Files
mpd/src/output/plugins/wasapi/WasapiOutputPlugin.cxx
2024-04-16 11:50:18 +02:00

1054 lines
26 KiB
C++

// SPDX-License-Identifier: GPL-2.0-or-later
// Copyright The Music Player Daemon Project
#undef NOUSER // COM needs the "MSG" typedef
#include "WasapiOutputPlugin.hxx"
#include "ForMixer.hxx"
#include "AudioClient.hxx"
#include "Device.hxx"
#include "PropertyStore.hxx"
#include "output/OutputAPI.hxx"
#include "lib/icu/Win32.hxx"
#include "lib/fmt/AudioFormatFormatter.hxx"
#include "lib/fmt/RuntimeError.hxx"
#include "mixer/plugins/WasapiMixerPlugin.hxx"
#include "output/Error.hxx"
#include "pcm/Export.hxx"
#include "thread/Cond.hxx"
#include "thread/Mutex.hxx"
#include "thread/Name.hxx"
#include "thread/Thread.hxx"
#include "util/AllocatedString.hxx"
#include "util/Domain.hxx"
#include "util/RingBuffer.hxx"
#include "util/ScopeExit.hxx"
#include "util/StringBuffer.hxx"
#include "win32/Com.hxx"
#include "win32/ComPtr.hxx"
#include "win32/ComWorker.hxx"
#include "win32/HResult.hxx"
#include "win32/WinEvent.hxx"
#include "Log.hxx"
#include "config.h"
#include <algorithm>
#include <cinttypes>
#include <cmath>
#include <optional>
#include <variant>
#include <audioclient.h>
#include <initguid.h>
#include <functiondiscoverykeys_devpkey.h>
#include <mmdeviceapi.h>
namespace {
static constexpr Domain wasapi_output_domain("wasapi_output");
constexpr uint32_t
GetChannelMask(const uint8_t channels) noexcept
{
switch (channels) {
case 1:
return KSAUDIO_SPEAKER_MONO;
case 2:
return KSAUDIO_SPEAKER_STEREO;
case 3:
return SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER;
case 4:
return KSAUDIO_SPEAKER_QUAD;
case 5:
return SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER |
SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT;
case 6:
return KSAUDIO_SPEAKER_5POINT1;
case 7:
return KSAUDIO_SPEAKER_5POINT1 | SPEAKER_BACK_CENTER;
case 8:
return KSAUDIO_SPEAKER_7POINT1_SURROUND;
default:
gcc_unreachable();
}
}
template <typename Functor>
inline bool
SafeSilenceTry(Functor &&functor) noexcept
{
try {
functor();
return true;
} catch (...) {
return false;
}
}
std::vector<WAVEFORMATEXTENSIBLE>
GetFormats(const AudioFormat &audio_format) noexcept
{
#ifdef ENABLE_DSD
if (audio_format.format == SampleFormat::DSD) {
AudioFormat dop_format = audio_format;
PcmExport::Params params;
params.dsd_mode = PcmExport::DsdMode::DOP;
dop_format.sample_rate =
params.CalcOutputSampleRate(audio_format.sample_rate);
dop_format.format = SampleFormat::S24_P32;
return GetFormats(dop_format);
}
#endif
std::vector<WAVEFORMATEXTENSIBLE> Result;
if (audio_format.format == SampleFormat::S24_P32) {
Result.resize(2);
Result[0].Format.wBitsPerSample = 24;
Result[0].Samples.wValidBitsPerSample = 24;
Result[1].Format.wBitsPerSample = 32;
Result[1].Samples.wValidBitsPerSample = 24;
} else {
Result.resize(1);
Result[0].Format.wBitsPerSample = audio_format.GetSampleSize() * 8;
Result[0].Samples.wValidBitsPerSample = audio_format.GetSampleSize() * 8;
}
const DWORD mask = GetChannelMask(audio_format.channels);
const GUID guid = audio_format.format == SampleFormat::FLOAT
? KSDATAFORMAT_SUBTYPE_IEEE_FLOAT
: KSDATAFORMAT_SUBTYPE_PCM;
for (auto &device_format : Result) {
device_format.dwChannelMask = mask;
device_format.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
device_format.Format.nChannels = audio_format.channels;
device_format.Format.nSamplesPerSec = audio_format.sample_rate;
device_format.Format.cbSize =
sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX);
device_format.SubFormat = guid;
device_format.Format.nBlockAlign = device_format.Format.nChannels *
device_format.Format.wBitsPerSample /
8;
device_format.Format.nAvgBytesPerSec =
audio_format.sample_rate * device_format.Format.nBlockAlign;
}
return Result;
}
#ifdef ENABLE_DSD
void
SetDSDFallback(AudioFormat &audio_format) noexcept
{
audio_format.format = SampleFormat::FLOAT;
audio_format.sample_rate = 384000;
}
#endif
} // namespace
class WasapiOutputThread {
Thread thread{BIND_THIS_METHOD(Work)};
WinEvent event;
WinEvent data_poped;
IAudioClient &client;
ComPtr<IAudioRenderClient> render_client;
const UINT32 frame_size;
const UINT32 buffer_size_in_frames;
const bool is_exclusive;
/**
* This flag is only used by the calling thread
* (i.e. #OutputThread), and specifies whether the
* WasapiOutputThread has been told to play via Play(). This
* variable is somewhat redundant because we already have
* "state", but using this variable saves some overhead for
* atomic operations.
*/
bool playing = false;
bool started = false;
std::atomic_bool cancel = false;
std::atomic_bool empty = true;
enum class Status : uint32_t { FINISH, PLAY, PAUSE };
alignas(std::hardware_destructive_interference_size) std::atomic<Status> status =
Status::PAUSE;
alignas(std::hardware_destructive_interference_size) struct {
std::atomic_bool occur = false;
std::exception_ptr ptr = nullptr;
} error;
RingBuffer<std::byte> ring_buffer;
public:
WasapiOutputThread(IAudioClient &_client,
ComPtr<IAudioRenderClient> &&_render_client,
const UINT32 _frame_size, const UINT32 _buffer_size_in_frames,
bool _is_exclusive)
:client(_client),
render_client(std::move(_render_client)), frame_size(_frame_size),
buffer_size_in_frames(_buffer_size_in_frames), is_exclusive(_is_exclusive),
ring_buffer(_buffer_size_in_frames * 4 * _frame_size)
{
SetEventHandle(client, event.handle());
thread.Start();
}
void Finish() noexcept {
SetStatus(Status::FINISH);
thread.Join();
}
void Play() noexcept {
playing = true;
SetStatus(Status::PLAY);
}
void Pause() noexcept {
if (!playing)
return;
playing = false;
SetStatus(Status::PAUSE);
}
std::size_t Push(std::span<const std::byte> input) noexcept {
empty.store(false);
std::size_t consumed = ring_buffer.WriteFrom(input);
if (!playing) {
playing = true;
Play();
}
return consumed;
}
/**
* Check if the buffer is empty, and if not, wait a bit.
*
* Throws on error.
*
* @return true if the buffer is now empty
*/
bool Drain() {
if (empty)
return true;
CheckException();
Wait();
CheckException();
return empty;
}
/**
* Instruct the thread to discard the buffer (and wait for
* completion). This needs to be done inside this thread,
* because only the consumer thread is allowed to do that.
*/
void Cancel() noexcept {
cancel.store(true);
event.Set();
while (cancel.load() && !error.occur.load())
Wait();
/* not rethrowing the exception here via
CheckException() because this method must be
"noexcept"; the next WasapiOutput::Play() call will
throw */
}
/**
* Wait for the thread to finish some work (e.g. until some
* buffer space becomes available).
*/
void Wait() noexcept {
data_poped.Wait();
}
void InterruptWaiter() noexcept {
data_poped.Set();
}
void CheckException() {
if (error.occur.load()) {
std::rethrow_exception(error.ptr);
}
}
private:
void SetStatus(Status s) noexcept {
status.store(s);
event.Set();
}
void Work() noexcept;
};
class WasapiOutput final : public AudioOutput {
const bool is_exclusive;
const bool enumerate_devices;
#ifdef ENABLE_DSD
const bool dop_setting;
#endif
/**
* Only valid if the output is open.
*/
bool paused;
std::atomic_flag not_interrupted = true;
const std::string device_config;
std::shared_ptr<COMWorker> com_worker;
ComPtr<IMMDevice> device;
ComPtr<IAudioClient> client;
WAVEFORMATEXTENSIBLE device_format;
std::optional<WasapiOutputThread> thread;
std::size_t watermark;
std::optional<PcmExport> pcm_export;
public:
static AudioOutput *Create(EventLoop &, const ConfigBlock &block);
WasapiOutput(const ConfigBlock &block);
auto GetComWorker() noexcept {
// TODO: protect access to the shard_ptr
return com_worker;
}
void Enable() override {
com_worker = std::make_shared<COMWorker>();
try {
com_worker->Async([&]() { ChooseDevice(); }).get();
} catch (...) {
com_worker.reset();
throw;
}
}
void Disable() noexcept override {
com_worker->Async([&]() { DoDisable(); }).get();
com_worker.reset();
}
void Open(AudioFormat &audio_format) override {
com_worker->Async([&]() { DoOpen(audio_format); }).get();
paused = false;
}
void Close() noexcept override;
std::chrono::steady_clock::duration Delay() const noexcept override;
std::size_t Play(std::span<const std::byte> src) override;
void Drain() override;
void Cancel() noexcept override;
bool Pause() override;
void Interrupt() noexcept override;
constexpr bool Exclusive() const { return is_exclusive; }
constexpr size_t FrameSize() const { return device_format.Format.nBlockAlign; }
constexpr size_t SampleRate() const {
return device_format.Format.nSamplesPerSec;
}
private:
friend bool wasapi_is_exclusive(WasapiOutput &output) noexcept;
friend IMMDevice *wasapi_output_get_device(WasapiOutput &output) noexcept;
friend IAudioClient *wasapi_output_get_client(WasapiOutput &output) noexcept;
void DoDisable() noexcept;
void DoOpen(AudioFormat &audio_format);
void ChooseDevice();
bool TryFormatExclusive(const AudioFormat &audio_format);
void FindExclusiveFormatSupported(AudioFormat &audio_format);
void FindSharedFormatSupported(AudioFormat &audio_format);
static void EnumerateDevices(IMMDeviceEnumerator &enumerator);
static ComPtr<IMMDevice> GetDevice(IMMDeviceEnumerator &enumerator,
unsigned index);
static ComPtr<IMMDevice> SearchDevice(IMMDeviceEnumerator &enumerator,
std::string_view name);
};
WasapiOutput &
wasapi_output_downcast(AudioOutput &output) noexcept
{
return static_cast<WasapiOutput &>(output);
}
bool
wasapi_is_exclusive(WasapiOutput &output) noexcept
{
return output.is_exclusive;
}
std::shared_ptr<COMWorker>
wasapi_output_get_com_worker(WasapiOutput &output) noexcept
{
return output.GetComWorker();
}
IMMDevice *
wasapi_output_get_device(WasapiOutput &output) noexcept
{
return output.device.get();
}
IAudioClient *
wasapi_output_get_client(WasapiOutput &output) noexcept
{
return output.client.get();
}
inline void
WasapiOutputThread::Work() noexcept
try {
SetThreadName("Wasapi Output Worker");
LogDebug(wasapi_output_domain, "Working thread started");
COM com;
AtScopeExit(this) {
if (started) {
try {
Stop(client);
} catch (...) {
LogError(std::current_exception());
}
}
};
while (true) {
event.Wait();
if (cancel.load()) {
ring_buffer.Discard();
cancel.store(false);
empty.store(true);
InterruptWaiter();
}
Status current_state = status.load();
switch (current_state) {
case Status::FINISH:
LogDebug(wasapi_output_domain,
"Working thread stopped");
return;
case Status::PAUSE:
if (!started)
/* don't bother starting the
IAudioClient if we're paused */
continue;
/* stop the IAudioClient while paused; it will
be restarted as soon as we're asked to
resume playback */
Stop(client);
started = false;
continue;
case Status::PLAY:
break;
}
UINT32 write_in_frames = buffer_size_in_frames;
DWORD mode = 0;
AtScopeExit(&) {
render_client->ReleaseBuffer(write_in_frames, mode);
if (!started) {
Start(client);
started = true;
}
};
if (!is_exclusive) {
UINT32 data_in_frames =
GetCurrentPaddingFrames(client);
if (data_in_frames >= buffer_size_in_frames) {
continue;
}
write_in_frames -= data_in_frames;
}
BYTE *data;
if (HRESULT result =
render_client->GetBuffer(write_in_frames, &data);
FAILED(result)) {
throw MakeHResultError(result, "Failed to get buffer");
}
const UINT32 write_size = write_in_frames * frame_size;
std::span w{data, write_size};
const std::size_t new_data_size = ring_buffer.ReadTo(std::as_writable_bytes(w));
if (new_data_size == 0)
empty.store(true);
std::fill_n(data + new_data_size,
write_size - new_data_size, 0);
InterruptWaiter();
}
} catch (...) {
error.ptr = std::current_exception();
error.occur.store(true);
/* wake up the client thread which may be inside Wait() */
InterruptWaiter();
}
AudioOutput *
WasapiOutput::Create(EventLoop &, const ConfigBlock &block)
{
return new WasapiOutput(block);
}
WasapiOutput::WasapiOutput(const ConfigBlock &block)
:AudioOutput(FLAG_ENABLE_DISABLE | FLAG_PAUSE),
is_exclusive(block.GetBlockValue("exclusive", false)),
enumerate_devices(block.GetBlockValue("enumerate", false)),
#ifdef ENABLE_DSD
dop_setting(block.GetBlockValue("dop", false)),
#endif
device_config(block.GetBlockValue("device", ""))
{
}
/// run inside COMWorkerThread
void
WasapiOutput::DoDisable() noexcept
{
assert(!thread);
device.reset();
}
/// run inside COMWorkerThread
void
WasapiOutput::DoOpen(AudioFormat &audio_format)
{
client.reset();
if (GetState(*device) != DEVICE_STATE_ACTIVE) {
device.reset();
ChooseDevice();
}
client = Activate<IAudioClient>(*device);
if (audio_format.channels > 8) {
audio_format.channels = 8;
}
#ifdef ENABLE_DSD
if (!dop_setting && audio_format.format == SampleFormat::DSD) {
SetDSDFallback(audio_format);
}
#endif
if (Exclusive()) {
FindExclusiveFormatSupported(audio_format);
} else {
FindSharedFormatSupported(audio_format);
}
bool require_export = audio_format.format == SampleFormat::S24_P32;
#ifdef ENABLE_DSD
require_export |= audio_format.format == SampleFormat::DSD;
#endif
if (require_export) {
PcmExport::Params params;
#ifdef ENABLE_DSD
params.dsd_mode = PcmExport::DsdMode::NONE;
if (audio_format.format == SampleFormat::DSD) {
params.dsd_mode = PcmExport::DsdMode::DOP;
}
#endif
params.shift8 = false;
params.pack24 = false;
if (device_format.Format.wBitsPerSample == 32 &&
device_format.Samples.wValidBitsPerSample == 24) {
params.shift8 = true;
}
if (device_format.Format.wBitsPerSample == 24) {
params.pack24 = true;
}
FmtDebug(wasapi_output_domain, "Packing data: shift8={} pack24={}",
params.shift8, params.pack24);
pcm_export.emplace();
pcm_export->Open(audio_format.format, audio_format.channels, params);
}
using s = std::chrono::seconds;
using ms = std::chrono::milliseconds;
using ns = std::chrono::nanoseconds;
using hundred_ns = std::chrono::duration<uint64_t, std::ratio<1, 10000000>>;
// The unit in REFERENCE_TIME is hundred nanoseconds
REFERENCE_TIME default_device_period, min_device_period;
if (HRESULT result =
client->GetDevicePeriod(&default_device_period, &min_device_period);
FAILED(result)) {
throw MakeHResultError(result, "Unable to get device period");
}
FmtDebug(wasapi_output_domain,
"Default device period: {} ns, Minimum device period: "
"{} ns",
ns(hundred_ns(default_device_period)).count(),
ns(hundred_ns(min_device_period)).count());
REFERENCE_TIME buffer_duration;
if (Exclusive()) {
buffer_duration = default_device_period;
} else {
const REFERENCE_TIME align = hundred_ns(ms(50)).count();
buffer_duration = (align / default_device_period) * default_device_period;
}
FmtDebug(wasapi_output_domain, "Buffer duration: {} ns",
ns(hundred_ns(buffer_duration)).count());
if (Exclusive()) {
if (HRESULT result = client->Initialize(
AUDCLNT_SHAREMODE_EXCLUSIVE,
AUDCLNT_STREAMFLAGS_EVENTCALLBACK, buffer_duration,
buffer_duration,
reinterpret_cast<WAVEFORMATEX *>(&device_format), nullptr);
FAILED(result)) {
if (result == AUDCLNT_E_BUFFER_SIZE_NOT_ALIGNED) {
// https://docs.microsoft.com/en-us/windows/win32/api/audioclient/nf-audioclient-iaudioclient-initialize
UINT32 buffer_size_in_frames =
GetBufferSizeInFrames(*client);
buffer_duration =
std::ceil(double(buffer_size_in_frames *
hundred_ns(s(1)).count()) /
SampleRate());
FmtDebug(wasapi_output_domain,
"Aligned buffer duration: {} ns",
ns(hundred_ns(buffer_duration)).count());
client.reset();
client = Activate<IAudioClient>(*device);
result = client->Initialize(
AUDCLNT_SHAREMODE_EXCLUSIVE,
AUDCLNT_STREAMFLAGS_EVENTCALLBACK,
buffer_duration, buffer_duration,
reinterpret_cast<WAVEFORMATEX *>(&device_format),
nullptr);
}
if (FAILED(result)) {
throw MakeHResultError(result, "Unable to initialize audio client");
}
}
} else {
if (HRESULT result = client->Initialize(
AUDCLNT_SHAREMODE_SHARED, AUDCLNT_STREAMFLAGS_EVENTCALLBACK,
buffer_duration, 0,
reinterpret_cast<WAVEFORMATEX *>(&device_format), nullptr);
FAILED(result)) {
throw MakeHResultError(result,
"Unable to initialize audio client");
}
}
auto render_client = GetService<IAudioRenderClient>(*client);
const UINT32 buffer_size_in_frames = GetBufferSizeInFrames(*client);
watermark = buffer_size_in_frames * 3 * FrameSize();
thread.emplace(*client, std::move(render_client), FrameSize(),
buffer_size_in_frames, is_exclusive);
paused = false;
}
void
WasapiOutput::Close() noexcept
{
assert(thread);
try {
thread->CheckException();
} catch (...) {
LogError(wasapi_output_domain, "exception while stopping");
}
thread->Finish();
com_worker->Async([&]() {
thread.reset();
client.reset();
}).get();
pcm_export.reset();
}
std::chrono::steady_clock::duration
WasapiOutput::Delay() const noexcept
{
if (paused) {
// idle while paused
return std::chrono::seconds(1);
}
return std::chrono::steady_clock::duration::zero();
}
std::size_t
WasapiOutput::Play(std::span<const std::byte> input)
{
assert(thread);
paused = false;
not_interrupted.test_and_set();
if (pcm_export) {
input = pcm_export->Export(input);
}
if (input.empty())
return input.size();
do {
const size_t consumed_size = thread->Push(input);
if (consumed_size == 0) {
thread->Wait();
thread->CheckException();
if (!not_interrupted.test_and_set()) {
throw AudioOutputInterrupted{};
}
continue;
}
thread->CheckException();
if (pcm_export) {
return pcm_export->CalcInputSize(consumed_size);
}
return consumed_size;
} while (true);
}
bool
WasapiOutput::Pause()
{
paused = true;
thread->Pause();
thread->CheckException();
return true;
}
void
WasapiOutput::Interrupt() noexcept
{
if (thread) {
not_interrupted.clear();
thread->InterruptWaiter();
}
}
void
WasapiOutput::Drain()
{
assert(thread);
not_interrupted.test_and_set();
while (!thread->Drain()) {
if (!not_interrupted.test_and_set())
throw AudioOutputInterrupted{};
}
/* TODO: this needs to wait until the hardware has really
finished playing */
}
void
WasapiOutput::Cancel() noexcept
{
assert(thread);
thread->Cancel();
}
/// run inside COMWorkerThread
void
WasapiOutput::ChooseDevice()
{
ComPtr<IMMDeviceEnumerator> enumerator;
enumerator.CoCreateInstance(__uuidof(MMDeviceEnumerator), nullptr,
CLSCTX_INPROC_SERVER);
if (enumerate_devices) {
try {
EnumerateDevices(*enumerator);
} catch (...) {
LogError(std::current_exception());
}
}
if (!device_config.empty()) {
unsigned int id;
if (!SafeSilenceTry([this, &id]() { id = std::stoul(device_config); })) {
device = SearchDevice(*enumerator, device_config);
if (!device)
throw FmtRuntimeError("Device {:?} not found",
device_config);
} else
device = GetDevice(*enumerator, id);
} else {
device = GetDefaultAudioEndpoint(*enumerator);
}
}
/// run inside COMWorkerThread
bool
WasapiOutput::TryFormatExclusive(const AudioFormat &audio_format)
{
for (auto test_format : GetFormats(audio_format)) {
HRESULT result = client->IsFormatSupported(
AUDCLNT_SHAREMODE_EXCLUSIVE,
reinterpret_cast<WAVEFORMATEX *>(&test_format), nullptr);
const auto result_string = std::string(HRESULTToString(result));
FmtDebug(wasapi_output_domain, "Trying {} {} {}-{} (exclusive) -> {}",
audio_format, test_format.Format.nSamplesPerSec,
test_format.Format.wBitsPerSample,
test_format.Samples.wValidBitsPerSample,
result_string);
if (SUCCEEDED(result)) {
device_format = test_format;
return true;
}
if (result == AUDCLNT_E_EXCLUSIVE_MODE_NOT_ALLOWED)
throw std::runtime_error("Exclusive mode not allowed");
}
return false;
}
/// run inside COMWorkerThread
void
WasapiOutput::FindExclusiveFormatSupported(AudioFormat &audio_format)
{
for (uint8_t channels : {0, 2, 6, 8, 7, 1, 4, 5, 3}) {
if (audio_format.channels == channels) {
continue;
}
if (channels == 0) {
channels = audio_format.channels;
}
auto old_channels = std::exchange(audio_format.channels, channels);
#ifdef ENABLE_DSD
bool was_dsd = false;
if (audio_format.format == SampleFormat::DSD) {
if (dop_setting && TryFormatExclusive(audio_format)) {
return;
}
was_dsd = true;
SetDSDFallback(audio_format);
}
#endif
for (uint32_t rate : {0, 384000, 352800, 192000, 176400, 96000, 88200,
48000, 44100, 32000, 22050, 16000, 11025, 8000}) {
if (audio_format.sample_rate <= rate) {
continue;
}
if (rate == 0) {
rate = audio_format.sample_rate;
}
auto old_rate = std::exchange(audio_format.sample_rate, rate);
for (SampleFormat format : {
SampleFormat::UNDEFINED,
SampleFormat::S32,
SampleFormat::S24_P32,
SampleFormat::S16,
SampleFormat::S8,
}) {
if (audio_format.format == format) {
continue;
}
if (format == SampleFormat::UNDEFINED) {
format = audio_format.format;
}
auto old_format =
std::exchange(audio_format.format, format);
if (TryFormatExclusive(audio_format)) {
return;
}
audio_format.format = old_format;
}
audio_format.sample_rate = old_rate;
}
#ifdef ENABLE_DSD
if (was_dsd) {
audio_format.format = SampleFormat::DSD;
}
#endif
audio_format.channels = old_channels;
}
}
/// run inside COMWorkerThread
void
WasapiOutput::FindSharedFormatSupported(AudioFormat &audio_format)
{
HRESULT result;
// In shared mode, different sample rate is always unsupported.
auto mixer_format = GetMixFormat(*client);
audio_format.sample_rate = mixer_format->nSamplesPerSec;
device_format = GetFormats(audio_format).front();
ComHeapPtr<WAVEFORMATEXTENSIBLE> closest_format;
result = client->IsFormatSupported(
AUDCLNT_SHAREMODE_SHARED,
reinterpret_cast<WAVEFORMATEX *>(&device_format),
closest_format.AddressCast<WAVEFORMATEX>());
{
const auto result_string = std::string(HRESULTToString(result));
FmtDebug(wasapi_output_domain, "Trying {} {} {}-{} (shared) -> {}",
audio_format, device_format.Format.nSamplesPerSec,
device_format.Format.wBitsPerSample,
device_format.Samples.wValidBitsPerSample,
result_string);
}
if (FAILED(result) && result != AUDCLNT_E_UNSUPPORTED_FORMAT) {
throw MakeHResultError(result, "IsFormatSupported failed");
}
switch (result) {
case S_OK:
break;
case AUDCLNT_E_UNSUPPORTED_FORMAT:
default:
// Trying channels fallback.
audio_format.channels = mixer_format->nChannels;
device_format = GetFormats(audio_format).front();
result = client->IsFormatSupported(
AUDCLNT_SHAREMODE_SHARED,
reinterpret_cast<WAVEFORMATEX *>(&device_format),
closest_format.AddressCast<WAVEFORMATEX>());
{
const auto result_string = std::string(HRESULTToString(result));
FmtDebug(wasapi_output_domain,
"Trying {} {} {}-{} (shared) -> {}",
audio_format,
device_format.Format.nSamplesPerSec,
device_format.Format.wBitsPerSample,
device_format.Samples.wValidBitsPerSample,
result_string);
}
if (FAILED(result)) {
throw MakeHResultError(result, "Format is not supported");
}
break;
case S_FALSE:
if (closest_format->Format.wFormatTag == WAVE_FORMAT_EXTENSIBLE) {
device_format = *closest_format;
} else {
device_format.Samples.wValidBitsPerSample =
device_format.Format.wBitsPerSample;
device_format.Format = closest_format->Format;
switch (std::exchange(device_format.Format.wFormatTag,
WAVE_FORMAT_EXTENSIBLE)) {
case WAVE_FORMAT_PCM:
device_format.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
break;
case WAVE_FORMAT_IEEE_FLOAT:
device_format.SubFormat = KSDATAFORMAT_SUBTYPE_IEEE_FLOAT;
break;
default:
gcc_unreachable();
}
}
break;
}
// Copy closest match back to audio_format.
audio_format.channels = device_format.Format.nChannels;
audio_format.sample_rate = device_format.Format.nSamplesPerSec;
if (device_format.SubFormat == KSDATAFORMAT_SUBTYPE_PCM) {
switch (device_format.Format.wBitsPerSample) {
case 8:
audio_format.format = SampleFormat::S8;
break;
case 16:
audio_format.format = SampleFormat::S16;
break;
case 32:
audio_format.format =
device_format.Samples.wValidBitsPerSample == 32
? SampleFormat::S32
: SampleFormat::S24_P32;
break;
}
} else if (device_format.SubFormat == KSDATAFORMAT_SUBTYPE_IEEE_FLOAT) {
audio_format.format = SampleFormat::FLOAT;
}
}
/// run inside COMWorkerThread
void
WasapiOutput::EnumerateDevices(IMMDeviceEnumerator &enumerator)
{
const auto device_collection = EnumAudioEndpoints(enumerator);
const UINT count = GetCount(*device_collection);
for (UINT i = 0; i < count; ++i) {
const auto enumerated_device = Item(*device_collection, i);
const auto property_store =
OpenPropertyStore(*enumerated_device);
auto name = GetString(*property_store,
PKEY_Device_FriendlyName);
if (name == nullptr)
continue;
FmtNotice(wasapi_output_domain,
"Device {:?} {:?}", i, name.c_str());
}
}
/// run inside COMWorkerThread
ComPtr<IMMDevice>
WasapiOutput::GetDevice(IMMDeviceEnumerator &enumerator, unsigned index)
{
const auto device_collection = EnumAudioEndpoints(enumerator);
return Item(*device_collection, index);
}
/// run inside COMWorkerThread
ComPtr<IMMDevice>
WasapiOutput::SearchDevice(IMMDeviceEnumerator &enumerator,
std::string_view name)
{
const auto device_collection = EnumAudioEndpoints(enumerator);
const UINT count = GetCount(*device_collection);
for (UINT i = 0; i < count; ++i) {
auto d = Item(*device_collection, i);
const auto property_store = OpenPropertyStore(*d);
auto n = GetString(*property_store, PKEY_Device_FriendlyName);
if (n != nullptr && name.compare(n) == 0)
return d;
}
return nullptr;
}
static bool
wasapi_output_test_default_device()
{
return true;
}
const struct AudioOutputPlugin wasapi_output_plugin = {
"wasapi",
wasapi_output_test_default_device,
WasapiOutput::Create,
&wasapi_mixer_plugin,
};