277 lines
6.3 KiB
C++
277 lines
6.3 KiB
C++
/*
|
|
* Copyright (C) 2003-2015 The Music Player Daemon Project
|
|
* http://www.musicpd.org
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program; if not, write to the Free Software Foundation, Inc.,
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
/*
|
|
* Functions for dealing with all configured (enabled) audion outputs
|
|
* at once.
|
|
*
|
|
*/
|
|
|
|
#ifndef OUTPUT_ALL_H
|
|
#define OUTPUT_ALL_H
|
|
|
|
#include "AudioFormat.hxx"
|
|
#include "ReplayGainInfo.hxx"
|
|
#include "Chrono.hxx"
|
|
#include "Compiler.h"
|
|
|
|
#include <vector>
|
|
|
|
#include <assert.h>
|
|
|
|
struct AudioFormat;
|
|
class MusicBuffer;
|
|
class MusicPipe;
|
|
class EventLoop;
|
|
class MixerListener;
|
|
struct MusicChunk;
|
|
struct PlayerControl;
|
|
struct AudioOutput;
|
|
class Error;
|
|
|
|
class MultipleOutputs {
|
|
MixerListener &mixer_listener;
|
|
|
|
std::vector<AudioOutput *> outputs;
|
|
|
|
AudioFormat input_audio_format;
|
|
|
|
/**
|
|
* The #MusicBuffer object where consumed chunks are returned.
|
|
*/
|
|
MusicBuffer *buffer;
|
|
|
|
/**
|
|
* The #MusicPipe object which feeds all audio outputs. It is
|
|
* filled by audio_output_all_play().
|
|
*/
|
|
MusicPipe *pipe;
|
|
|
|
/**
|
|
* The "elapsed_time" stamp of the most recently finished
|
|
* chunk.
|
|
*/
|
|
SignedSongTime elapsed_time;
|
|
|
|
public:
|
|
/**
|
|
* Load audio outputs from the configuration file and
|
|
* initialize them.
|
|
*/
|
|
MultipleOutputs(MixerListener &_mixer_listener);
|
|
~MultipleOutputs();
|
|
|
|
void Configure(EventLoop &event_loop, PlayerControl &pc);
|
|
|
|
/**
|
|
* Returns the total number of audio output devices, including
|
|
* those which are disabled right now.
|
|
*/
|
|
gcc_pure
|
|
unsigned Size() const {
|
|
return outputs.size();
|
|
}
|
|
|
|
/**
|
|
* Returns the "i"th audio output device.
|
|
*/
|
|
const AudioOutput &Get(unsigned i) const {
|
|
assert(i < Size());
|
|
|
|
return *outputs[i];
|
|
}
|
|
|
|
AudioOutput &Get(unsigned i) {
|
|
assert(i < Size());
|
|
|
|
return *outputs[i];
|
|
}
|
|
|
|
/**
|
|
* Returns the audio output device with the specified name.
|
|
* Returns nullptr if the name does not exist.
|
|
*/
|
|
gcc_pure
|
|
AudioOutput *FindByName(const char *name) const;
|
|
|
|
/**
|
|
* Checks the "enabled" flag of all audio outputs, and if one has
|
|
* changed, commit the change.
|
|
*/
|
|
void EnableDisable();
|
|
|
|
/**
|
|
* Opens all audio outputs which are not disabled.
|
|
*
|
|
* @param audio_format the preferred audio format
|
|
* @param buffer the #music_buffer where consumed #MusicChunk objects
|
|
* should be returned
|
|
* @return true on success, false on failure
|
|
*/
|
|
bool Open(const AudioFormat audio_format, MusicBuffer &_buffer,
|
|
Error &error);
|
|
|
|
/**
|
|
* Closes all audio outputs.
|
|
*/
|
|
void Close();
|
|
|
|
/**
|
|
* Closes all audio outputs. Outputs with the "always_on"
|
|
* flag are put into pause mode.
|
|
*/
|
|
void Release();
|
|
|
|
void SetReplayGainMode(ReplayGainMode mode);
|
|
|
|
/**
|
|
* Enqueue a #MusicChunk object for playing, i.e. pushes it to a
|
|
* #MusicPipe.
|
|
*
|
|
* @param chunk the #MusicChunk object to be played
|
|
* @return true on success, false if no audio output was able to play
|
|
* (all closed then)
|
|
*/
|
|
bool Play(MusicChunk *chunk, Error &error);
|
|
|
|
/**
|
|
* Checks if the output devices have drained their music pipe, and
|
|
* returns the consumed music chunks to the #music_buffer.
|
|
*
|
|
* @return the number of chunks to play left in the #MusicPipe
|
|
*/
|
|
unsigned Check();
|
|
|
|
/**
|
|
* Checks if the size of the #MusicPipe is below the #threshold. If
|
|
* not, it attempts to synchronize with all output threads, and waits
|
|
* until another #MusicChunk is finished.
|
|
*
|
|
* @param threshold the maximum number of chunks in the pipe
|
|
* @return true if there are less than #threshold chunks in the pipe
|
|
*/
|
|
bool Wait(PlayerControl &pc, unsigned threshold);
|
|
|
|
/**
|
|
* Puts all audio outputs into pause mode. Most implementations will
|
|
* simply close it then.
|
|
*/
|
|
void Pause();
|
|
|
|
/**
|
|
* Drain all audio outputs.
|
|
*/
|
|
void Drain();
|
|
|
|
/**
|
|
* Try to cancel data which may still be in the device's buffers.
|
|
*/
|
|
void Cancel();
|
|
|
|
/**
|
|
* Indicate that a new song will begin now.
|
|
*/
|
|
void SongBorder();
|
|
|
|
/**
|
|
* Returns the "elapsed_time" stamp of the most recently finished
|
|
* chunk. A negative value is returned when no chunk has been
|
|
* finished yet.
|
|
*/
|
|
gcc_pure
|
|
SignedSongTime GetElapsedTime() const {
|
|
return elapsed_time;
|
|
}
|
|
|
|
/**
|
|
* Returns the average volume of all available mixers (range
|
|
* 0..100). Returns -1 if no mixer can be queried.
|
|
*/
|
|
gcc_pure
|
|
int GetVolume() const;
|
|
|
|
/**
|
|
* Sets the volume on all available mixers.
|
|
*
|
|
* @param volume the volume (range 0..100)
|
|
* @return true on success, false on failure
|
|
*/
|
|
bool SetVolume(unsigned volume);
|
|
|
|
/**
|
|
* Similar to GetVolume(), but gets the volume only for
|
|
* software mixers. See #software_mixer_plugin. This
|
|
* function fails if no software mixer is configured.
|
|
*/
|
|
gcc_pure
|
|
int GetSoftwareVolume() const;
|
|
|
|
/**
|
|
* Similar to SetVolume(), but sets the volume only for
|
|
* software mixers. See #software_mixer_plugin. This
|
|
* function cannot fail, because the underlying software
|
|
* mixers cannot fail either.
|
|
*/
|
|
void SetSoftwareVolume(unsigned volume);
|
|
|
|
private:
|
|
/**
|
|
* Determine if all (active) outputs have finished the current
|
|
* command.
|
|
*/
|
|
gcc_pure
|
|
bool AllFinished() const;
|
|
|
|
void WaitAll();
|
|
|
|
/**
|
|
* Signals all audio outputs which are open.
|
|
*/
|
|
void AllowPlay();
|
|
|
|
/**
|
|
* Resets the "reopen" flag on all audio devices. MPD should
|
|
* immediately retry to open the device instead of waiting for
|
|
* the timeout when the user wants to start playback.
|
|
*/
|
|
void ResetReopen();
|
|
|
|
/**
|
|
* Opens all output devices which are enabled, but closed.
|
|
*
|
|
* @return true if there is at least open output device which
|
|
* is open
|
|
*/
|
|
bool Update();
|
|
|
|
/**
|
|
* Has this chunk been consumed by all audio outputs?
|
|
*/
|
|
bool IsChunkConsumed(const MusicChunk *chunk) const;
|
|
|
|
/**
|
|
* There's only one chunk left in the pipe (#pipe), and all
|
|
* audio outputs have consumed it already. Clear the
|
|
* reference.
|
|
*/
|
|
void ClearTailChunk(const MusicChunk *chunk, bool *locked);
|
|
};
|
|
|
|
#endif
|