Commit Graph

44 Commits

Author SHA1 Message Date
Max Kellermann
4dd9d4b2fd fix -Wcast-qual -Wwrite-strings warnings
The previous patch enabled these warnings.  In Eric's branch, they
were worked around with a generic deconst_ptr() function.  There are
several places where we can add "const" to pointers, and in others,
libraries want non-const strings.  In the latter, convert string
literals to "static char[]" variables - this takes the same space, and
seems safer than deconsting a string literal.
2008-09-07 19:14:39 +02:00
Max Kellermann
055f4a41c5 wavpack: tag_new() cannot fail
Since tag_new() uses xmalloc(), it cannot fail - if we're really out
of memory, the process will abort.
2008-08-29 09:38:25 +02:00
Max Kellermann
91502cd71e tag: renamed functions, no CamelCase 2008-08-29 09:38:21 +02:00
Max Kellermann
d0556dc983 tag: renamed MpdTag and MpdTagItem to struct tag, struct mpd_tag_item
Getting rid of CamelCase; not having typedefs also allows us to
forward-declare the structures.
2008-08-29 09:38:11 +02:00
Max Kellermann
a94845ee00 moved global variable "ob" to outputBuffer.h
This releases several include file dependencies.  As a side effect,
"CHUNK_SIZE" isn't defined by decoder_api.h anymore, so we have to
define it directly in the plugins which need it.  It just isn't worth
it to add it to the decoder plugin API.
2008-08-26 08:41:05 +02:00
Max Kellermann
e530181e23 check decoder_command!=NONE instead of decoder_command==STOP
The code said "decoder_command==STOP" because that was a conversion
from the old "dc->stop" test.  As we can now check for all commands in
one test, we can simply rewrite that to decoder_command!=NONE.
2008-08-26 08:27:15 +02:00
Max Kellermann
cf139dc012 wavpack: don't use "isp" before initialization
The old code called can_seek() with the uninitialized pointer
"isp.is".  Has this ever worked?  Anyway, initialize "isp" first, then
call can_seek(&isp).
2008-08-26 08:27:14 +02:00
Max Kellermann
2e822a577d wavpack: moved code to wavpack_open_wvc()
Move everything related to finding and initializing the WVC stream to
wavpack_open_wvc().  This greatly simplifies its error handling and
the function wavpack_streamdecode().
2008-08-26 08:27:14 +02:00
Max Kellermann
940ecf5345 added decoder_read()
On our way to stabilize the decoder API, we will one day remove the
input stream functions.  The most basic function, read() will be
provided by decoder_api.h with this patch.  It already contains a loop
(still with manual polling), error/eof handling and decoder command
checks.  This kind of code used to be duplicated in all decoder
plugins.
2008-08-26 08:27:14 +02:00
Max Kellermann
d80260ab4e wavpack: added InputStreamPlus.decoder
The "decoder" object reference will be used by another patch.
2008-08-26 08:27:14 +02:00
Max Kellermann
e41be362a1 renamed InputPlugin to struct decoder_plugin
"decoder plugin" is a better name than "input plugin", since the
plugin does not actually do the input - InputStream does.  Also don't
use typedef, so we can forward-declare it if required.
2008-08-26 08:27:08 +02:00
Max Kellermann
67bf4b448d added decoder_get_url()
The wavpack decoder plugin implements a hack, and it needs the song
URL for that.  This API (and the hack) should be revised later, but
add that function for now.
2008-08-26 08:27:07 +02:00
Max Kellermann
c60209ff04 don't set dc->seekable in wavpack plugin
dc->seekable is already set by decodeStart().
2008-08-26 08:27:07 +02:00
Max Kellermann
17e9cc84c5 added decoder_seek_where() and decoder_seek_error()
Provide access to seeking for the decoder plugins; they have to know
where to seek, and they need a way to tell us that seeking has failed.
2008-08-26 08:27:07 +02:00
Max Kellermann
78c55e2432 added decoder_command_finished() to decoder_api.h
Some decoder commands are implemented in the decoder plugins, thus
they need to have an API call to signal that their current command has
been finished.  Let them use the new decoder_command_finished()
instead of the internal dc_command_finished().
2008-08-26 08:27:07 +02:00
Max Kellermann
817a68b2b2 added decoder_get_command()
Another big patch which hides internal mpd APIs from decoder plugins:
decoder plugins regularly poll dc->command; expose it with a
decoder_api.h function.
2008-08-26 08:27:07 +02:00
Max Kellermann
0d8b551c5a added parameter total_time to decoder_initialized()
Similar to the previous patch: pass total_time instead of manipulating
dc->totalTime directly.
2008-08-26 08:27:05 +02:00
Max Kellermann
4590a98f0e added audio_format parameter to decoder_initialized()
dc->audioFormat is set once by the decoder plugins before invoking
decoder_initialized(); hide dc->audioFormat and let the decoder pass
an AudioFormat pointer to decoder_initialized().
2008-08-26 08:27:05 +02:00
Max Kellermann
0d45870cea added decoder_clear() and decoder_flush()
We are now beginning to remove direct structure accesses from the
decoder plugins.  decoder_clear() and decoder_flush() mask two very
common buffer functions.
2008-08-26 08:27:05 +02:00
Max Kellermann
2a83ccdb8f added decoder_data()
Moved all of the player-waiting code to decoder_data(), to make
OutputBuffer more generic.
2008-08-26 08:27:05 +02:00
Max Kellermann
2bf7ec4f39 added decoder_initialized()
decoder_initialized() sets the state to DECODE_STATE_DECODE and wakes
up the player thread.  It is called by the decoder plugin after its
internal initialization is finished.  More arguments will be added
later to prevent direct accesses to the DecoderControl struct.
2008-08-26 08:27:04 +02:00
Max Kellermann
154aa496e8 added struct decoder
The decoder struct should later be made opaque to the decoder plugin,
because maintaining a stable struct ABI is quite difficult.  The ABI
should only consist of a small number of stable functions.
2008-08-26 08:27:04 +02:00
Max Kellermann
9e0f7dcd1a added dc_command_finished()
dc_command_finished() is invoked by the decoder thread when it has
finished a command (sent by the player thread).  It resets dc.command
and wakes up the player thread.  This combination was used at a lot of
places, and by introducing this function, the code will be more
readable.
2008-08-26 08:27:04 +02:00
Max Kellermann
8d3942e0c3 merged start, stop, seek into DecoderControl.command
Much of the existing code queries all three variables sequentially.
Since only one of them can be set at a time, this can be optimized and
unified by merging all of them into one enum variable.  Later, the
"command" checks can be expressed in a "switch" statement.
2008-08-26 08:27:04 +02:00
Max Kellermann
b6909da758 clean up CPP includes
Include only headers which are really required.  This speeds up
compilation and helps detect cross-layer accesses.
2008-08-26 08:27:03 +02:00
Max Kellermann
a383f45117 enable -Wpointer-arith, -Wstrict-prototypes
Also enable -Wunused-parameter - this forces us to add the gcc
"unused" attribute to a lot of parameters (mostly library callback
functions), but it's worth it during code refactorizations.
2008-08-26 08:27:02 +02:00
Max Kellermann
071c8f4ac7 use dc.current_song instead of pc.current_song
When we are in an input plugin, dc.current_song should already be
set.  Use it instead of pc.current_song.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7363 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-15 05:57:14 +00:00
Eric Wong
412ce8bdc4 Make the OutputBuffer API more consistent
We had functions names varied between
outputBufferFoo, fooOutputBuffer, and output_buffer_foo

That was too confusing for my little brain to handle.
And the global variable was somehow named 'cb' instead of
the more obvious 'ob'...

git-svn-id: https://svn.musicpd.org/mpd/trunk@7355 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13 01:16:27 +00:00
Eric Wong
c1963ed483 Stop passing our single OutputBuffer object everywhere
All of our main singleton data structures are implicitly shared,
so there's no reason to keep passing them around and around in
the stack and making our internal API harder to deal with.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7354 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13 01:16:15 +00:00
Eric Wong
dec6b1612e Stop passing our single DecoderControl object everywhere
This at least makes the argument list to a lot of our plugin
functions shorter and removes a good amount of line nois^W^Wcode,
hopefully making things easier to read and follow.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7353 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13 01:16:03 +00:00
Eric Wong
98acfa8ac5 Get rid of PlayerControl inside the PlayerData struct
It actually increases our image size a small bit and may even
hurt performance a very small bit, but makes the code less
verbose and easier to manage.

I don't see a reason for mpd to ever support playing multiple
files at the same time (users can run multiple instances of mpd
if they really want to play Zaireeka, but that's such an edge
case it's not worth ever supporting in our code).

git-svn-id: https://svn.musicpd.org/mpd/trunk@7352 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13 01:15:50 +00:00
Max Kellermann
c89b358c8a clean up CPP includes
Try to only include headers which are really needed.  We should
particularly check all "headers including other headers".  The
long-term goal is to have a manageable, small API for plugins
(decoders, output) without so many mpd internals cluttering the
namespace.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7319 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:19:26 +00:00
Eric Wong
f275a1a1ab Fix a few more warnings from -Wshadow
git-svn-id: https://svn.musicpd.org/mpd/trunk@7300 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:16:32 +00:00
Max Kellermann
2ede0780f6 fix compilation error in wavpack plugin
The patch "Start using song pointers in core data structures" removed
dc->utf8url, and the adaption for wavpack_plugin.c was missing.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7288 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:15:16 +00:00
Eric Wong
9cf66d0e8a Initial cut of fork() => pthreads() for decoder and player
I initially started to do a heavy rewrite that changed the way processes
communicated, but that was too much to do at once.  So this change only
focuses on replacing the player and decode processes with threads and
using condition variables instead of polling in loops; so the changeset
itself is quiet small.

* The shared output buffer variables will still need locking
to guard against race conditions.  So in this effect, we're probably
just as buggy as before.  The reduced context-switching overhead of
using threads instead of processes may even make bugs show up more or
less often...

* Basic functionality appears to be working for playing local (and NFS)
audio, including:
play, pause, stop, seek, previous, next, and main playlist editing

* I haven't tested HTTP streams yet, they should work.

* I've only tested ALSA and Icecast.  ALSA works fine, Icecast
metadata seems to get screwy at times and breaks song
advancement in the playlist at times.

* state file loading works, too (after some last-minute hacks with
non-blocking wakeup functions)

* The non-blocking (*_nb) variants of the task management functions are
probably overused.  They're more lenient and easier to use because
much of our code is still based on our previous polling-based system.

* It currently segfaults on exit.  I haven't paid much attention
to the exit/signal-handling routines other than ensuring it
compiles.  At least the state file seems to work.  We don't
do any cleanups of the threads on exit, yet.

* Update is still done in a child process and not in a thread.
To do this in a thread, we'll need to ensure it does proper
locking and communication with the main thread; but should
require less memory in the end because we'll be updating
the database "in-place" rather than updating a copy and
then bulk-loading when done.

* We're more sensitive to bugs in 3rd party libraries now.
My plan is to eventually use a master process which forks()
and restarts the child when it dies:
locking and communication with the main thread; but should
require less memory in the end because we'll be updating
the database "in-place" rather than updating a copy and
then bulk-loading when done.

* We're more sensitive to bugs in 3rd party libraries now.
My plan is to eventually use a master process which forks()
and restarts the child when it dies:

master - just does waitpid() + fork() in a loop
\- main thread
\- decoder thread
\- player thread

At the beginning of every song, the main thread will set
a dirty flag and update the state file.  This way, if we
encounter a song that triggers a segfault killing the
main thread, the master will start the replacement main
on the next song.

* The main thread still wakes up every second on select()
to check for signals; which affects power management.

[merged r7138 from branches/ew]

git-svn-id: https://svn.musicpd.org/mpd/trunk@7240 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:08:00 +00:00
Eric Wong
d78ddd1e50 wavpack_plugin: cleanups after the last commit
* malloc() => xmalloc() for error checking
* strncpy() replaced with memcpy(),
memcpy appears perfectly safe here and mpd
does not ever use strncpy() (see r4491)

git-svn-id: https://svn.musicpd.org/mpd/trunk@7211 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-03-26 10:38:34 +00:00
Laszlo Ashin
ad0d350f28 WavPack improvements
This patch does the following:
-enables WVC support for streams as well,
-improves MPD inputStream <=> WavPack stream connector,
-fixes two compile warnings (which were caused by MPD API change).

Mantis #1660 <http://musicpd.org/mantis/view.php?id=1660>

git-svn-id: https://svn.musicpd.org/mpd/trunk@7210 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-03-26 10:38:30 +00:00
Eric Wong
cb8f1af3bd Cleanup #includes of standard system headers and put them in one place
This will make refactoring features easier, especially now that
pthreads support and larger refactorings are on the horizon.

Hopefully, this will make porting to other platforms (even
non-UNIX-like ones for masochists) easier, too.

os_compat.h will house all the #includes for system headers
considered to be the "core" of MPD.  Headers for optional
features will be left to individual source files.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7130 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-01-03 07:29:49 +00:00
Eric Wong
2cc59816a6 Simplify decode cleanup logic a bit
DECODE_STATE_STOP is always set as dc->state, and dc->stop
is always cleared.  So handle it in decodeStart once rather
than doing it in every plugin.

While we're at it, fix a long-standing (but difficult to
trigger) bug in mpc_decode where we failed to return
if mpc_decoder_initialize() fails.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7122 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-01-01 10:09:56 +00:00
Qball Cow
ec49c1d3d9 Fix wavpack endian issues, tested to work for 16bit. (after blowing my ears off with white noise)
git-svn-id: https://svn.musicpd.org/mpd/trunk@6952 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-10-03 16:11:01 +00:00
J. Alexander Treuman
f66b834f8f inputPlugins/wavpack_plugin: enable ReplayGain code
Turns out the fix was as simple as specifying the OPEN_TAGS flag when
opening the file.  Thanks again to Kodest for figuring this one out.

git-svn-id: https://svn.musicpd.org/mpd/trunk@6657 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-06-25 14:24:30 +00:00
J. Alexander Treuman
f83d1aa460 inputPlugins/wavpack_plugin: adding dummy code for ReplayGain support
This ReplayGain code is currently disabled because WavpackGetTagItem can't
seem to find replaygain_* fields in APEv2 tags (which is how wvgain stores
ReplayGain values).  Additionally, because APEv2 tags are stored at the end
of the file, this code is only implemented for regular files and not HTTP
streams.  Using HTTP seeking it *may* be possible to implement it for both.

git-svn-id: https://svn.musicpd.org/mpd/trunk@6656 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-06-25 13:37:21 +00:00
J. Alexander Treuman
ff6a8e2ade Updating Kodest's name/email.
git-svn-id: https://svn.musicpd.org/mpd/trunk@6654 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-06-25 12:13:45 +00:00
J. Alexander Treuman
db47ab163a Adding WavPack support. Patch courtesy Kodest.
git-svn-id: https://svn.musicpd.org/mpd/trunk@6651 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-06-24 20:40:04 +00:00