Files
mpd/src/decoder/plugins/FluidsynthDecoderPlugin.cxx
2023-03-06 14:59:48 +01:00

216 lines
4.7 KiB
C++

// SPDX-License-Identifier: GPL-2.0-or-later
// Copyright The Music Player Daemon Project
#include "FluidsynthDecoderPlugin.hxx"
#include "../DecoderAPI.hxx"
#include "pcm/CheckAudioFormat.hxx"
#include "fs/Path.hxx"
#include "lib/fmt/RuntimeError.hxx"
#include "util/Domain.hxx"
#include "Log.hxx"
#include <fluidsynth.h>
static constexpr Domain fluidsynth_domain("fluidsynth");
static unsigned sample_rate;
static double gain = 0.0;
static bool gain_set = false;
static const char *soundfont_path;
/**
* Convert a fluidsynth log level to a MPD log level.
*/
static LogLevel
fluidsynth_level_to_mpd(enum fluid_log_level level)
{
switch (level) {
case FLUID_PANIC:
case FLUID_ERR:
return LogLevel::ERROR;
case FLUID_WARN:
return LogLevel::WARNING;
case FLUID_INFO:
return LogLevel::INFO;
case FLUID_DBG:
case LAST_LOG_LEVEL:
return LogLevel::DEBUG;
}
/* invalid fluidsynth log level */
return LogLevel::INFO;
}
/**
* The fluidsynth logging callback. It forwards messages to the MPD
* logging library.
*/
static void
fluidsynth_mpd_log_function(int level,
#if FLUIDSYNTH_VERSION_MAJOR >= 2
const
#endif
char *message,
void *)
{
Log(fluidsynth_level_to_mpd(fluid_log_level(level)),
fluidsynth_domain,
message);
}
static bool
fluidsynth_init(const ConfigBlock &block)
{
sample_rate = block.GetPositiveValue("sample_rate", 48000U);
CheckSampleRate(sample_rate);
soundfont_path = block.GetBlockValue("soundfont",
"/usr/share/sounds/sf2/FluidR3_GM.sf2");
char *endptr;
const char *svalue = block.GetBlockValue("gain");
if (svalue != nullptr) {
gain = strtod(svalue, &endptr);
if (svalue == endptr || *endptr != 0) {
throw FmtRuntimeError(
"fluidsynth decoder gain value not a number: {}", svalue);
}
gain_set = true;
}
fluid_set_log_function(LAST_LOG_LEVEL,
fluidsynth_mpd_log_function, nullptr);
return true;
}
static void
fluidsynth_file_decode(DecoderClient &client, Path path_fs)
{
char setting_sample_rate[] = "synth.sample-rate";
char setting_gain[] = "synth.gain";
/*
char setting_verbose[] = "synth.verbose";
char setting_yes[] = "yes";
*/
fluid_settings_t *settings;
fluid_synth_t *synth;
fluid_player_t *player;
int ret;
/* set up fluid settings */
settings = new_fluid_settings();
if (settings == nullptr)
return;
fluid_settings_setnum(settings, setting_sample_rate, sample_rate);
if (gain_set) {
fluid_settings_setnum(settings, setting_gain, gain);
}
/*
fluid_settings_setstr(settings, setting_verbose, setting_yes);
*/
/* create the fluid synth */
synth = new_fluid_synth(settings);
if (synth == nullptr) {
delete_fluid_settings(settings);
return;
}
ret = fluid_synth_sfload(synth, soundfont_path, true);
if (ret < 0) {
LogWarning(fluidsynth_domain, "fluid_synth_sfload() failed");
delete_fluid_synth(synth);
delete_fluid_settings(settings);
return;
}
/* create the fluid player */
player = new_fluid_player(synth);
if (player == nullptr) {
delete_fluid_synth(synth);
delete_fluid_settings(settings);
return;
}
ret = fluid_player_add(player, path_fs.c_str());
if (ret != 0) {
LogWarning(fluidsynth_domain, "fluid_player_add() failed");
delete_fluid_player(player);
delete_fluid_synth(synth);
delete_fluid_settings(settings);
return;
}
/* start the player */
ret = fluid_player_play(player);
if (ret != 0) {
LogWarning(fluidsynth_domain, "fluid_player_play() failed");
delete_fluid_player(player);
delete_fluid_synth(synth);
delete_fluid_settings(settings);
return;
}
/* initialization complete - announce the audio format to the
MPD core */
const AudioFormat audio_format(sample_rate, SampleFormat::S16, 2);
client.Ready(audio_format, false, SignedSongTime::Negative());
DecoderCommand cmd;
while (fluid_player_get_status(player) == FLUID_PLAYER_PLAYING) {
int16_t buffer[2048];
const unsigned max_frames = std::size(buffer) / 2;
/* read samples from fluidsynth and send them to the
MPD core */
ret = fluid_synth_write_s16(synth, max_frames,
buffer, 0, 2,
buffer, 1, 2);
if (ret != 0)
break;
cmd = client.SubmitAudio(nullptr, std::span{buffer}, 0);
if (cmd != DecoderCommand::NONE)
break;
}
/* clean up */
fluid_player_stop(player);
fluid_player_join(player);
delete_fluid_player(player);
delete_fluid_synth(synth);
delete_fluid_settings(settings);
}
static bool
fluidsynth_scan_file(Path path_fs,
[[maybe_unused]] TagHandler &handler) noexcept
{
return fluid_is_midifile(path_fs.c_str());
}
static const char *const fluidsynth_suffixes[] = {
"mid",
nullptr
};
constexpr DecoderPlugin fluidsynth_decoder_plugin =
DecoderPlugin("fluidsynth",
fluidsynth_file_decode, fluidsynth_scan_file)
.WithInit(fluidsynth_init)
.WithSuffixes(fluidsynth_suffixes);