Commit Graph

82 Commits

Author SHA1 Message Date
Max Kellermann
de2cb3f375 audio_format: renamed sampleRate to sample_rate
The last bit of CamelCase in audio_format.h.  Additionally, rename a
bunch of local variables.
2008-10-10 14:40:54 +02:00
Max Kellermann
6101dc6c76 audio_format: unsigned integers
"bits" and "channels" cannot be negative.
2008-10-10 14:03:33 +02:00
Max Kellermann
5583b6c5e1 shout: removed DISABLED_SHOUT_ENCODER_PLUGIN
Having an array with disabled entries sucks.  Removed that
DISABLED_SHOUT_ENCODER_PLUGIN macro, and fill the plugin list only
with plugins which are actually enabled.  This should be done for all
plugin types.
2008-10-09 15:18:21 +02:00
Max Kellermann
71351160b1 don't include os_compat.h
When there are standardized headers, use these instead of the bloated
os_compat.h.
2008-10-08 10:49:29 +02:00
Max Kellermann
6e21e24cae audio_output: added method pause()
pause() puts the audio output into pause mode: if supported, it may
perform a special action, which keeps the device open, but does not
play anything.  Output plugins like "shout" might want to play silence
during pause, so their clients won't be disconnected.  Plugins which
do not support pausing will simply be closed, and have to be reopened
when unpaused.

This pach includes an implementation for the shout plugin, which
sends silence chunks.
2008-09-29 16:43:55 +02:00
Max Kellermann
de7cda1d6e use C99 struct initializers
The old struct initializers are error prone and don't allow moving
elements around.  Since we are going to overhaul some of the APIs
soon, it's easier to have all implementations use C99 initializers.
2008-09-29 15:55:17 +02:00
Max Kellermann
acc4a0ba2d output: make "struct audio_output" opaque for output plugins
We have eliminated direct accesses to the audio_output struct from
the all output plugins.  Make it opaque for them, and move its real
declaration to output_internal.h, similar to decoder_internal.h.

Pass the opaque structure to plugin.init() only, which will return the
plugin's data pointer on success, and NULL on failure.  This data
pointer will be passed to all other methods instead of the
audio_output struct.
2008-09-24 07:20:55 +02:00
Max Kellermann
2403d32a50 output: set audio_output->open=1 in audio_output_task()
Since the output plugin returns a value indicating success or error,
we can have the output core code assign the "open" flag.
2008-09-24 07:20:36 +02:00
Max Kellermann
3cae6856b8 output: pass audio_format to plugin.init() and plugin.open()
Pass the globally configured audio_format as a const pointer to
plugin.init().  plugin.open() gets a writable pointer which contains
the audio_format requested by the plugin.  Its initial value is either
the configured audio_format or the input file's audio_format.
2008-09-24 07:20:36 +02:00
Max Kellermann
89c8b19a8c shout: don't write empty buffers
Add a check to write_page() which checks if there is actually data.
Don't bother to call shout_send() if there is not.
2008-09-12 16:42:14 +02:00
Max Kellermann
42f6177199 shout: removed clear_shout_buffer()
The function is trivial, without a benefit.  Also don't initialize
buf.data[0], this is not a null terminated string.
2008-09-12 16:41:22 +02:00
Max Kellermann
265b8fffb2 shout: make the shout_buffer static
Since the buffer size is known at compile time, we can save an
indirection by declaring it as a char array instead of a pointer.
That saves an extra allocation, and we can calculate with the
compile-time constant sizeof(data) instead of the attribute "max_len".
2008-09-12 16:41:20 +02:00
Max Kellermann
ebd194998a shout: constant plugin declarations
Declare both shout plugins "const", since they will never change, once
initialized at compile time.
2008-09-12 16:39:53 +02:00
Max Kellermann
d9f170b5db shout: static encoder plugin list
Shout encoder plugins are known at compile time.  There is no reason
to use a complex data structure as "List" to manage them at runtime -
just put the pointers into a static array.
2008-09-12 16:39:51 +02:00
Max Kellermann
a84de9b010 shout: removed typedefs on structs and plugin methods
Don't typedef the structs at all.  It is easier to forward-declare
this way.

Don't typedef methods.  They are used exactly once, a few lines below.
2008-09-12 16:38:54 +02:00
Eric Wollesen
5f8eebd122 shout: added mp3 encoder
[mk: moved this patch after "Refactor and cleanup of shout Ogg and MP3
audio outputs".  The original commit message follows, although it is
outdated:]

Creation of shout_mp3 audio output plugin. Basically I just copied the
existing shout plugin and replaced ogg with lame. Uses lame for mp3
encoding. Next step is to pull common functionality out of each shout
plugin and share it between them.

Configuration options for "shout_mp3" are the same as for "shout".
2008-09-12 16:05:23 +02:00
Eric Wollesen
4970c42c86 shout: introduce pluggable encoder API
I've perhaps gone a bit overboard, but here's the current rundown:

Both Ogg and MP3 use the "shout" audio output plugin.  The shout audio
output plugin itself has two new plugins, one for the Ogg encoder,
and another for the MP3 (LAME) encoder.

Configuration for an Ogg stream doesn't change.  For an MP3 stream,
configuration is the same as Ogg, with two exceptions.  First, you must
specify the optional "encoding" parameter, which should be set to "mp3".
See mpd.conf(5) for more details.  Second, the "quality" parameter is
reversed for LAME, such that 1 is high quality for LAME, whereas 10 is
high quality for Ogg.

I've decomposed the code so that all libshout related operations
are done in audioOutput_shout.c, all Ogg specific functions are in
audioOutput_shout_ogg.c, and of course then all LAME specific functions
are handled in audioOutput_shout_mp3.c.

To develop encoder plugins for the shout audio output plugin, I basically
just mimicked the plugin system used for audio outputs.  This might be
overkill, but hopefully if anyone ever wants to support some other sort
of stream, like maybe AAC, FLAC, or WMA (hey it could happen), they will
hopefully be all set.

The Ogg encoder is slightly less optimal under this configuration.
It used to send shout data directly out of its ogg_page structures.  Now,
in the interest of encapsulation, it copies the data from its ogg_page
structures into a buffer provided by the shout audio output plugin (see
audioOutput_shout_ogg.c, line 77.)  I suspect the performance impact
is negligible.

As for metadata, I'm pretty sure they'll both work.  I wrote up a test
scaffold that would create a fake tag, and tell the plugin to send it
out to the stream every few seconds.  It seemed to work fine.  Of course,
if something does break, I'll be glad to fix it.

Lastly, I've renamed lots of things into snake_case, in keeping with
normalperson's wishes in that regard.

[mk: moved the MP3 patch after this one.  Splitted this patch into
several parts; the others were already applied before this one.  Fixed
a bunch GCC warnings and wrong whitespace modifications.  Made it
compile with mpd-mk by adapting to its prototypes]
2008-09-12 16:04:40 +02:00
Eric Wollesen
43ee3c3b36 shout: send shout metadata
Support sending metadata to a shout server using shout_metadata_new()
and shout_metadata_add().  The Ogg Vorbis encoder does not support
this currently.

[mk: this patch was separated from Eric's patch "Refactor and cleanup
of shout Ogg and MP3 audio outputs", I added a description]
2008-09-12 16:00:01 +02:00
Eric Wollesen
f482f83eb8 shout: added shout_buffer
The Ogg encoder is slightly less optimal under this configuration.  It
used to send shout data directly out of its ogg_page structures.  Now,
in the interest of encapsulation, it copies the data from its ogg_page
structures into a buffer provided by the shout audio output plugin
(see audioOutput_shout_ogg.c, line 77.)  I suspect the performance
impact is negligible.

[mk: this patch and its description was separated from Eric's patch
"Refactor and cleanup of shout Ogg and MP3 audio outputs"]
2008-09-12 15:57:43 +02:00
Max Kellermann
fcac05a207 shout: moved code to audioOutput_shout_ogg.c
Begin dividing audioOutput_shout.c: move everything OGG Vorbis related
to audioOutput_shout_ogg.c.  The header audioOutput_shout.h has to
keep its dependency on vorbis/vorbisenc.h, because it needs the vorbis
encoder types.

For this patch, we have to export several internal functions with
generic names to the ABI; these will be removed later when the encoder
plugin patches are merged.
2008-09-12 15:02:57 +02:00
Max Kellermann
7d3ca9c1ff shout: moved declarations to audioOutput_shout.h
Prepare the split of the shout plugin into multiple sources: move
all important declarations to audioOutput_shout.h.
2008-09-12 14:59:53 +02:00
Max Kellermann
b0884ddd81 shout: removed commented code
Remove unused code which is in comments.  Remove that comment about
"stolen code", since the plugin has changed much, and it isn't obvious
which parts are derived.
2008-09-12 14:58:42 +02:00
Max Kellermann
0eb4038dcb shout: no CamelCase 2008-09-12 14:01:45 +02:00
Max Kellermann
19fe134b38 shout: use reqAudioFormat instead of outAudioFormat
In the plugin's init() function, outAudioFormat is simply a copy of
reqAudioFormat.  Use reqAudioFormat instead of outAudioFormat here.
2008-09-11 07:49:52 +02:00
Max Kellermann
544c13cc89 shout: copy the audio_format, instead of taking a pointer
Storing pointers to immutable audio_format structs isn't worth it,
because the struct itself isn't much larger than the pointer.  Since
the shout plugin requires the user to configure a fixed audio format,
we can simply copy it in myShout_initDriver().
2008-09-11 07:49:51 +02:00
Max Kellermann
182746b95c timer: constant pointers
The audio_format argument to timer_new() should be constant, because
it is not modified.  The same is true for ShoutData.audioFormat.
2008-09-09 10:01:29 +02:00
Max Kellermann
3f6fe915eb output: const plugin structures
Since the plugin struct is never modified, we should store it in
constant locations.
2008-09-08 11:43:38 +02:00
Max Kellermann
3b09c54b67 output: renamed typedef AudioOutput to struct audio_output
Also rename AudioOutputPlugin to struct audio_output_plugin, and use
forward declarations to reduce include dependencies.
2008-09-07 22:41:22 +02:00
Max Kellermann
bed2a49fe9 output: added output_api.h
Just like decoder_api.h, output_api.h provides the audio output API
which is used by the plugins.
2008-09-07 22:41:17 +02:00
Max Kellermann
f1dd9c209c audio_format: converted typedef AudioFormat to struct audio_format
Get rid of CamelCase, and don't use a typedef, so we can
forward-declare it, and unclutter the include dependencies.
2008-09-07 19:19:55 +02:00
Max Kellermann
4dd9d4b2fd fix -Wcast-qual -Wwrite-strings warnings
The previous patch enabled these warnings.  In Eric's branch, they
were worked around with a generic deconst_ptr() function.  There are
several places where we can add "const" to pointers, and in others,
libraries want non-const strings.  In the latter, convert string
literals to "static char[]" variables - this takes the same space, and
seems safer than deconsting a string literal.
2008-09-07 19:14:39 +02:00
Max Kellermann
01f9684f70 tag: fix the shout and oggflac plugins
During the tag library refactoring, the shout plugin was disabled, and
I forgot about adapting it to the new API.  Apply the same fixes to
the oggflac decoder plugin.
2008-08-29 15:02:49 +02:00
Max Kellermann
d0556dc983 tag: renamed MpdTag and MpdTagItem to struct tag, struct mpd_tag_item
Getting rid of CamelCase; not having typedefs also allows us to
forward-declare the structures.
2008-08-29 09:38:11 +02:00
Max Kellermann
0fc2422cd0 converted MpdTagItem.type to an enum
Don't use CPP macros when you can use C enum... this also allows
better type checking.
2008-08-26 08:27:09 +02:00
Max Kellermann
01bf822896 use size_t and constant pointer in ao plugins
The audio output plugins should get a constant pointer, because they
must not modify the buffer.  Since the size is a non-negative buffer
size in bytes, we should change its type to size_t.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7293 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:15:52 +00:00
Max Kellermann
c5b524e376 eliminated duplicate initialization
Local variables which are never read before the first assignment don't
need initialization.  Saves a few bytes of text.  Also don't reset
variables which are never read until function return.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7199 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-03-26 10:37:36 +00:00
Max Kellermann
54b544c2f4 parse/initialize with the correct data type
When we expect an integer as result, why would we use the double
precision floating point parser?  strtol() is a better match, although
we should probably check for overflows...

git-svn-id: https://svn.musicpd.org/mpd/trunk@7198 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-03-26 10:37:27 +00:00
Max Kellermann
6fbdc721d9 fix -Wconst warnings
[ew: cleaned up the dirty union hack a bit]
Signed-off-by: Eric Wong <normalperson@yhbt.net>

git-svn-id: https://svn.musicpd.org/mpd/trunk@7180 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-02-05 10:17:33 +00:00
Max Kellermann
c3ba1bb956 fixed "comparison between signed and unsigned"
Signed-off-by: Eric Wong <normalperson@yhbt.net>

git-svn-id: https://svn.musicpd.org/mpd/trunk@7146 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-01-26 12:46:37 +00:00
Eric Wong
cb8f1af3bd Cleanup #includes of standard system headers and put them in one place
This will make refactoring features easier, especially now that
pthreads support and larger refactorings are on the horizon.

Hopefully, this will make porting to other platforms (even
non-UNIX-like ones for masochists) easier, too.

os_compat.h will house all the #includes for system headers
considered to be the "core" of MPD.  Headers for optional
features will be left to individual source files.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7130 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-01-03 07:29:49 +00:00
Eric Wong
b2ae8da509 conf: use getBoolBlockParam for block params, too
git-svn-id: https://svn.musicpd.org/mpd/trunk@6858 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-09-05 23:59:36 +00:00
Eric Wong
0f2e9ee662 export FATAL() with noreturn attribute
This attribute was set in log.c, but not exported to other
modules in log.h

This allows us to remove some unneccessary variable
initializations that were added in r6277.  I did
audioOutput_shout.c a bit differently, to avoid some
jumps.

before:
$ size src/mpd
text    data     bss     dec     hex filename
225546    4040   14600  244186   3b9da src/mpd

after:
$ size src/mpd
text    data     bss     dec     hex filename
224698    4040   14600  243338   3b68a src/mpd

git-svn-id: https://svn.musicpd.org/mpd/trunk@6821 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-08-27 08:05:55 +00:00
J. Alexander Treuman
3fedc4d806 audioOutputs/audioOutput_shout: adding timers back
The shout plugin will now feign playback until the connect timeout is hit,
preventing connection attempts from blocking playback on local outputs.
Note that this patch is very different from remiss' original one.

git-svn-id: https://svn.musicpd.org/mpd/trunk@6738 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-08-11 21:36:23 +00:00
J. Alexander Treuman
8de17dbed0 Use <= when comparing (current time - start time) to a timeout. This way
if the clock ticks right after we get the start time and the timeout is
only one second, we'll still wait a full second instead of returning
immediately.

git-svn-id: https://svn.musicpd.org/mpd/trunk@6557 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-06-12 18:33:26 +00:00
J. Alexander Treuman
6f2be47270 Make the shout timeout configurable. The default is still 2 seconds.
git-svn-id: https://svn.musicpd.org/mpd/trunk@6556 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-06-12 18:28:57 +00:00
J. Alexander Treuman
3c5cecb828 Redoing remiss's shout patch. This time, just block on open() instead of
pretending to play while we wait for the connection to timeout.  This
removes the need for timers, and thus removes the now unnecessary
timer_get_runtime_* function(s) from the timer code.

The changes made compared to the pre-patch shout plugin are:
* Block while connecting, timing out after 2 seconds.
* Close the device, and not just the connection, if play returns -1.
* Remove sd->last_err (it's always assigned before use).
* Some minor cleanups.

git-svn-id: https://svn.musicpd.org/mpd/trunk@6555 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-06-12 17:58:17 +00:00
Roger Bystrøm
d50fc3849a This should resolve some of the timing issues experienced after switching from blocking to non-blocking shout api
* Wait ten seconds before declearing the shout server unreachable
* Fix a state where it would never attempt to connect if it had previously failed

It isn't perfect yet, but I'd like some testing on it from other setups


git-svn-id: https://svn.musicpd.org/mpd/trunk@6523 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-06-09 15:51:20 +00:00
J. Alexander Treuman
93e68adc79 After changing ERROR();exit() to FATAL(), gcc incorrectly detects some
uninitialized variables and non-returning functions that return.  Let's
tell it to stfu.

git-svn-id: https://svn.musicpd.org/mpd/trunk@6277 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-05-26 18:20:53 +00:00
J. Alexander Treuman
bba444524e Changing all calls to ERROR() followed by exit(EXIT_FAILURE) with a single
call to FATAL().

git-svn-id: https://svn.musicpd.org/mpd/trunk@6276 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-05-26 18:15:54 +00:00
Avuton Olrich
a061da8fb5 The massive copyright update
git-svn-id: https://svn.musicpd.org/mpd/trunk@5834 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-04-05 03:22:33 +00:00