mpd/src/util/SliceBuffer.hxx
Max Kellermann 223b90d0d4 MusicBuffer: return memory to kernel when stopping playback
Use the new HugeAllocator as backend for SliceBuffer and call
HugeDiscard() when the last chunk was returned.
2013-01-04 20:48:28 +01:00

162 lines
3.6 KiB
C++

/*
* Copyright (C) 2003-2013 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPD_SLICE_BUFFER_HXX
#define MPD_SLICE_BUFFER_HXX
#include "HugeAllocator.hxx"
#include "gcc.h"
#include <utility>
#include <new>
#include <assert.h>
#include <stddef.h>
/**
* This class pre-allocates a certain number of objects, and allows
* callers to allocate and free these objects ("slices").
*/
template<typename T>
class SliceBuffer {
union Slice {
Slice *next;
T value;
};
/**
* The maximum number of slices in this container.
*/
const unsigned n_max;
/**
* The number of slices that are initialized. This is used to
* avoid page faulting on the new allocation, so the kernel
* does not need to reserve physical memory pages.
*/
unsigned n_initialized;
/**
* The number of slices currently allocated.
*/
unsigned n_allocated;
Slice *const data;
/**
* Pointer to the first free element in the chain.
*/
Slice *available;
size_t CalcAllocationSize() const {
return n_max * sizeof(Slice);
}
public:
SliceBuffer(unsigned _count)
:n_max(_count), n_initialized(0), n_allocated(0),
data((Slice *)HugeAllocate(CalcAllocationSize())),
available(nullptr) {
assert(n_max > 0);
}
~SliceBuffer() {
/* all slices must be freed explicitly, and this
assertion checks for leaks */
assert(n_allocated == 0);
HugeFree(data, CalcAllocationSize());
}
SliceBuffer(const SliceBuffer &other) = delete;
SliceBuffer &operator=(const SliceBuffer &other) = delete;
/**
* @return true if buffer allocation (by the constructor) has failed
*/
bool IsOOM() {
return data == nullptr;
}
unsigned GetCapacity() const {
return n_max;
}
bool IsEmpty() const {
return n_allocated == 0;
}
bool IsFull() const {
return n_allocated == n_max;
}
template<typename... Args>
T *Allocate(Args&&... args) {
assert(n_initialized <= n_max);
assert(n_allocated <= n_initialized);
if (available == nullptr) {
if (n_initialized == n_max) {
/* out of (internal) memory, buffer is full */
assert(n_allocated == n_max);
return nullptr;
}
available = &data[n_initialized++];
available->next = nullptr;
}
/* allocate a slice */
T *value = &available->value;
available = available->next;
++n_allocated;
/* construct the object */
return ::new((void *)value) T(std::forward<Args>(args)...);
}
void Free(T *value) {
assert(n_initialized <= n_max);
assert(n_allocated > 0);
assert(n_allocated <= n_initialized);
Slice *slice = reinterpret_cast<Slice *>(value);
assert(slice >= data && slice < data + n_max);
/* destruct the object */
value->~T();
/* insert the slice in the "available" linked list */
slice->next = available;
available = slice;
--n_allocated;
/* give memory back to the kernel when the last slice
was freed */
if (n_allocated == 0) {
HugeDiscard(data, CalcAllocationSize());
n_initialized = 0;
available = nullptr;
}
}
};
#endif