Don't update a float timestamp, this will make imprecisions add up
after a while. We already have the number of the current frame, let's
just calculate the float timestamp from that for every decoder_data()
command. For this, we need to add the attribute "first_frame", for
CUE sheet songs.
Removed the "bit_rate" attribute from the flac_data struct. Pass the
number of bytes since the last call to flac_common_write(), and let
it calculate the bit rate.
We don't want to work with floating point values if possible. Get the
integer number of frames from the FLAC__StreamMetadata_StreamInfo
object, and convert it into a float duration on demand. This patch
adds a check if the STREAMINFO packet has been received yet.
The decoder loop of flac_decode_internal(), flac_container_decode()
and flac_filedecode_internal() is merged into this one function. This
unifies the code, and uses the frame number to identify the end of a
CUE sub song.
If flac_container_decode() gets a seek destination which is out of
range, it ignores the SEEK command (never finishes it). This leads to
MPD lockup, because the player thread waits for completion.
When using wave encoder with httpd audio output mpd can input this stream via http and audiofile decoder.
This for example opens simple way to configure lossless audio streaming port(like jack or pulseaudio does but without overhead).
Another possibility can be using it for gathering raw data for visualization plugins (If sync issue will be resolved)
This is a great simplification for flac_common_write(), because we can
convert and submit all of the buffer in one turn. No more partial
buffers with complicated formulas.
Drop the required GLib version from 2.16 to 2.12, because many current
systems still don't have GLib 2.16. This requires several new
compatibility functions in glib_compat.h.
ALSA passes full period buffers to the hardware. If an application
doesn't finish writing a period, libasound will nonetheless send the
partial buffer (with undefined trailing data). This causes noise at
the end of playback. This patch attempts to track the current
position within the period buffer, and generates silence at the end,
before calling snd_pcm_drain().
When there's no queued song, and the current one has finished playing,
first make sure that the hardware outputs have really finished playing
the last chunk: call the drain() method in all audio outputs. Without
this patch, MPD stopped playback shortly before the ALSA sound card
had finished playing.