Commit Graph

53 Commits

Author SHA1 Message Date
Max Kellermann
91502cd71e tag: renamed functions, no CamelCase 2008-08-29 09:38:21 +02:00
Max Kellermann
d0556dc983 tag: renamed MpdTag and MpdTagItem to struct tag, struct mpd_tag_item
Getting rid of CamelCase; not having typedefs also allows us to
forward-declare the structures.
2008-08-29 09:38:11 +02:00
Max Kellermann
e41be362a1 renamed InputPlugin to struct decoder_plugin
"decoder plugin" is a better name than "input plugin", since the
plugin does not actually do the input - InputStream does.  Also don't
use typedef, so we can forward-declare it if required.
2008-08-26 08:27:08 +02:00
Max Kellermann
dc4d774481 use a local "initialized" flag instead of dc->state
Since we want to hide mpd internals from the decoder plugins, the
plugins should not check dc->state whether they have already called
decoder_initialized().  Use a local variable to track that.
2008-08-26 08:27:07 +02:00
Max Kellermann
17e9cc84c5 added decoder_seek_where() and decoder_seek_error()
Provide access to seeking for the decoder plugins; they have to know
where to seek, and they need a way to tell us that seeking has failed.
2008-08-26 08:27:07 +02:00
Max Kellermann
78c55e2432 added decoder_command_finished() to decoder_api.h
Some decoder commands are implemented in the decoder plugins, thus
they need to have an API call to signal that their current command has
been finished.  Let them use the new decoder_command_finished()
instead of the internal dc_command_finished().
2008-08-26 08:27:07 +02:00
Max Kellermann
817a68b2b2 added decoder_get_command()
Another big patch which hides internal mpd APIs from decoder plugins:
decoder plugins regularly poll dc->command; expose it with a
decoder_api.h function.
2008-08-26 08:27:07 +02:00
Max Kellermann
4c06624988 removed local variable "eof" because it is unused
"break" is so much easier than "eof=1; continue;", when "!eof" is the
loop condition.
2008-08-26 08:27:06 +02:00
Max Kellermann
0d8b551c5a added parameter total_time to decoder_initialized()
Similar to the previous patch: pass total_time instead of manipulating
dc->totalTime directly.
2008-08-26 08:27:05 +02:00
Max Kellermann
4590a98f0e added audio_format parameter to decoder_initialized()
dc->audioFormat is set once by the decoder plugins before invoking
decoder_initialized(); hide dc->audioFormat and let the decoder pass
an AudioFormat pointer to decoder_initialized().
2008-08-26 08:27:05 +02:00
Max Kellermann
0d45870cea added decoder_clear() and decoder_flush()
We are now beginning to remove direct structure accesses from the
decoder plugins.  decoder_clear() and decoder_flush() mask two very
common buffer functions.
2008-08-26 08:27:05 +02:00
Max Kellermann
2a83ccdb8f added decoder_data()
Moved all of the player-waiting code to decoder_data(), to make
OutputBuffer more generic.
2008-08-26 08:27:05 +02:00
Max Kellermann
2bf7ec4f39 added decoder_initialized()
decoder_initialized() sets the state to DECODE_STATE_DECODE and wakes
up the player thread.  It is called by the decoder plugin after its
internal initialization is finished.  More arguments will be added
later to prevent direct accesses to the DecoderControl struct.
2008-08-26 08:27:04 +02:00
Max Kellermann
154aa496e8 added struct decoder
The decoder struct should later be made opaque to the decoder plugin,
because maintaining a stable struct ABI is quite difficult.  The ABI
should only consist of a small number of stable functions.
2008-08-26 08:27:04 +02:00
Max Kellermann
9e0f7dcd1a added dc_command_finished()
dc_command_finished() is invoked by the decoder thread when it has
finished a command (sent by the player thread).  It resets dc.command
and wakes up the player thread.  This combination was used at a lot of
places, and by introducing this function, the code will be more
readable.
2008-08-26 08:27:04 +02:00
Max Kellermann
8d3942e0c3 merged start, stop, seek into DecoderControl.command
Much of the existing code queries all three variables sequentially.
Since only one of them can be set at a time, this can be optimized and
unified by merging all of them into one enum variable.  Later, the
"command" checks can be expressed in a "switch" statement.
2008-08-26 08:27:04 +02:00
Max Kellermann
b6909da758 clean up CPP includes
Include only headers which are really required.  This speeds up
compilation and helps detect cross-layer accesses.
2008-08-26 08:27:03 +02:00
Eric Wong
412ce8bdc4 Make the OutputBuffer API more consistent
We had functions names varied between
outputBufferFoo, fooOutputBuffer, and output_buffer_foo

That was too confusing for my little brain to handle.
And the global variable was somehow named 'cb' instead of
the more obvious 'ob'...

git-svn-id: https://svn.musicpd.org/mpd/trunk@7355 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13 01:16:27 +00:00
Eric Wong
c1963ed483 Stop passing our single OutputBuffer object everywhere
All of our main singleton data structures are implicitly shared,
so there's no reason to keep passing them around and around in
the stack and making our internal API harder to deal with.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7354 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13 01:16:15 +00:00
Eric Wong
dec6b1612e Stop passing our single DecoderControl object everywhere
This at least makes the argument list to a lot of our plugin
functions shorter and removes a good amount of line nois^W^Wcode,
hopefully making things easier to read and follow.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7353 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13 01:16:03 +00:00
Eric Wong
f275a1a1ab Fix a few more warnings from -Wshadow
git-svn-id: https://svn.musicpd.org/mpd/trunk@7300 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:16:32 +00:00
Max Kellermann
f7e97c9a89 constant pointers
There were some const pointers missing in the previous const-cleanup
patch.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7290 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:15:30 +00:00
Max Kellermann
05c41a80ed fix parameter types in the faad calls
libfaad wants uint32_t pointers.  Passing a long pointer is bugged on
amd64.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7289 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:15:24 +00:00
Max Kellermann
a5aa5a0258 yet more unsigned integers
git-svn-id: https://svn.musicpd.org/mpd/trunk@7287 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:15:10 +00:00
Eric Wong
9cf66d0e8a Initial cut of fork() => pthreads() for decoder and player
I initially started to do a heavy rewrite that changed the way processes
communicated, but that was too much to do at once.  So this change only
focuses on replacing the player and decode processes with threads and
using condition variables instead of polling in loops; so the changeset
itself is quiet small.

* The shared output buffer variables will still need locking
to guard against race conditions.  So in this effect, we're probably
just as buggy as before.  The reduced context-switching overhead of
using threads instead of processes may even make bugs show up more or
less often...

* Basic functionality appears to be working for playing local (and NFS)
audio, including:
play, pause, stop, seek, previous, next, and main playlist editing

* I haven't tested HTTP streams yet, they should work.

* I've only tested ALSA and Icecast.  ALSA works fine, Icecast
metadata seems to get screwy at times and breaks song
advancement in the playlist at times.

* state file loading works, too (after some last-minute hacks with
non-blocking wakeup functions)

* The non-blocking (*_nb) variants of the task management functions are
probably overused.  They're more lenient and easier to use because
much of our code is still based on our previous polling-based system.

* It currently segfaults on exit.  I haven't paid much attention
to the exit/signal-handling routines other than ensuring it
compiles.  At least the state file seems to work.  We don't
do any cleanups of the threads on exit, yet.

* Update is still done in a child process and not in a thread.
To do this in a thread, we'll need to ensure it does proper
locking and communication with the main thread; but should
require less memory in the end because we'll be updating
the database "in-place" rather than updating a copy and
then bulk-loading when done.

* We're more sensitive to bugs in 3rd party libraries now.
My plan is to eventually use a master process which forks()
and restarts the child when it dies:
locking and communication with the main thread; but should
require less memory in the end because we'll be updating
the database "in-place" rather than updating a copy and
then bulk-loading when done.

* We're more sensitive to bugs in 3rd party libraries now.
My plan is to eventually use a master process which forks()
and restarts the child when it dies:

master - just does waitpid() + fork() in a loop
\- main thread
\- decoder thread
\- player thread

At the beginning of every song, the main thread will set
a dirty flag and update the state file.  This way, if we
encounter a song that triggers a segfault killing the
main thread, the master will start the replacement main
on the next song.

* The main thread still wakes up every second on select()
to check for signals; which affects power management.

[merged r7138 from branches/ew]

git-svn-id: https://svn.musicpd.org/mpd/trunk@7240 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:08:00 +00:00
Eric Wong
cb8f1af3bd Cleanup #includes of standard system headers and put them in one place
This will make refactoring features easier, especially now that
pthreads support and larger refactorings are on the horizon.

Hopefully, this will make porting to other platforms (even
non-UNIX-like ones for masochists) easier, too.

os_compat.h will house all the #includes for system headers
considered to be the "core" of MPD.  Headers for optional
features will be left to individual source files.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7130 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-01-03 07:29:49 +00:00
Eric Wong
2cc59816a6 Simplify decode cleanup logic a bit
DECODE_STATE_STOP is always set as dc->state, and dc->stop
is always cleared.  So handle it in decodeStart once rather
than doing it in every plugin.

While we're at it, fix a long-standing (but difficult to
trigger) bug in mpc_decode where we failed to return
if mpc_decoder_initialize() fails.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7122 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-01-01 10:09:56 +00:00
Eric Wong
8b141ae54e buffer input while waiting for outputBuffer space in mp4 and (ogg)flac
Both mp4 and (ogg)flac inputPlugins got HTTP inputStream support
later in the game, so their calls to sendDataToOutputBuffer()
didn't get updated to support buffering while the outputBuffer
was full.  This fixes it.

git-svn-id: https://svn.musicpd.org/mpd/trunk@6873 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-09-10 07:12:42 +00:00
J. Alexander Treuman
4734a2e2b4 Adding very experimental streaming support for mp4.
git-svn-id: https://svn.musicpd.org/mpd/trunk@6483 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-06-04 19:24:19 +00:00
J. Alexander Treuman
caa17db85e Add MIME types for the aac and mp4 input plugins. Note that these won't
have any effect until the aac and mp4 input plugins actually support a
stream decoding API.

git-svn-id: https://svn.musicpd.org/mpd/trunk@6481 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-06-04 18:57:34 +00:00
Avuton Olrich
a061da8fb5 The massive copyright update
git-svn-id: https://svn.musicpd.org/mpd/trunk@5834 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-04-05 03:22:33 +00:00
Eric Wong
b443363aa6 Don't initialize globals to zero (or NULL)
Some compilers and linkers aren't smart enough to optimize this,
as global variables are implictly initialized to zero.  As a
result, binaries are a bit smaller as more goes in the .bss and
less in the text section.

git-svn-id: https://svn.musicpd.org/mpd/trunk@5254 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-01-14 03:07:53 +00:00
Warren Dukes
29c7681ca4 jack patch from anarch (and some type fixes for mp4 and acc plugins)
git-svn-id: https://svn.musicpd.org/mpd/trunk@4912 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-10-18 02:49:13 +00:00
Eric Wong
90847fc881 Replace strdup and {c,re,m}alloc with x* variants to check for OOM errors
I'm checking for zero-size allocations and assert()-ing them,
so we can more easily get backtraces and debug problems, but we'll
also allow -DNDEBUG people to live on the edge if they wish.

We do not rely on errno when checking for OOM errors because
some implementations of malloc do not set it, and malloc
is commonly overridden by userspace wrappers.

I've spent some time looking through the source and didn't find any
obvious places where we would explicitly allocate 0 bytes, so we
shouldn't trip any of those assertions.

We also avoid allocating zero bytes because C libraries don't
handle this consistently (some return NULL, some not); and it's
dangerous either way.

git-svn-id: https://svn.musicpd.org/mpd/trunk@4690 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-26 06:25:57 +00:00
Avuton Olrich
4144afe551 Now fix the mp4 plugin warnings to what they were before the dynamic linking
git-svn-id: https://svn.musicpd.org/mpd/trunk@4490 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-07-30 09:13:01 +00:00
Avuton Olrich
bf3848ef94 Put mp4ff back into the tree
git-svn-id: https://svn.musicpd.org/mpd/trunk@4461 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-07-26 03:05:50 +00:00
Avuton Olrich
00e67be7c9 Add mpd-indent.sh
Add a few new options for indent to try to make
things a bit cleaner

git-svn-id: https://svn.musicpd.org/mpd/trunk@4411 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-07-20 18:53:56 +00:00
Avuton Olrich
29a25b9933 Add mpd-indent.sh
Indent the entire tree, hopefully we can keep
it indented.

git-svn-id: https://svn.musicpd.org/mpd/trunk@4410 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-07-20 16:02:40 +00:00
Avuton Olrich
099f0e103f Warnings fixes, since MPD uses different mp4ff they
obviously changed some stuff around

git-svn-id: https://svn.musicpd.org/mpd/trunk@4409 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-07-19 20:11:14 +00:00
Avuton Olrich
9f6364af45 Remove the internal mp4ff dependency
git-svn-id: https://svn.musicpd.org/mpd/trunk@4401 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-07-19 15:54:53 +00:00
Eric Wong
6f013cd9c4 inputPlugins/*_plugin.c: static-fication
Nothing here is ever exported for linkage besides the
InputPlugin structure, so mark them static to save a few bytes.

git-svn-id: https://svn.musicpd.org/mpd/trunk@4382 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-07-17 01:47:32 +00:00
J. Alexander Treuman
2fa7125cce Change shank's email address
git-svn-id: https://svn.musicpd.org/mpd/trunk@4333 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-07-14 19:37:45 +00:00
Avuton Olrich
a37348a74f Huge header update, update the copyright and add
the GPL header where necessary

git-svn-id: https://svn.musicpd.org/mpd/trunk@4317 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-07-13 19:20:34 +00:00
Qball Cow
4324150b42 Added Disc # metadata item based on bug 571 (added id3v2 support)
git-svn-id: https://svn.musicpd.org/mpd/trunk@4131 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-04-30 19:55:56 +00:00
Eric Wong
6963502213 merge with mpd/trunk up to r3925
git-svn-id: https://svn.musicpd.org/mpd/trunk@3926 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-03-16 06:52:46 +00:00
Qball Cow
edcfbef90d Patch to make the configure flag for mpd-mad and mpd-libid3tag more logic (from ticho)
git-svn-id: https://svn.musicpd.org/mpd/trunk@3477 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2005-09-08 21:08:02 +00:00
Warren Dukes
c5d27d8eaa merge changes from metadata-rewrite branch
git-svn-id: https://svn.musicpd.org/mpd/trunk@2589 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2004-11-10 21:58:27 +00:00
Warren Dukes
54679d9028 rewrite replaygain code, needs testing
git-svn-id: https://svn.musicpd.org/mpd/trunk@2482 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2004-11-02 19:56:59 +00:00
Warren Dukes
c173c74660 fix same seeking past end of file issue for mp4, please test DJMario
git-svn-id: https://svn.musicpd.org/mpd/trunk@1784 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2004-07-03 14:49:10 +00:00
Warren Dukes
d9f5cca9b8 mod_plugin, just for tarzeau
git-svn-id: https://svn.musicpd.org/mpd/trunk@1263 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2004-05-31 20:59:55 +00:00