Max Kellermann
ce49d99c2f
check.h: remove obsolete header
...
Since we switched from autotools to Meson in commit
94592c1406
, we don't need to include
`config.h` early to properly enable large file support. Meson passes
the required macros on the compiler command line instead of defining
them in `config.h`.
This means we can include `config.h` at any time, whenever we want to
check its macros, and there are no ordering constraints.
2018-11-19 16:33:49 +01:00
Max Kellermann
f5c9071494
*: copyright year 2018
2018-10-31 17:54:59 +01:00
Max Kellermann
0e0bc7976f
player/Control: add LockGetSyncInfo()
2018-09-23 17:17:57 +02:00
Max Kellermann
224400074c
player/CrossFade: use std::chrono::duration
2018-09-22 19:37:02 +02:00
Max Kellermann
e3142312bb
player/Control: convert to class
2018-09-21 18:12:28 +02:00
Max Kellermann
ec54754e22
Compiler.h: move to util/
2018-08-20 16:19:17 +02:00
Max Kellermann
90201e9970
DetachedSong, db/LightSong, SongFilter: move to src/song/
2018-08-02 13:51:18 +02:00
Max Kellermann
78a65cf281
SongFilter: remove DetachedSong overloads
...
All DetachedSong instances should be converted to LightSong first,
which is a very cheap operation.
2018-07-25 07:43:05 +02:00
Max Kellermann
113141bf2a
StateFileConfig: add attribute "restore_paused"
2018-07-17 23:40:14 +02:00
Max Kellermann
816603fd9a
config/Config*: rename files, drop "Config" prefix
2018-07-16 19:50:07 +02:00
Max Kellermann
b9ff6383a4
db/LightSong: make Tag a reference
...
This enforces the "not nullptr" rule.
2018-07-06 16:47:47 +02:00
Patryk Hachuła
1628d801f9
playlist/Queue: add one-shot to single mode
2018-02-25 09:50:03 +01:00
Max Kellermann
65bbb0e0aa
release v0.20.17
...
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Merge tag 'v0.20.17'
release v0.20.17
2018-02-11 13:22:43 +01:00
Max Kellermann
e8b70dbca4
SongSave, queue/PlaylistState, tag/ReplayGain: use portable atof() wrappers
...
For Android pre-5.0 compatibility (#213 ).
2018-02-09 22:54:22 +01:00
Max Kellermann
ce2b6dc84d
RemoteTagCache: new glue class for integrating RemoteTagScanner
...
This commit also puts an instance of RemoteTagScanner into the
Instance class, and hooks it into the "add" and "addid" commands.
2018-01-30 00:05:57 +01:00
Max Kellermann
c74e018359
Merge branch 'v0.20.x'
2018-01-05 18:11:04 +01:00
Max Kellermann
cab77e35e0
queue/PlaylistControl: fix crash after seek failure
...
This completes the bug fix commit
2065e3290452377b2931f3129b230c8cc536cbc8; if we clear "queued" then we
must clear "queued_song" as well, or another variant of the assertion
fails.
2018-01-05 13:00:24 +01:00
Max Kellermann
7d035edf9d
player/Control, ...: remove API documentation references to the obsolete Error class
2017-12-20 12:20:09 +01:00
Max Kellermann
914df18bf9
Main, ...: catch any exception, not just std::runtime_error
2017-12-19 10:56:23 +01:00
Max Kellermann
fbc4bb29dc
Merge branch 'v0.20.x'
2017-12-03 16:22:08 +01:00
Max Kellermann
478180ebe4
queue/PlaylistEdit: shuffle appended songs only within its priority group
...
Fixes #165 .
2017-12-02 17:17:02 +01:00
Max Kellermann
4a3059f509
queue/PlaylistControl: don't skip highest priority song on "play"
...
When starting playback with a specific song which does not have the
highest priority, the previous highest priority song was skipped
completely because its order was "swapped". This commit changes to a
more expensive operation which inserts the selected song into the
order list.
This fixes a small part of #165
2017-12-02 16:25:32 +01:00
Max Kellermann
087fcc4e6e
queue/Save: fix inverted check
...
That '!' accidently got lost in commit
75582d47b9
D'oh!
Closes #162
2017-11-27 23:02:45 +01:00
Max Kellermann
a6910313b4
Queue: add "noexcept"
2017-11-26 12:25:53 +01:00
Max Kellermann
2f32df1f09
queue/IdTable: make non-copyable
2017-11-26 12:24:35 +01:00
Max Kellermann
23adf50194
queue/IdTable: make "data" pointer const
2017-11-26 12:24:24 +01:00
Max Kellermann
0691ecc052
queue/IdTable: add "noexcept"
2017-11-26 12:23:46 +01:00
Max Kellermann
d917f44b5b
Queue: make configuration attributes const
2017-11-26 12:22:50 +01:00
Max Kellermann
602bb7170a
Queue: use C++11 initializer
2017-11-26 12:21:36 +01:00
Max Kellermann
75582d47b9
SongSave: wrap DetachedSong* in std::unique_ptr
2017-11-26 12:18:31 +01:00
Max Kellermann
b13b023c6b
player/Control: wrap DetachedSong* in std::unique_ptr
2017-11-26 12:06:38 +01:00
Max Kellermann
b652ad9568
queue/Playlist: cast next_song to bool, because that is all we need in SyncWithPlayer()
2017-11-26 12:06:29 +01:00
Max Kellermann
b4b468eb27
release v0.20.11
...
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Merge tag 'v0.20.11'
release v0.20.11
2017-10-18 10:21:39 +02:00
Max Kellermann
10990a0684
queue/Playlist: call MoveOrderToCurrent() in SeekSongOrder() on song change
...
Applies the improvements from the previous commit to the "seek"
commands, which are also capable of switching songs.
Closes #119
2017-10-18 09:14:27 +02:00
Max Kellermann
91254e9211
queue/PlaylistControl: keep order list consistency in MoveOrderToCurrent()
...
Our previous use of Queue::SwapOrders() could cause surprising
results:
- sometimes, the old "current" song would be played again (if the
newly selected song had not been played already)
- sometimes, the old "current" song would not be played again (if the
newly selected song had already been played)
This is inconsistent, because it should not depend on whether the
newly selected song had already been played.
So instead of Queue::SwapOrders() we now use Queue::MoveOrderAfter()
and Queue::MoveOrderBefore(), which is more expensive, but also more
consistent. It attempts to retain as much from the previous order
list as possible, and only moves the newly selected song around.
2017-10-18 09:05:47 +02:00
Max Kellermann
0f79287b04
queue/Playlist: move code to MoveOrderToCurrent()
2017-10-18 09:05:24 +02:00
Max Kellermann
f2fac77d8c
queue/Queue: add methods MoveOrderBefore() and MoveOrderAfter()
2017-10-18 08:50:01 +02:00
Max Kellermann
81b7373637
queue/Queue: MoveOrder() returns to_order
2017-10-18 08:46:31 +02:00
Max Kellermann
979f1b6c39
release v0.20.9
...
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Merge tag 'v0.20.9'
release v0.20.9
2017-06-04 12:57:05 +02:00
Max Kellermann
a057b4f6d8
*: add lost of "noexcept" specifications
2017-06-04 12:46:48 +02:00
Max Kellermann
4faef28cc5
release v0.20.7
...
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Merge tag 'v0.20.7'
release v0.20.7
2017-05-15 23:01:49 +02:00
Max Kellermann
71f0ed8b74
*: add "noexcept" to many, many function prototypes
...
This eliminates some overhead, because the compiler doesn't need to
consider these functions throwing.
2017-05-08 14:44:49 +02:00
Max Kellermann
71ce1a25dd
SongPrint: remove Storage::MapToRelativeUTF8() call
...
This code (added 7 years ago with commit b233c145f
) has been obsoleted
by the SongLoader class (added 3 years ago).
2017-02-24 13:56:13 +01:00
Max Kellermann
f689e28958
SongLoader: return instance, not pointer
2017-02-08 10:02:08 +01:00
Max Kellermann
7a185f1ead
queue/PlaylistUpdate: assert Database::GetSong()!=nullptr
2017-02-08 09:53:14 +01:00
Max Kellermann
03a97d87ea
tag/Tag*: rename several source files
2017-02-08 08:49:42 +01:00
Eugene Baklanov
bd14afe347
Fix for priority order bug if reordering in SetRandom()
...
Fix for the problem where order with priorities gets out of whack in case it's
reordered by SetRandom() while another song is currently playing.
What happens is, if some song is already playing and you have set some
priorities before switching on the random mode, and then turn the mode on, the
original code swaps position of the first song in the order (i.e., the highest
priority song) with current, so that current is 0 (which it should be). The
problem is, the "original" first song then goes to the place "current" song was
after reordering, wherever that is, instead of going after the "current" song.
This patch fixes the issue.
Also the fix makes MoveOrder() public, because why shouldn't it be, anyway. It
certainly makes more sense than just having SwapOrders() public for some
reason.
Signed-off-by: Eugene Baklanov <miltenfiremage@gmail.com>
2017-01-04 10:10:27 +01:00
Max Kellermann
5900253b85
update copyright year
2017-01-03 20:48:59 +01:00
Max Kellermann
ae7e25ea65
release v0.19.20
...
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Merge tag 'v0.19.20'
release v0.19.20
2016-12-09 20:18:54 +01:00
Max Kellermann
e7353ec7e7
Queue: "setprio" re-enqueues old song if priority has been raised
...
This commit changes a minor queue priority design to something which
makes a little bit more sense.
Previously, a song that had already been played would only be
re-enqueued if its priority had just been raised above the current
song's. This means that if it was already above, it was not
re-enqueued. That is a surprising behavior, because users expect a
song to be played when its priority is raised.
Now the song is always re-enqueued if its priority is raised (and
above the current song's - no matter if it has already been above
before).
https://bugs.musicpd.org/view.php?id=4592
2016-12-09 13:02:26 +01:00