304 lines
7.4 KiB
C++
304 lines
7.4 KiB
C++
/*
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* Copyright 2003-2021 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPD_CLIENT_H
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#define MPD_CLIENT_H
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#include "Message.hxx"
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#include "command/CommandResult.hxx"
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#include "command/CommandListBuilder.hxx"
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#include "input/LastInputStream.hxx"
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#include "tag/Mask.hxx"
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#include "event/FullyBufferedSocket.hxx"
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#include "event/CoarseTimerEvent.hxx"
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#include <boost/intrusive/link_mode.hpp>
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#include <boost/intrusive/list_hook.hpp>
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#include <cstddef>
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#include <list>
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#include <memory>
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#include <set>
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#include <string>
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class SocketAddress;
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class UniqueSocketDescriptor;
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class EventLoop;
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class Path;
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struct Instance;
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struct Partition;
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class PlayerControl;
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struct playlist;
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class Database;
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class Storage;
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class BackgroundCommand;
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class Client final
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: FullyBufferedSocket,
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public boost::intrusive::list_base_hook<boost::intrusive::tag<Partition>,
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boost::intrusive::link_mode<boost::intrusive::normal_link>>,
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public boost::intrusive::list_base_hook<boost::intrusive::link_mode<boost::intrusive::normal_link>> {
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CoarseTimerEvent timeout_event;
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Partition *partition;
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unsigned permission;
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/** the uid of the client process, or -1 if unknown */
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const int uid;
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CommandListBuilder cmd_list;
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const unsigned int num; /* client number */
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/** is this client waiting for an "idle" response? */
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bool idle_waiting = false;
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/** idle flags pending on this client, to be sent as soon as
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the client enters "idle" */
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unsigned idle_flags = 0;
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/** idle flags that the client wants to receive */
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unsigned idle_subscriptions;
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public:
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// TODO: make this attribute "private"
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/**
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* The tags this client is interested in.
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*/
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TagMask tag_mask = TagMask::All();
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/**
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* The maximum number of bytes transmitted in a binary
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* response. Can be changed with the "binarylimit" command.
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*/
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size_t binary_limit = 8192;
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/**
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* This caches the last "albumart" InputStream instance, to
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* avoid repeating the search for each chunk requested by this
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* client.
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*/
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LastInputStream last_album_art;
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private:
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static constexpr size_t MAX_SUBSCRIPTIONS = 16;
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/**
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* A list of channel names this client is subscribed to.
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*/
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std::set<std::string> subscriptions;
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/**
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* The number of subscriptions in #subscriptions. Used to
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* limit the number of subscriptions.
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*/
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unsigned num_subscriptions = 0;
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static constexpr size_t MAX_MESSAGES = 64;
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/**
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* A list of messages this client has received.
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*/
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std::list<ClientMessage> messages;
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/**
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* The command currently running in background. If this is
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* set, then the client is occupied and will not process any
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* new input. If the connection gets closed, the
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* #BackgroundCommand will be cancelled.
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*/
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std::unique_ptr<BackgroundCommand> background_command;
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public:
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Client(EventLoop &loop, Partition &partition,
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UniqueSocketDescriptor fd, int uid,
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unsigned _permission,
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int num) noexcept;
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~Client() noexcept;
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using FullyBufferedSocket::GetEventLoop;
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using FullyBufferedSocket::GetOutputMaxSize;
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[[gnu::pure]]
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bool IsExpired() const noexcept {
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return !FullyBufferedSocket::IsDefined();
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}
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void Close() noexcept;
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void SetExpired() noexcept;
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bool Write(const void *data, size_t length) noexcept;
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/**
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* Write a null-terminated string.
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*/
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bool Write(std::string_view s) noexcept {
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return Write(s.data(), s.size());
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}
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bool WriteOK() noexcept {
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return Write("OK\n");
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}
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/**
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* returns the uid of the client process, or a negative value
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* if the uid is unknown
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*/
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int GetUID() const noexcept {
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return uid;
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}
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/**
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* Is this client running on the same machine, connected with
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* a local (UNIX domain) socket?
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*/
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bool IsLocal() const noexcept {
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return uid >= 0;
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}
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unsigned GetPermission() const noexcept {
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return permission;
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}
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void SetPermission(unsigned _permission) noexcept {
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permission = _permission;
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}
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/**
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* Send "idle" response to this client.
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*/
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void IdleNotify() noexcept;
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void IdleAdd(unsigned flags) noexcept;
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bool IdleWait(unsigned flags) noexcept;
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/**
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* Called by a command handler to defer execution to a
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* #BackgroundCommand.
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*/
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void SetBackgroundCommand(std::unique_ptr<BackgroundCommand> _bc) noexcept;
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/**
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* Called by the current #BackgroundCommand when it has
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* finished, after sending the response. This method then
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* deletes the #BackgroundCommand.
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*/
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void OnBackgroundCommandFinished() noexcept;
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enum class SubscribeResult {
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/** success */
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OK,
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/** invalid channel name */
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INVALID,
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/** already subscribed to this channel */
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ALREADY,
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/** too many subscriptions */
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FULL,
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};
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[[gnu::pure]]
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bool IsSubscribed(const char *channel_name) const noexcept {
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return subscriptions.find(channel_name) != subscriptions.end();
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}
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const auto &GetSubscriptions() const noexcept {
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return subscriptions;
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}
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SubscribeResult Subscribe(const char *channel) noexcept;
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bool Unsubscribe(const char *channel) noexcept;
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void UnsubscribeAll() noexcept;
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bool PushMessage(const ClientMessage &msg) noexcept;
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template<typename F>
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void ConsumeMessages(F &&f) {
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while (!messages.empty()) {
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f(messages.front());
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messages.pop_front();
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}
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}
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/**
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* Is this client allowed to use the specified local file?
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*
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* Note that this function is vulnerable to timing/symlink attacks.
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* We cannot fix this as long as there are plugins that open a file by
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* its name, and not by file descriptor / callbacks.
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*
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* Throws #std::runtime_error on error.
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*
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* @param path_fs the absolute path name in filesystem encoding
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*/
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void AllowFile(Path path_fs) const;
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Partition &GetPartition() const noexcept {
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return *partition;
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}
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void SetPartition(Partition &new_partition) noexcept;
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[[gnu::pure]]
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Instance &GetInstance() const noexcept;
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[[gnu::pure]]
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playlist &GetPlaylist() const noexcept;
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[[gnu::pure]]
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PlayerControl &GetPlayerControl() const noexcept;
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/**
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* Wrapper for Instance::GetDatabase().
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*/
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[[gnu::pure]]
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const Database *GetDatabase() const noexcept;
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/**
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* Wrapper for Instance::GetDatabaseOrThrow().
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*/
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const Database &GetDatabaseOrThrow() const;
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[[gnu::pure]]
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const Storage *GetStorage() const noexcept;
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private:
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CommandResult ProcessCommandList(bool list_ok,
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std::list<std::string> &&list) noexcept;
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CommandResult ProcessLine(char *line) noexcept;
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/* virtual methods from class BufferedSocket */
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InputResult OnSocketInput(void *data, size_t length) noexcept override;
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void OnSocketError(std::exception_ptr ep) noexcept override;
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void OnSocketClosed() noexcept override;
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/* callback for TimerEvent */
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void OnTimeout() noexcept;
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};
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void
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client_new(EventLoop &loop, Partition &partition,
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UniqueSocketDescriptor fd, SocketAddress address, int uid,
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unsigned permission) noexcept;
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#endif
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