317 lines
7.3 KiB
C
317 lines
7.3 KiB
C
/* the Music Player Daemon (MPD)
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* Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
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* This project's homepage is: http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "pipe.h"
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#include "notify.h"
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#include "audio_format.h"
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#include "tag.h"
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#include <glib.h>
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#include <assert.h>
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#include <string.h>
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struct music_pipe music_pipe;
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static void
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music_chunk_init(struct music_chunk *chunk)
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{
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chunk->length = 0;
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chunk->tag = NULL;
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}
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static void
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music_chunk_free(struct music_chunk *chunk)
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{
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if (chunk->tag != NULL)
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tag_free(chunk->tag);
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}
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void
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music_pipe_init(unsigned int size, struct notify *notify)
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{
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assert(size > 0);
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music_pipe.chunks = g_new(struct music_chunk, size);
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music_pipe.num_chunks = size;
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music_pipe.begin = 0;
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music_pipe.end = 0;
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music_pipe.lazy = false;
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music_pipe.notify = notify;
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music_chunk_init(&music_pipe.chunks[0]);
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}
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void music_pipe_free(void)
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{
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assert(music_pipe.chunks != NULL);
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music_pipe_clear();
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g_free(music_pipe.chunks);
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}
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/** return the index of the chunk after i */
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static inline unsigned successor(unsigned i)
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{
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assert(i < music_pipe.num_chunks);
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++i;
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return i == music_pipe.num_chunks ? 0 : i;
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}
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void music_pipe_clear(void)
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{
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unsigned i;
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for (i = music_pipe.begin; i != music_pipe.end; i = successor(i))
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music_chunk_free(&music_pipe.chunks[i]);
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music_chunk_free(&music_pipe.chunks[music_pipe.end]);
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music_pipe.end = music_pipe.begin;
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music_chunk_init(&music_pipe.chunks[music_pipe.end]);
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}
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/**
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* Mark the tail chunk as "full" and wake up the player if is waiting
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* for the decoder.
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*/
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static void output_buffer_expand(unsigned i)
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{
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int was_empty = music_pipe.notify != NULL && (!music_pipe.lazy || music_pipe_is_empty());
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assert(i == (music_pipe.end + 1) % music_pipe.num_chunks);
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assert(i != music_pipe.end);
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music_pipe.end = i;
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music_chunk_init(&music_pipe.chunks[i]);
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if (was_empty)
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/* if the buffer was empty, the player thread might be
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waiting for us; wake it up now that another decoded
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buffer has become available. */
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notify_signal(music_pipe.notify);
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}
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void music_pipe_flush(void)
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{
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struct music_chunk *chunk = music_pipe_get_chunk(music_pipe.end);
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if (chunk->length > 0) {
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unsigned int next = successor(music_pipe.end);
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if (next == music_pipe.begin)
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/* all buffers are full; we have to wait for
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the player to free one, so don't flush
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right now */
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return;
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output_buffer_expand(next);
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}
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}
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void music_pipe_set_lazy(bool lazy)
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{
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music_pipe.lazy = lazy;
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}
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void music_pipe_shift(void)
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{
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assert(music_pipe.begin != music_pipe.end);
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assert(music_pipe.begin < music_pipe.num_chunks);
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music_chunk_free(&music_pipe.chunks[music_pipe.begin]);
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music_pipe.begin = successor(music_pipe.begin);
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}
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unsigned int music_pipe_relative(const unsigned i)
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{
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if (i >= music_pipe.begin)
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return i - music_pipe.begin;
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else
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return i + music_pipe.num_chunks - music_pipe.begin;
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}
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unsigned music_pipe_available(void)
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{
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return music_pipe_relative(music_pipe.end);
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}
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int music_pipe_absolute(const unsigned relative)
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{
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unsigned i, max;
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max = music_pipe.end;
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if (max < music_pipe.begin)
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max += music_pipe.num_chunks;
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i = (unsigned)music_pipe.begin + relative;
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if (i >= max)
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return -1;
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if (i >= music_pipe.num_chunks)
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i -= music_pipe.num_chunks;
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return (int)i;
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}
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struct music_chunk *
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music_pipe_get_chunk(const unsigned i)
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{
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assert(i < music_pipe.num_chunks);
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return &music_pipe.chunks[i];
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}
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/**
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* Return the tail chunk which has room for additional data.
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*
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* @return the chunk which has room for more data; NULL if there is no
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* room.
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*/
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static struct music_chunk *
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tail_chunk(size_t frame_size)
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{
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unsigned int next;
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struct music_chunk *chunk;
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chunk = music_pipe_get_chunk(music_pipe.end);
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assert(chunk->length <= sizeof(chunk->data));
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assert((chunk->length % frame_size) == 0);
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if (chunk->length + frame_size > sizeof(chunk->data)) {
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/* this chunk is full; allocate a new chunk */
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next = successor(music_pipe.end);
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if (music_pipe.begin == next)
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/* no chunks available */
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return NULL;
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output_buffer_expand(next);
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chunk = music_pipe_get_chunk(next);
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assert(chunk->length == 0);
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}
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return chunk;
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}
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void *
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music_pipe_write(const struct audio_format *audio_format,
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float data_time, uint16_t bit_rate,
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size_t *max_length_r)
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{
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const size_t frame_size = audio_format_frame_size(audio_format);
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struct music_chunk *chunk;
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size_t num_frames;
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chunk = tail_chunk(frame_size);
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if (chunk == NULL)
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return NULL;
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if (chunk->length == 0) {
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/* if the chunk is empty, nobody has set bitRate and
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times yet */
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chunk->bit_rate = bit_rate;
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chunk->times = data_time;
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}
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num_frames = (sizeof(chunk->data) - chunk->length) / frame_size;
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*max_length_r = num_frames * frame_size;
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return chunk->data + chunk->length;
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}
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void
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music_pipe_expand(const struct audio_format *audio_format, size_t length)
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{
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const size_t frame_size = audio_format_frame_size(audio_format);
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struct music_chunk *chunk;
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/* no partial frames allowed */
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assert(length % frame_size == 0);
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chunk = tail_chunk(frame_size);
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assert(chunk != NULL);
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assert(chunk->length + length <= sizeof(chunk->data));
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chunk->length += length;
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if (chunk->length + frame_size > sizeof(chunk->data))
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music_pipe_flush();
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}
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bool music_pipe_tag(const struct tag *tag)
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{
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struct music_chunk *chunk;
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chunk = music_pipe_get_chunk(music_pipe.end);
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if (chunk->length > 0 || chunk->tag != NULL) {
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/* this chunk is not empty; allocate a new chunk,
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because chunk.tag refers to the beginning of the
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chunk data */
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unsigned next = successor(music_pipe.end);
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if (music_pipe.begin == next)
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/* no chunks available */
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return false;
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output_buffer_expand(next);
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chunk = music_pipe_get_chunk(next);
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assert(chunk->length == 0 && chunk->tag == NULL);
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}
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chunk->tag = tag_dup(tag);
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return true;
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}
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void music_pipe_skip(unsigned num)
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{
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int i = music_pipe_absolute(num);
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if (i < 0)
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return;
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while (music_pipe.begin != (unsigned)i)
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music_pipe_shift();
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}
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void music_pipe_chop(unsigned first)
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{
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for (unsigned i = first; i != music_pipe.end; i = successor(i))
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music_chunk_free(&music_pipe.chunks[i]);
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music_chunk_free(&music_pipe.chunks[music_pipe.end]);
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music_pipe.end = first;
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music_chunk_init(&music_pipe.chunks[first]);
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}
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#ifndef NDEBUG
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void music_pipe_check_format(const struct audio_format *current,
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int next_index, const struct audio_format *next)
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{
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const struct audio_format *audio_format = current;
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for (unsigned i = music_pipe.begin; i != music_pipe.end;
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i = successor(i)) {
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const struct music_chunk *chunk = music_pipe_get_chunk(i);
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if (next_index > 0 && i == (unsigned)next_index)
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audio_format = next;
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assert(chunk->length % audio_format_frame_size(audio_format) == 0);
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}
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}
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#endif
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