Do all the software volume stuff inside each output thread, not in the
player thread. This allows one software mixer per output device, and
also allows the user to configure the mixer type (hardware or
software) for each audio output.
This moves the global "mixer_type" setting into the "audio_output"
section, deprecating the "mixer_enabled" flag.
This mixer plugin may be used instead of the traditional global
software mixer. It integrates with the "volume" filter plugin, and
can control the software volume of an audio output which has no
hardware mixer.
This patch adds initial filter support for audio outputs. Each audio
output gets a "filter" attribute, which is used by ao_play_chunk().
The PCM conversion is now performed by convert_filter_plugin.
audio_output.convert_state has been removed.
The "volume" filter plugin will replace the current software volume
code. One "volume" filter may be attached to each output device.
This will allow the user to use hardware mixers for some devices, and
software mixers for other devices at the same time.
Currently, neither the filter API nor the "volume" plugin is
integrated into MPD.
This little program is used to test mixer plugins in an isolated
environment. This is ALSA-only currently, because we don't have a
real "plugin list" yet, and I'm too lazy to implement a switch.
[mk: folded with patch "Put icy related functions in extra source
files"; moved icy_server.c from HAVE_CURL to ENABLE_HTTPD_OUTPUT;
removed an unused variable]
Let's get rid of the "shout" plugin, and the awfully complicated
icecast daemon setup! MPD can do better if it's doing the HTTP server
stuff on its own. This new plugin has several advantages:
- easier to set up - only one daemon, no password settings, no mount
settings
- MPD controls the encoder and thus already knows the packet
boundaries - icecast has to parse them
- MPD doesn't bother to encode data while nobody is listening
This implementation is very experimental (no header parsing, ignores
request URI, no icy-metadata, ...). It should be able to suport
several encoders in parallel in the future (with different bit rates,
different codec, ...), to make MPD the perfect streaming server. Once
MPD gets multi-player support, we can even mount several different
radio stations on one server.
Even if libsamplerate support is enabled, compile the fallback
resampler. When the user specifies the option
"samplerate_converter=internal", it is chosen in favor of
libsamplerate. This may help users with a weak FPU who don't want to
compile a custom MPD from source, because the fallback resampler does
not use floating point operations.
Added diversion functions to pcm_resample.c. These check which
resampler is enabled at compile time (libsamplerate or fallback).
This prepares the following patch.