This enables the JACK output plugin on Windows, but doesn't link against libjack64.dll, instead loads the DLL at runtime with LoadLibrary(). This kludge avoids the extremely fragile JACK shared memory protocol by using the system's libjack64.dll, without requiring the same DLL at build time.
751 lines
17 KiB
C++
751 lines
17 KiB
C++
/*
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* Copyright 2003-2021 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include "JackOutputPlugin.hxx"
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#include "../OutputAPI.hxx"
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#include "../Error.hxx"
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#include "output/Features.h"
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#include "thread/Mutex.hxx"
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#include "util/ScopeExit.hxx"
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#include "util/ConstBuffer.hxx"
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#include "util/IterableSplitString.hxx"
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#include "util/RuntimeError.hxx"
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#include "util/Domain.hxx"
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#include "Log.hxx"
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#include <atomic>
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#include <cassert>
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#include <jack/jack.h>
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#include <jack/types.h>
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#include <jack/ringbuffer.h>
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#include <unistd.h> /* for usleep() */
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#include <stdlib.h>
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static constexpr unsigned MAX_PORTS = 16;
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static constexpr size_t jack_sample_size = sizeof(jack_default_audio_sample_t);
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#ifdef DYNAMIC_JACK
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#include "lib/jack/Dynamic.hxx"
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#endif // _WIN32
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class JackOutput final : public AudioOutput {
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/**
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* libjack options passed to jack_client_open().
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*/
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jack_options_t options = JackNullOption;
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const char *name;
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const char *const server_name;
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/* configuration */
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std::string source_ports[MAX_PORTS];
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unsigned num_source_ports;
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std::string destination_ports[MAX_PORTS];
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unsigned num_destination_ports;
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/* overrides num_destination_ports*/
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bool auto_destination_ports;
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size_t ringbuffer_size;
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/* the current audio format */
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AudioFormat audio_format;
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/* jack library stuff */
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jack_port_t *ports[MAX_PORTS];
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jack_client_t *client;
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jack_ringbuffer_t *ringbuffer[MAX_PORTS];
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/**
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* While this flag is set, the "process" callback generates
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* silence.
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*/
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std::atomic_bool pause;
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/**
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* Was Interrupt() called? This will unblock Play(). It will
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* be reset by Cancel() and Pause(), as documented by the
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* #AudioOutput interface.
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*
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* Only initialized while the output is open.
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*/
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bool interrupted;
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/**
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* Protects #error.
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*/
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mutable Mutex mutex;
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/**
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* The error reported to the "on_info_shutdown" callback.
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*/
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std::exception_ptr error;
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public:
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explicit JackOutput(const ConfigBlock &block);
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private:
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/**
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* Connect the JACK client and performs some basic setup
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* (e.g. register callbacks).
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*
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* Throws on error.
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*/
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void Connect();
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/**
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* Disconnect the JACK client.
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*/
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void Disconnect() noexcept;
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void Shutdown(const char *reason) noexcept {
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const std::lock_guard<Mutex> lock(mutex);
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error = std::make_exception_ptr(FormatRuntimeError("JACK connection shutdown: %s",
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reason));
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}
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static void OnShutdown(jack_status_t, const char *reason,
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void *arg) noexcept {
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auto &j = *(JackOutput *)arg;
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j.Shutdown(reason);
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}
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/**
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* Throws on error.
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*/
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void Start();
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void Stop() noexcept;
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/**
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* Determine the number of frames guaranteed to be available
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* on all channels.
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*/
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gcc_pure
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jack_nframes_t GetAvailable() const noexcept;
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void Process(jack_nframes_t nframes);
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static int Process(jack_nframes_t nframes, void *arg) noexcept {
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auto &j = *(JackOutput *)arg;
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j.Process(nframes);
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return 0;
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}
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/**
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* @return the number of frames that were written
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*/
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size_t WriteSamples(const float *src, size_t n_frames);
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public:
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/* virtual methods from class AudioOutput */
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void Enable() override;
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void Disable() noexcept override;
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void Open(AudioFormat &new_audio_format) override;
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void Close() noexcept override {
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Stop();
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}
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void Interrupt() noexcept override;
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std::chrono::steady_clock::duration Delay() const noexcept override {
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return pause && !LockWasShutdown()
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? std::chrono::seconds(1)
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: std::chrono::steady_clock::duration::zero();
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}
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size_t Play(const void *chunk, size_t size) override;
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void Cancel() noexcept override;
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bool Pause() override;
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private:
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bool LockWasShutdown() const noexcept {
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const std::lock_guard<Mutex> lock(mutex);
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return !!error;
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}
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};
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static constexpr Domain jack_output_domain("jack_output");
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/**
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* Throws on error.
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*/
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static unsigned
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parse_port_list(const char *source, std::string dest[])
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{
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unsigned n = 0;
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for (auto i : IterableSplitString(source, ',')) {
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if (n >= MAX_PORTS)
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throw std::runtime_error("too many port names");
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dest[n++] = std::string(i.data, i.size);
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}
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if (n == 0)
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throw std::runtime_error("at least one port name expected");
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return n;
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}
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JackOutput::JackOutput(const ConfigBlock &block)
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:AudioOutput(FLAG_ENABLE_DISABLE|FLAG_PAUSE),
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name(block.GetBlockValue("client_name", nullptr)),
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server_name(block.GetBlockValue("server_name", nullptr))
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{
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if (name != nullptr)
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options = jack_options_t(options | JackUseExactName);
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else
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/* if there's a no configured client name, we don't
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care about the JackUseExactName option */
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name = "Music Player Daemon";
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if (server_name != nullptr)
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options = jack_options_t(options | JackServerName);
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if (!block.GetBlockValue("autostart", false))
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options = jack_options_t(options | JackNoStartServer);
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/* configure the source ports */
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const char *value = block.GetBlockValue("source_ports", "left,right");
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num_source_ports = parse_port_list(value, source_ports);
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/* configure the destination ports */
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value = block.GetBlockValue("destination_ports", nullptr);
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if (value == nullptr) {
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/* compatibility with MPD < 0.16 */
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value = block.GetBlockValue("ports", nullptr);
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if (value != nullptr)
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FormatWarning(jack_output_domain,
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"deprecated option 'ports' in line %d",
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block.line);
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}
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if (value != nullptr) {
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num_destination_ports =
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parse_port_list(value, destination_ports);
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} else {
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num_destination_ports = 0;
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}
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auto_destination_ports = block.GetBlockValue("auto_destination_ports", true);
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if (num_destination_ports > 0 &&
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num_destination_ports != num_source_ports)
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FormatWarning(jack_output_domain,
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"number of source ports (%u) mismatches the "
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"number of destination ports (%u) in line %d",
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num_source_ports, num_destination_ports,
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block.line);
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ringbuffer_size = block.GetPositiveValue("ringbuffer_size", 32768U);
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}
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inline jack_nframes_t
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JackOutput::GetAvailable() const noexcept
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{
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size_t min = jack_ringbuffer_read_space(ringbuffer[0]);
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for (unsigned i = 1; i < audio_format.channels; ++i) {
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size_t current = jack_ringbuffer_read_space(ringbuffer[i]);
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if (current < min)
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min = current;
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}
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assert(min % jack_sample_size == 0);
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return min / jack_sample_size;
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}
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/**
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* Call jack_ringbuffer_read_advance() on all buffers in the list.
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*/
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static void
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MultiReadAdvance(ConstBuffer<jack_ringbuffer_t *> buffers,
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size_t size)
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{
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for (auto *i : buffers)
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jack_ringbuffer_read_advance(i, size);
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}
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/**
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* Write a specific amount of "silence" to the given port.
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*/
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static void
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WriteSilence(jack_port_t &port, jack_nframes_t nframes)
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{
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auto *out =
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(jack_default_audio_sample_t *)
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jack_port_get_buffer(&port, nframes);
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if (out == nullptr)
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/* workaround for libjack1 bug: if the server
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connection fails, the process callback is invoked
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anyway, but unable to get a buffer */
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return;
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std::fill_n(out, nframes, 0.0);
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}
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/**
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* Write a specific amount of "silence" to all ports in the list.
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*/
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static void
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MultiWriteSilence(ConstBuffer<jack_port_t *> ports, jack_nframes_t nframes)
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{
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for (auto *i : ports)
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WriteSilence(*i, nframes);
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}
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/**
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* Copy data from the buffer to the port. If the buffer underruns,
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* fill with silence.
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*/
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static void
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Copy(jack_port_t &dest, jack_nframes_t nframes,
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jack_ringbuffer_t &src, jack_nframes_t available)
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{
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auto *out =
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(jack_default_audio_sample_t *)
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jack_port_get_buffer(&dest, nframes);
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if (out == nullptr)
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/* workaround for libjack1 bug: if the server
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connection fails, the process callback is
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invoked anyway, but unable to get a
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buffer */
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return;
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/* copy from buffer to port */
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jack_ringbuffer_read(&src, (char *)out,
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available * jack_sample_size);
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/* ringbuffer underrun, fill with silence */
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std::fill(out + available, out + nframes, 0.0);
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}
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inline void
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JackOutput::Process(jack_nframes_t nframes)
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{
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if (nframes <= 0)
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return;
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jack_nframes_t available = GetAvailable();
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const unsigned n_channels = audio_format.channels;
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if (pause) {
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/* empty the ring buffers */
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MultiReadAdvance({ringbuffer, n_channels},
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available * jack_sample_size);
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/* generate silence while MPD is paused */
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MultiWriteSilence({ports, n_channels}, nframes);
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return;
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}
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if (available > nframes)
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available = nframes;
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for (unsigned i = 0; i < n_channels; ++i)
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Copy(*ports[i], nframes, *ringbuffer[i], available);
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/* generate silence for the unused source ports */
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MultiWriteSilence({ports + n_channels, num_source_ports - n_channels},
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nframes);
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}
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static void
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mpd_jack_error(const char *msg)
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{
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LogError(jack_output_domain, msg);
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}
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#ifdef HAVE_JACK_SET_INFO_FUNCTION
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static void
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mpd_jack_info(const char *msg)
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{
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LogNotice(jack_output_domain, msg);
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}
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#endif
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void
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JackOutput::Disconnect() noexcept
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{
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assert(client != nullptr);
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jack_deactivate(client);
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jack_client_close(client);
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client = nullptr;
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}
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void
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JackOutput::Connect()
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{
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error = {};
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jack_status_t status;
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client = jack_client_open(name, options, &status, server_name);
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if (client == nullptr)
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throw FormatRuntimeError("Failed to connect to JACK server, status=%d",
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status);
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jack_set_process_callback(client, Process, this);
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jack_on_info_shutdown(client, OnShutdown, this);
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for (unsigned i = 0; i < num_source_ports; ++i) {
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unsigned long portflags = JackPortIsOutput | JackPortIsTerminal;
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ports[i] = jack_port_register(client,
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source_ports[i].c_str(),
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JACK_DEFAULT_AUDIO_TYPE,
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portflags, 0);
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if (ports[i] == nullptr) {
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Disconnect();
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throw FormatRuntimeError("Cannot register output port \"%s\"",
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source_ports[i].c_str());
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}
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}
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}
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static bool
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mpd_jack_test_default_device()
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{
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return true;
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}
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inline void
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JackOutput::Enable()
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{
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for (unsigned i = 0; i < num_source_ports; ++i)
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ringbuffer[i] = nullptr;
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Connect();
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}
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inline void
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JackOutput::Disable() noexcept
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{
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if (client != nullptr)
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Disconnect();
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for (unsigned i = 0; i < num_source_ports; ++i) {
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if (ringbuffer[i] != nullptr) {
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jack_ringbuffer_free(ringbuffer[i]);
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ringbuffer[i] = nullptr;
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}
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}
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}
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static AudioOutput *
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mpd_jack_init(EventLoop &, const ConfigBlock &block)
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{
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#ifdef DYNAMIC_JACK
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LoadJackLibrary();
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#endif
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jack_set_error_function(mpd_jack_error);
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#ifdef HAVE_JACK_SET_INFO_FUNCTION
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jack_set_info_function(mpd_jack_info);
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#endif
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return new JackOutput(block);
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}
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/**
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* Stops the playback on the JACK connection.
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*/
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void
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JackOutput::Stop() noexcept
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{
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if (client == nullptr)
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return;
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if (LockWasShutdown())
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/* the connection has failed; close it */
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Disconnect();
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else
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/* the connection is alive: just stop playback */
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jack_deactivate(client);
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}
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inline void
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JackOutput::Start()
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{
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assert(client != nullptr);
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assert(audio_format.channels <= num_source_ports);
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/* allocate the ring buffers on the first open(); these
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persist until MPD exits. It's too unsafe to delete them
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because we can never know when mpd_jack_process() gets
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called */
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for (unsigned i = 0; i < num_source_ports; ++i) {
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if (ringbuffer[i] == nullptr)
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ringbuffer[i] =
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jack_ringbuffer_create(ringbuffer_size);
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/* clear the ring buffer to be sure that data from
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previous playbacks are gone */
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jack_ringbuffer_reset(ringbuffer[i]);
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}
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if ( jack_activate(client) ) {
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Stop();
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throw std::runtime_error("cannot activate client");
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}
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const char *dports[MAX_PORTS], **jports;
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unsigned num_dports;
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if (num_destination_ports == 0) {
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/* if user requests no auto connect, we are done */
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if (!auto_destination_ports) {
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return;
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}
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/* no output ports were configured - ask libjack for
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defaults */
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jports = jack_get_ports(client, nullptr, nullptr,
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JackPortIsPhysical | JackPortIsInput);
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if (jports == nullptr) {
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Stop();
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throw std::runtime_error("no ports found");
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}
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assert(*jports != nullptr);
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for (num_dports = 0; num_dports < MAX_PORTS &&
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jports[num_dports] != nullptr;
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++num_dports) {
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FormatDebug(jack_output_domain,
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"destination_port[%u] = '%s'\n",
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num_dports,
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jports[num_dports]);
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dports[num_dports] = jports[num_dports];
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}
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} else {
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/* use the configured output ports */
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num_dports = num_destination_ports;
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for (unsigned i = 0; i < num_dports; ++i)
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dports[i] = destination_ports[i].c_str();
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jports = nullptr;
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}
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AtScopeExit(jports) {
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if (jports != nullptr)
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jack_free(jports);
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};
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assert(num_dports > 0);
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const char *duplicate_port = nullptr;
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if (audio_format.channels >= 2 && num_dports == 1) {
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/* mix stereo signal on one speaker */
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std::fill(dports + num_dports, dports + audio_format.channels,
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dports[0]);
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} else if (num_dports > audio_format.channels) {
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if (audio_format.channels == 1 && num_dports >= 2) {
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/* mono input file: connect the one source
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channel to the both destination channels */
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duplicate_port = dports[1];
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num_dports = 1;
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} else
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/* connect only as many ports as we need */
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num_dports = audio_format.channels;
|
|
}
|
|
|
|
assert(num_dports <= num_source_ports);
|
|
|
|
for (unsigned i = 0; i < num_dports; ++i) {
|
|
int ret = jack_connect(client, jack_port_name(ports[i]),
|
|
dports[i]);
|
|
if (ret != 0) {
|
|
Stop();
|
|
throw FormatRuntimeError("Not a valid JACK port: %s",
|
|
dports[i]);
|
|
}
|
|
}
|
|
|
|
if (duplicate_port != nullptr) {
|
|
/* mono input file: connect the one source channel to
|
|
the both destination channels */
|
|
int ret;
|
|
|
|
ret = jack_connect(client, jack_port_name(ports[0]),
|
|
duplicate_port);
|
|
if (ret != 0) {
|
|
Stop();
|
|
throw FormatRuntimeError("Not a valid JACK port: %s",
|
|
duplicate_port);
|
|
}
|
|
}
|
|
}
|
|
|
|
inline void
|
|
JackOutput::Open(AudioFormat &new_audio_format)
|
|
{
|
|
pause = false;
|
|
|
|
if (client != nullptr && LockWasShutdown())
|
|
Disconnect();
|
|
|
|
if (client == nullptr)
|
|
Connect();
|
|
|
|
new_audio_format.sample_rate = jack_get_sample_rate(client);
|
|
|
|
if (num_source_ports == 1)
|
|
new_audio_format.channels = 1;
|
|
else if (new_audio_format.channels > num_source_ports)
|
|
new_audio_format.channels = 2;
|
|
|
|
/* JACK uses 32 bit float in the range [-1 .. 1] - just like
|
|
MPD's SampleFormat::FLOAT*/
|
|
static_assert(jack_sample_size == sizeof(float), "Expected float32");
|
|
new_audio_format.format = SampleFormat::FLOAT;
|
|
audio_format = new_audio_format;
|
|
|
|
interrupted = false;
|
|
|
|
Start();
|
|
}
|
|
|
|
void
|
|
JackOutput::Interrupt() noexcept
|
|
{
|
|
const std::unique_lock<Mutex> lock(mutex);
|
|
|
|
/* the "interrupted" flag will prevent Play() from waiting,
|
|
and will instead throw AudioOutputInterrupted */
|
|
interrupted = true;
|
|
}
|
|
|
|
inline size_t
|
|
JackOutput::WriteSamples(const float *src, size_t n_frames)
|
|
{
|
|
assert(n_frames > 0);
|
|
|
|
const unsigned n_channels = audio_format.channels;
|
|
|
|
float *dest[MAX_CHANNELS];
|
|
size_t space = SIZE_MAX;
|
|
for (unsigned i = 0; i < n_channels; ++i) {
|
|
jack_ringbuffer_data_t d[2];
|
|
jack_ringbuffer_get_write_vector(ringbuffer[i], d);
|
|
|
|
/* choose the first non-empty writable area */
|
|
const jack_ringbuffer_data_t &e = d[d[0].len == 0];
|
|
|
|
if (e.len < space)
|
|
/* send data symmetrically */
|
|
space = e.len;
|
|
|
|
dest[i] = (float *)e.buf;
|
|
}
|
|
|
|
space /= jack_sample_size;
|
|
if (space == 0)
|
|
return 0;
|
|
|
|
const size_t result = n_frames = std::min(space, n_frames);
|
|
|
|
while (n_frames-- > 0)
|
|
for (unsigned i = 0; i < n_channels; ++i)
|
|
*dest[i]++ = *src++;
|
|
|
|
const size_t per_channel_advance = result * jack_sample_size;
|
|
for (unsigned i = 0; i < n_channels; ++i)
|
|
jack_ringbuffer_write_advance(ringbuffer[i],
|
|
per_channel_advance);
|
|
|
|
return result;
|
|
}
|
|
|
|
inline size_t
|
|
JackOutput::Play(const void *chunk, size_t size)
|
|
{
|
|
pause = false;
|
|
|
|
const size_t frame_size = audio_format.GetFrameSize();
|
|
assert(size % frame_size == 0);
|
|
size /= frame_size;
|
|
|
|
while (true) {
|
|
{
|
|
const std::lock_guard<Mutex> lock(mutex);
|
|
if (error)
|
|
std::rethrow_exception(error);
|
|
|
|
if (interrupted)
|
|
throw AudioOutputInterrupted{};
|
|
}
|
|
|
|
size_t frames_written =
|
|
WriteSamples((const float *)chunk, size);
|
|
if (frames_written > 0)
|
|
return frames_written * frame_size;
|
|
|
|
/* XXX do something more intelligent to
|
|
synchronize */
|
|
usleep(1000);
|
|
}
|
|
}
|
|
|
|
void
|
|
JackOutput::Cancel() noexcept
|
|
{
|
|
const std::unique_lock<Mutex> lock(mutex);
|
|
interrupted = false;
|
|
}
|
|
|
|
inline bool
|
|
JackOutput::Pause()
|
|
{
|
|
{
|
|
const std::lock_guard<Mutex> lock(mutex);
|
|
interrupted = false;
|
|
if (error)
|
|
std::rethrow_exception(error);
|
|
}
|
|
|
|
pause = true;
|
|
|
|
return true;
|
|
}
|
|
|
|
const struct AudioOutputPlugin jack_output_plugin = {
|
|
"jack",
|
|
mpd_jack_test_default_device,
|
|
mpd_jack_init,
|
|
nullptr,
|
|
};
|