.playlist.AppendSong(partition.pc,
SongLoader(client).LoadSong(uri));
}
static CommandResult
AddDatabaseSelection(Client &client, const char *uri,
gcc_unused Response &r)
{
#ifdef ENABLE_DATABASE
auto &partition = client.GetPartition();
const ScopeBulkEdit bulk_edit(partition);
const DatabaseSelection selection(uri, true);
AddFromDatabase(partition, selection);
return CommandResult::OK;
#else
(void)client;
(void)uri;
r.Error(ACK_ERROR_NO_EXIST, "No database");
return CommandResult::ERROR;
#endif
}
CommandResult
handle_add(Client &client, Request args, Response &r)
{
const char *uri = args.front();
if (StringIsEqual(uri, "/"))
/* this URI is malformed, but some clients are buggy
and use "add /" to add the whole database, which
was never intended to work, but once did; in order
to retain backwards compatibility, work around this
here */
uri = "";
const auto located_uri = LocateUri(UriPluginKind::INPUT, uri,
&client
#ifdef ENABLE_DATABASE
, nullptr
#endif
);
switch (located_uri.type) {
case LocatedUri::Type::ABSOLUTE:
AddUri(client, located_uri);
client.GetInstance().LookupRemoteTag(located_uri.canonical_uri);
return CommandResult::OK;
case LocatedUri::Type::PATH:
AddUri(client, located_uri);
return CommandResult::OK;
case LocatedUri::Type::RELATIVE:
return AddDatabaseSelection(client, located_uri.canonical_uri,
r);
}
gcc_unreachable();
}
CommandResult
handle_addid(Client &client, Request args, Response &r)
{
const char *const uri = args.front();
auto &partition = client.GetPartition();
const SongLoader loader(client);
unsigned added_id = partition.AppendURI(loader, uri);
partition.instance.LookupRemoteTag(uri);
if (args.size == 2) {
unsigned to = args.ParseUnsigned(1);
try {
partition.MoveId(added_id, to);
} catch (...) {
/* rollback */
partition.DeleteId(added_id);
throw;
}
}
r.Format("Id: %u\n", added_id);
return CommandResult::OK;
}
/**
* Parse a string in the form "START:END", both being (optional)
* fractional non-negative time offsets in seconds. Returns both in
* integer milliseconds. Omitted values are zero.
*/
static bool
parse_time_range(const char *p, SongTime &start_r, SongTime &end_r)
{
char *endptr;
const float start = ParseFloat(p, &endptr);
if (*endptr != ':' || start < 0)
return false;
start_r = endptr > p
? SongTime::FromS(start)
: SongTime::zero();
p = endptr + 1;
const float end = ParseFloat(p, &endptr);
if (*endptr != 0 || end < 0)
return false;
end_r = endptr > p
? SongTime::FromS(end)
: SongTime::zero();
return end_r.IsZero() || end_r > start_r;
}
CommandResult
handle_rangeid(Client &client, Request args, Response &r)
{
unsigned id = args.ParseUnsigned(0);
SongTime start, end;
if (!parse_time_range(args[1], start, end)) {
r.Error(ACK_ERROR_ARG, "Bad range");
return CommandResult::ERROR;
}
client.GetPlaylist().SetSongIdRange(client.GetPlayerControl(),
id, start, end);
return CommandResult::OK;
}
CommandResult
handle_delete(Client &client, Request args, gcc_unused Response &r)
{
RangeArg range = args.ParseRange(0);
client.GetPartition().DeleteRange(range.start, range.end);
return CommandResult::OK;
}
CommandResult
handle_deleteid(Client &client, Request args, gcc_unused Response &r)
{
unsigned id = args.ParseUnsigned(0);
client.GetPartition().DeleteId(id);
return CommandResult::OK;
}
CommandResult
handle_playlist(Client &client, gcc_unused Request args, Response &r)
{
playlist_print_uris(r, client.GetPlaylist());
return CommandResult::OK;
}
CommandResult
handle_shuffle(gcc_unused Client &client, Request args, gcc_unused Response &r)
{
RangeArg range = args.ParseOptional(0, RangeArg::All());
client.GetPartition().Shuffle(range.start, range.end);
return CommandResult::OK;
}
CommandResult
handle_clear(Client &client, gcc_unused Request args, gcc_unused Response &r)
{
client.GetPartition().ClearQueue();
return CommandResult::OK;
}
CommandResult
handle_plchanges(Client &client, Request args, Response &r)
{
uint32_t version = ParseCommandArgU32(args.front());
RangeArg range = args.ParseOptional(1, RangeArg::All());
playlist_print_changes_info(r, client.GetPlaylist(), version,
range.start, range.end);
return CommandResult::OK;
}
CommandResult
handle_plchangesposid(Client &client, Request args, Response &r)
{
uint32_t version = ParseCommandArgU32(args.front());
RangeArg range = args.ParseOptional(1, RangeArg::All());
playlist_print_changes_position(r, client.GetPlaylist(), version,
range.start, range.end);
return CommandResult::OK;
}
CommandResult
handle_playlistinfo(Client &client, Request args, Response &r)
{
RangeArg range = args.ParseOptional(0, RangeArg::All());
playlist_print_info(r, client.GetPlaylist(),
range.start, range.end);
return CommandResult::OK;
}
CommandResult
handle_playlistid(Client &client, Request args, Response &r)
{
if (!args.empty()) {
unsigned id = args.ParseUnsigned(0);
playlist_print_id(r, client.GetPlaylist(), id);
} else {
playlist_print_info(r, client.GetPlaylist(),
0, std::numeric_limits<unsigned>::max());
}
return CommandResult::OK;
}
static CommandResult
handle_playlist_match(Client &client, Request args, Response &r,
bool fold_case)
{
SongFilter filter;
try {
filter.Parse(args, fold_case);
} catch (...) {
r.Error(ACK_ERROR_ARG,
GetFullMessage(std::current_exception()).c_str());
return CommandResult::ERROR;
}
filter.Optimize();
playlist_print_find(r, client.GetPlaylist(), filter);
return CommandResult::OK;
}
CommandResult
handle_playlistfind(Client &client, Request args, Response &r)
{
return handle_playlist_match(client, args, r, false);
}
CommandResult
handle_playlistsearch(Client &client, Request args, Response &r)
{
return handle_playlist_match(client, args, r, true);
}
CommandResult
handle_prio(Client &client, Request args, gcc_unused Response &r)
{
unsigned priority = args.ParseUnsigned(0, 0xff);
args.shift();
auto &partition = client.GetPartition();
for (const char *i : args) {
RangeArg range = ParseCommandArgRange(i);
partition.SetPriorityRange(range.start, range.end, priority);
}
return CommandResult::OK;
}
CommandResult
handle_prioid(Client &client, Request args, gcc_unused Response &r)
{
unsigned priority = args.ParseUnsigned(0, 0xff);
args.shift();
auto &partition = client.GetPartition();
for (const char *i : args) {
unsigned song_id = ParseCommandArgUnsigned(i);
partition.SetPriorityId(song_id, priority);
}
return CommandResult::OK;
}
CommandResult
handle_move(Client &client, Request args, gcc_unused Response &r)
{
RangeArg range = args.ParseRange(0);
int to = args.ParseInt(1);
client.GetPartition().MoveRange(range.start, range.end, to);
return CommandResult::OK;
}
CommandResult
handle_moveid(Client &client, Request args, gcc_unused Response &r)
{
unsigned id = args.ParseUnsigned(0);
int to = args.ParseInt(1);
client.GetPartition().MoveId(id, to);
return CommandResult::OK;
}
CommandResult
handle_swap(Client &client, Request args, gcc_unused Response &r)
{
unsigned song1 = args.ParseUnsigned(0);
unsigned song2 = args.ParseUnsigned(1);
client.GetPartition().SwapPositions(song1, song2);
return CommandResult::OK;
}
CommandResult
handle_swapid(Client &client, Request args, gcc_unused Response &r)
{
unsigned id1 = args.ParseUnsigned(0);
unsigned id2 = args.ParseUnsigned(1);
client.GetPartition().SwapIds(id1, id2);
return CommandResult::OK;
}