mpd/src/update.c
Max Kellermann 5b82ffc291 include config.h in all sources
After we've been hit by Large File Support problems several times in
the past week (which only occur on 32 bit platforms, which I don't
have), this is yet another attempt to fix the issue.
2009-11-12 09:17:03 +01:00

162 lines
3.4 KiB
C

/*
* Copyright (C) 2003-2009 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include "update_internal.h"
#include "update.h"
#include "database.h"
#include "mapper.h"
#include "playlist.h"
#include "event_pipe.h"
#include "update.h"
#include "idle.h"
#include "stats.h"
#include "main.h"
#include <glib.h>
#include <assert.h>
static enum update_progress {
UPDATE_PROGRESS_IDLE = 0,
UPDATE_PROGRESS_RUNNING = 1,
UPDATE_PROGRESS_DONE = 2
} progress;
static bool modified;
static GThread *update_thr;
static const unsigned update_task_id_max = 1 << 15;
static unsigned update_task_id;
/* XXX this flag is passed to update_task() */
static bool discard;
unsigned
isUpdatingDB(void)
{
return (progress != UPDATE_PROGRESS_IDLE) ? update_task_id : 0;
}
static void * update_task(void *_path)
{
const char *path = _path;
modified = update_walk(path, discard);
g_free(_path);
if (modified || !db_exists())
db_save();
progress = UPDATE_PROGRESS_DONE;
event_pipe_emit(PIPE_EVENT_UPDATE);
return NULL;
}
static void
spawn_update_task(const char *path)
{
GError *e = NULL;
assert(g_thread_self() == main_task);
progress = UPDATE_PROGRESS_RUNNING;
modified = false;
update_thr = g_thread_create(update_task, g_strdup(path), TRUE, &e);
if (update_thr == NULL)
g_error("Failed to spawn update task: %s", e->message);
if (++update_task_id > update_task_id_max)
update_task_id = 1;
g_debug("spawned thread for update job id %i", update_task_id);
}
unsigned
update_enqueue(const char *path, bool _discard)
{
assert(g_thread_self() == main_task);
if (!mapper_has_music_directory())
return 0;
if (progress != UPDATE_PROGRESS_IDLE) {
unsigned next_task_id =
update_queue_push(path, discard, update_task_id);
if (next_task_id == 0)
return 0;
return next_task_id > update_task_id_max ? 1 : next_task_id;
}
discard = _discard;
spawn_update_task(path);
idle_add(IDLE_UPDATE);
return update_task_id;
}
/**
* Called in the main thread after the database update is finished.
*/
static void update_finished_event(void)
{
char *path;
assert(progress == UPDATE_PROGRESS_DONE);
g_thread_join(update_thr);
idle_add(IDLE_UPDATE);
if (modified) {
/* send "idle" events */
playlist_increment_version_all(&g_playlist);
idle_add(IDLE_DATABASE);
}
path = update_queue_shift(&discard);
if (path != NULL) {
/* schedule the next path */
spawn_update_task(path);
g_free(path);
} else {
progress = UPDATE_PROGRESS_IDLE;
stats_update();
}
}
void update_global_init(void)
{
event_pipe_register(PIPE_EVENT_UPDATE, update_finished_event);
update_remove_global_init();
update_walk_global_init();
}
void update_global_finish(void)
{
update_walk_global_finish();
update_remove_global_finish();
}