Allocate a player_control object where needed, and pass it around.
Each "client" object is associated with a "player_control" instance.
This prepares multi-player support.
This updates the copyright header to all be the same, which is
pretty much an update of where to mail request for a copy of the GPL
and the years of the MPD project. This also puts all committers under
'The Music Player Project' umbrella. These entries should go
individually in the AUTHORS file, for consistancy.
Export the "g_playlist" variable, and pass it to all playlist
functions. This way, we can split playlist.c easier into separate
parts. The code which initializes the singleton variable is moved to
playlist_global.c.
"LOG_H" is a macro which is also used by ffmpeg/log.h. This is
ffmpeg's fault, because short macros should be reserved for
applications, but since it's always a good idea to choose prefixed
macro names, even for applications, we are going to do that in MPD.