b0bbb8b693
Don't use a global loop over the whole client list.
67 lines
1.7 KiB
C++
67 lines
1.7 KiB
C++
/*
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* Copyright (C) 2003-2013 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include "ClientInternal.hxx"
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#include "Main.hxx"
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#include "event/Loop.hxx"
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#include <assert.h>
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#include <string.h>
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BufferedSocket::InputResult
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Client::OnSocketInput(const void *data, size_t length)
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{
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const char *p = (const char *)data;
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const char *newline = (const char *)memchr(p, '\n', length);
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if (newline == NULL)
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return InputResult::MORE;
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TimeoutMonitor::ScheduleSeconds(client_timeout);
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char *line = g_strndup(p, newline - p);
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BufferedSocket::ConsumeInput(newline + 1 - p);
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enum command_return result = client_process_line(this, line);
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g_free(line);
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switch (result) {
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case COMMAND_RETURN_OK:
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case COMMAND_RETURN_IDLE:
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case COMMAND_RETURN_ERROR:
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break;
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case COMMAND_RETURN_KILL:
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Close();
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main_loop->Break();
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return InputResult::CLOSED;
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case COMMAND_RETURN_CLOSE:
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Close();
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return InputResult::CLOSED;
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}
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if (IsExpired()) {
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Close();
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return InputResult::CLOSED;
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}
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return InputResult::AGAIN;
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}
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