Previous versions of MPD would call SetVolume on enabled outputs before
they are ready, causing all of MPD to crash. Checking the really_enabled
flag prevents this, though it also prevents setting volume before the
player starts.
Before (with the PipeWire output):
[i] ~$ mpc clear
volume: 81% repeat: off random: off single: off consume: off
[i] ~$ systemctl --user restart mpd.service
[i] ~$ mpc volume 100
MPD error: Connection closed by the server
[i] ~ 1 $
After:
[i] ~$ # mpd is freshly started w/o anything in the queue
[i] ~$ mpc
volume:100% repeat: off random: off single: off consume: off
[i] ~$ mpc volume 80
MPD error: problems setting volume
[i] ~ 1 $ mpc
volume:100% repeat: off random: off single: off consume: off
[i] ~$
Move audio output state check ahead of mixer check and force volume
applying even for disabled software mixed outputs.
This fixes incorrect software mixer volume that used to occur when
volume was changed while output being disabled.
This is easily reproduced with following sequence of commands on
multi-output software mixed MPD setup.
mpc volume 38; mpc disable 3; mpc volume 88; mpc enable 3
On current MPD, following commands would result in output 3 playing at
volume 38, while all other enabled outputs would play at volume
88. Moreover, global volume would display average of outputs real
volumes. In my case, it's 75.
After applying this patch, following commands would produce expected
behavior. All outputs play at expected (88) volume. And volume is
correctly displayed as 88.
Closes https://github.com/MusicPlayerDaemon/MPD/issues/1423
Signed-off-by: Vitaly Ostrosablin tmp6154@yandex.ru
Signed-off-by: Vitaly Ostrosablin <tmp6154@yandex.ru>
SonarLint reports the latter to be better:
std::scoped_lock basically provides the same feature as std::lock_guard,
but is more generic: It can lock several mutexes at the same time, with a
deadlock prevention mechanism (see {rule:cpp:S5524}). The equivalent code
to perform simultaneous locking with std::lock_guard is significantly more
complex. Therefore, it is simpler to use std::scoped_lock all the time,
even when locking only one mutex (there will be no performance impact).
Signed-off-by: Rosen Penev <rosenp@gmail.com>
This is the case with uClibc-ng currently.
Signed-off-by: Rosen Penev <rosenp@gmail.com>
(cherry picked from commit 769cd0ee9f0cf8ceb026aa751b5d4a390bb5dbdc)
(changed define to match master)