Oops!, I went back and documented the change going to parent_path(),
but forgot to change the code that was affected by it.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7131 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This will make refactoring features easier, especially now that
pthreads support and larger refactorings are on the horizon.
Hopefully, this will make porting to other platforms (even
non-UNIX-like ones for masochists) easier, too.
os_compat.h will house all the #includes for system headers
considered to be the "core" of MPD. Headers for optional
features will be left to individual source files.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7130 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Ok, so basename(3) is even more brain-damaged, inconsistent
and/or broken than dirname(3) on most systems, but there are
broken implementations of it out there. Just use our already
existing internal parent_path() function instead and get rid
of the only place where we look for libgen.h.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7129 09075e82-0dd4-0310-85a5-a0d7c8717e4f
thread-safety work in preparation for rewrite to use pthreads
Expect no regressions against trunk (r7078), possibly minor
performance improvements in update (due to fewer heap
allocations), but increased stack usage.
Applied the following patches:
* maxpath_str for reentrancy (temporary fix, reverted)
* path: start working on thread-safe variants of these methods
* Re-entrancy work on path/character-set conversions
* directory.c: exploreDirectory() use reentrant functions here
* directory/update: more use of reentrant functions + cleanups
* string_toupper: a strdup-less version of strDupToUpper
* get_song_url: a static-variable-free version of getSongUrl()
* Use reentrant/thread-safe get_song_url everywhere
* replace rmp2amp with the reentrant version, rmp2amp_r
* Get rid of the non-reentrant/non-thread-safe rpp2app, too.
* buffer2array: assert strdup() returns a usable value in unit tests
* replace utf8ToFsCharset and fsCharsetToUtf8 with thread-safe variants
* fix storing playlists w/o absolute paths
* parent_path(), a reentrant version of parentPath()
* parentPath => parent_path for reentrancy and thread-safety
* allow "make test" to automatically run embedded unit tests
* remove convStrDup() and maxpath_str()
* use MPD_PATH_MAX everywhere instead of MAXPATHLEN
* path: get rid of appendSlash, pfx_path and just use pfx_dir
* get_song_url: fix the ability to play songs in the top-level music_directory
git-svn-id: https://svn.musicpd.org/mpd/trunk@7106 09075e82-0dd4-0310-85a5-a0d7c8717e4f
As unfortunate as it is to remove such useful debugging messages, it's
necessary to fix a potential deadlock with signal handling. A bunch of
functions the debug functions call aren't safe to call from a signal
handler. There are some alternate solutions, but they're neither pretty
nor simple. So just remove them entirely for now.
git-svn-id: https://svn.musicpd.org/mpd/trunk@6828 09075e82-0dd4-0310-85a5-a0d7c8717e4f
db file is written. So don't try to set directory_dbModTime to the mtime
of the db file, since it will be incorrect.
git-svn-id: https://svn.musicpd.org/mpd/trunk@5945 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Some compilers and linkers aren't smart enough to optimize this,
as global variables are implictly initialized to zero. As a
result, binaries are a bit smaller as more goes in the .bss and
less in the text section.
git-svn-id: https://svn.musicpd.org/mpd/trunk@5254 09075e82-0dd4-0310-85a5-a0d7c8717e4f
I'm checking for zero-size allocations and assert()-ing them,
so we can more easily get backtraces and debug problems, but we'll
also allow -DNDEBUG people to live on the edge if they wish.
We do not rely on errno when checking for OOM errors because
some implementations of malloc do not set it, and malloc
is commonly overridden by userspace wrappers.
I've spent some time looking through the source and didn't find any
obvious places where we would explicitly allocate 0 bytes, so we
shouldn't trip any of those assertions.
We also avoid allocating zero bytes because C libraries don't
handle this consistently (some return NULL, some not); and it's
dangerous either way.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4690 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Add -Wmissing-prototypes if compiling with gcc
Static where possible
git-svn-id: https://svn.musicpd.org/mpd/trunk@4657 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* less-commonly compiled things like ao/mvp outputs
* Adding -Wno-transparent-union to SPARSE_FLAGS makes it check
inside decode.c, directory.c, player.c, and sig_handlers.c
* remove unused variables leftover from the master process
in sig_handlers.c
git-svn-id: https://svn.musicpd.org/mpd/trunk@4598 09075e82-0dd4-0310-85a5-a0d7c8717e4f
playerData.c:
proper error checking
directory.c:
properly check myFgets() for errors
(it returns NULL on error)
inputPlugins/mp3_plugin.c
get rid of commas at the end of enums
interface.c:
we weren't using long long, so strtoll isn't needed
get rid of void-pointer arithmetic
sllist.c:
get rid of void-pointer arithmetic
compress.c:
get rid of C++ comments, some compilers don't accept them
Note that I personally like void pointer arithmetic, but some
ancient compilers don't support them :(
git-svn-id: https://svn.musicpd.org/mpd/trunk@4510 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This shaves another 5-6k because we've removed the paranoid
fflush() calls after every fprintf. Now we only fflush()
when we need to
git-svn-id: https://svn.musicpd.org/mpd/trunk@4493 09075e82-0dd4-0310-85a5-a0d7c8717e4f
stripped binary size reduced by 9k on my machine from making
commandError a function. We'll print out error messages slightly
slower before, but the smaller binary is more than worth it.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4488 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This patch massively reduces the amount of heap allocations at
the interface/command layer. Most commands with minimal output
should not allocate memory from the heap at all. Things like
repeatedly polling status, currentsong, and volume changes
should be faster as a result, and more importantly, not a source
of memory fragmentation.
These changes should be safe in that there's no way for a
remote-client to corrupt memory or otherwise do bad stuff to
MPD, but an extra set of eyes to review would be good. Of
course there's never any warranty :)
No longer do we use FILE * structures in the interface, which means
we don't have to allocate any new memory for most connections.
Now, before you go on about losing the buffering that FILE *
+implies+, remember that myfprintf() never took advantage of
any of the stdio buffering features.
To reduce the diff and make bugs easier to spot in the diff,
I've kept myfprintf in places where we write to files (and not
network interfaces). Expect myfprintf to go away entirely soon
(we'll use fprintf for writing regular files).
git-svn-id: https://svn.musicpd.org/mpd/trunk@4483 09075e82-0dd4-0310-85a5-a0d7c8717e4f
We never used many features from it, so there's no point in
keeping it and forcing people to install a non-standard library.
It may be standard on many GNU/Linux distributions, but there
are many other UNIXes out there. This makes life much easier
for people cross-compiling (like me :)
git-svn-id: https://svn.musicpd.org/mpd/trunk@4361 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Remove unused functions from the header,
static where possible
Cleanup whitespace->tabs
git-svn-id: https://svn.musicpd.org/mpd/trunk@4341 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Convert some spaces to tabs
Static what makes sense
Remove unused includes
git-svn-id: https://svn.musicpd.org/mpd/trunk@4328 09075e82-0dd4-0310-85a5-a0d7c8717e4f
also, should have better error reporting when failing to open playlist or
music directory's, or writing the db, etc
git-svn-id: https://svn.musicpd.org/mpd/trunk@3027 09075e82-0dd4-0310-85a5-a0d7c8717e4f
intelligently use memmove, when inserting nodes in a sorted list
git-svn-id: https://svn.musicpd.org/mpd/trunk@2677 09075e82-0dd4-0310-85a5-a0d7c8717e4f