Commit Graph

120 Commits

Author SHA1 Message Date
Max Kellermann
12a86c4975 queue/PlaylistEdit: fix relative destination offset when moving a range
Commit 13208bf5a7 added range support to
the `move` command, but applied the wrong offset to the `to` variable.
When the source range is before the current song, and the song thus
gets decremented by the range size, then the final destination offset
must also be decremented by the range size.

Closes https://github.com/MusicPlayerDaemon/MPD/issues/663
2019-10-15 17:00:16 +02:00
Max Kellermann
ce49d99c2f check.h: remove obsolete header
Since we switched from autotools to Meson in commit
94592c1406, we don't need to include
`config.h` early to properly enable large file support.  Meson passes
the required macros on the compiler command line instead of defining
them in `config.h`.

This means we can include `config.h` at any time, whenever we want to
check its macros, and there are no ordering constraints.
2018-11-19 16:33:49 +01:00
Max Kellermann
f5c9071494 *: copyright year 2018 2018-10-31 17:54:59 +01:00
Max Kellermann
0e0bc7976f player/Control: add LockGetSyncInfo() 2018-09-23 17:17:57 +02:00
Max Kellermann
224400074c player/CrossFade: use std::chrono::duration 2018-09-22 19:37:02 +02:00
Max Kellermann
e3142312bb player/Control: convert to class 2018-09-21 18:12:28 +02:00
Max Kellermann
ec54754e22 Compiler.h: move to util/ 2018-08-20 16:19:17 +02:00
Max Kellermann
90201e9970 DetachedSong, db/LightSong, SongFilter: move to src/song/ 2018-08-02 13:51:18 +02:00
Max Kellermann
78a65cf281 SongFilter: remove DetachedSong overloads
All DetachedSong instances should be converted to LightSong first,
which is a very cheap operation.
2018-07-25 07:43:05 +02:00
Max Kellermann
113141bf2a StateFileConfig: add attribute "restore_paused" 2018-07-17 23:40:14 +02:00
Max Kellermann
816603fd9a config/Config*: rename files, drop "Config" prefix 2018-07-16 19:50:07 +02:00
Max Kellermann
b9ff6383a4 db/LightSong: make Tag a reference
This enforces the "not nullptr" rule.
2018-07-06 16:47:47 +02:00
Patryk Hachuła
1628d801f9 playlist/Queue: add one-shot to single mode 2018-02-25 09:50:03 +01:00
Max Kellermann
65bbb0e0aa Merge tag 'v0.20.17'
release v0.20.17
2018-02-11 13:22:43 +01:00
Max Kellermann
e8b70dbca4 SongSave, queue/PlaylistState, tag/ReplayGain: use portable atof() wrappers
For Android pre-5.0 compatibility (#213).
2018-02-09 22:54:22 +01:00
Max Kellermann
ce2b6dc84d RemoteTagCache: new glue class for integrating RemoteTagScanner
This commit also puts an instance of RemoteTagScanner into the
Instance class, and hooks it into the "add" and "addid" commands.
2018-01-30 00:05:57 +01:00
Max Kellermann
c74e018359 Merge branch 'v0.20.x' 2018-01-05 18:11:04 +01:00
Max Kellermann
cab77e35e0 queue/PlaylistControl: fix crash after seek failure
This completes the bug fix commit
2065e3290452377b2931f3129b230c8cc536cbc8; if we clear "queued" then we
must clear "queued_song" as well, or another variant of the assertion
fails.
2018-01-05 13:00:24 +01:00
Max Kellermann
7d035edf9d player/Control, ...: remove API documentation references to the obsolete Error class 2017-12-20 12:20:09 +01:00
Max Kellermann
914df18bf9 Main, ...: catch any exception, not just std::runtime_error 2017-12-19 10:56:23 +01:00
Max Kellermann
fbc4bb29dc Merge branch 'v0.20.x' 2017-12-03 16:22:08 +01:00
Max Kellermann
478180ebe4 queue/PlaylistEdit: shuffle appended songs only within its priority group
Fixes #165.
2017-12-02 17:17:02 +01:00
Max Kellermann
4a3059f509 queue/PlaylistControl: don't skip highest priority song on "play"
When starting playback with a specific song which does not have the
highest priority, the previous highest priority song was skipped
completely because its order was "swapped".  This commit changes to a
more expensive operation which inserts the selected song into the
order list.

This fixes a small part of #165
2017-12-02 16:25:32 +01:00
Max Kellermann
087fcc4e6e queue/Save: fix inverted check
That '!' accidently got lost in commit
75582d47b9

D'oh!

Closes #162
2017-11-27 23:02:45 +01:00
Max Kellermann
a6910313b4 Queue: add "noexcept" 2017-11-26 12:25:53 +01:00
Max Kellermann
2f32df1f09 queue/IdTable: make non-copyable 2017-11-26 12:24:35 +01:00
Max Kellermann
23adf50194 queue/IdTable: make "data" pointer const 2017-11-26 12:24:24 +01:00
Max Kellermann
0691ecc052 queue/IdTable: add "noexcept" 2017-11-26 12:23:46 +01:00
Max Kellermann
d917f44b5b Queue: make configuration attributes const 2017-11-26 12:22:50 +01:00
Max Kellermann
602bb7170a Queue: use C++11 initializer 2017-11-26 12:21:36 +01:00
Max Kellermann
75582d47b9 SongSave: wrap DetachedSong* in std::unique_ptr 2017-11-26 12:18:31 +01:00
Max Kellermann
b13b023c6b player/Control: wrap DetachedSong* in std::unique_ptr 2017-11-26 12:06:38 +01:00
Max Kellermann
b652ad9568 queue/Playlist: cast next_song to bool, because that is all we need in SyncWithPlayer() 2017-11-26 12:06:29 +01:00
Max Kellermann
b4b468eb27 Merge tag 'v0.20.11'
release v0.20.11
2017-10-18 10:21:39 +02:00
Max Kellermann
10990a0684 queue/Playlist: call MoveOrderToCurrent() in SeekSongOrder() on song change
Applies the improvements from the previous commit to the "seek"
commands, which are also capable of switching songs.

Closes #119
2017-10-18 09:14:27 +02:00
Max Kellermann
91254e9211 queue/PlaylistControl: keep order list consistency in MoveOrderToCurrent()
Our previous use of Queue::SwapOrders() could cause surprising
results:

- sometimes, the old "current" song would be played again (if the
  newly selected song had not been played already)

- sometimes, the old "current" song would not be played again (if the
  newly selected song had already been played)

This is inconsistent, because it should not depend on whether the
newly selected song had already been played.

So instead of Queue::SwapOrders() we now use Queue::MoveOrderAfter()
and Queue::MoveOrderBefore(), which is more expensive, but also more
consistent.  It attempts to retain as much from the previous order
list as possible, and only moves the newly selected song around.
2017-10-18 09:05:47 +02:00
Max Kellermann
0f79287b04 queue/Playlist: move code to MoveOrderToCurrent() 2017-10-18 09:05:24 +02:00
Max Kellermann
f2fac77d8c queue/Queue: add methods MoveOrderBefore() and MoveOrderAfter() 2017-10-18 08:50:01 +02:00
Max Kellermann
81b7373637 queue/Queue: MoveOrder() returns to_order 2017-10-18 08:46:31 +02:00
Max Kellermann
979f1b6c39 Merge tag 'v0.20.9'
release v0.20.9
2017-06-04 12:57:05 +02:00
Max Kellermann
a057b4f6d8 *: add lost of "noexcept" specifications 2017-06-04 12:46:48 +02:00
Max Kellermann
4faef28cc5 Merge tag 'v0.20.7'
release v0.20.7
2017-05-15 23:01:49 +02:00
Max Kellermann
71f0ed8b74 *: add "noexcept" to many, many function prototypes
This eliminates some overhead, because the compiler doesn't need to
consider these functions throwing.
2017-05-08 14:44:49 +02:00
Max Kellermann
71ce1a25dd SongPrint: remove Storage::MapToRelativeUTF8() call
This code (added 7 years ago with commit b233c145f) has been obsoleted
by the SongLoader class (added 3 years ago).
2017-02-24 13:56:13 +01:00
Max Kellermann
f689e28958 SongLoader: return instance, not pointer 2017-02-08 10:02:08 +01:00
Max Kellermann
7a185f1ead queue/PlaylistUpdate: assert Database::GetSong()!=nullptr 2017-02-08 09:53:14 +01:00
Max Kellermann
03a97d87ea tag/Tag*: rename several source files 2017-02-08 08:49:42 +01:00
Eugene Baklanov
bd14afe347 Fix for priority order bug if reordering in SetRandom()
Fix for the problem where order with priorities gets out of whack in case it's
reordered by SetRandom() while another song is currently playing.
What happens is, if some song is already playing and you have set some
priorities before switching on the random mode, and then turn the mode on, the
original code swaps position of the first song in the order (i.e., the highest
priority song) with current, so that current is 0 (which it should be). The
problem is, the "original" first song then goes to the place "current" song was
after reordering, wherever that is, instead of going after the "current" song.
This patch fixes the issue.
Also the fix makes MoveOrder() public, because why shouldn't it be, anyway.  It
certainly makes more sense than just having SwapOrders() public for some
reason.

Signed-off-by: Eugene Baklanov <miltenfiremage@gmail.com>
2017-01-04 10:10:27 +01:00
Max Kellermann
5900253b85 update copyright year 2017-01-03 20:48:59 +01:00
Max Kellermann
ae7e25ea65 Merge tag 'v0.19.20'
release v0.19.20
2016-12-09 20:18:54 +01:00