Not having to loop for every sample byte (depending on a variable
unknown at compile time) saves a lot of CPU cycles. We could consider
reimplementing this function with liboil...
git-svn-id: https://svn.musicpd.org/mpd/trunk@7330 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Read frame->header.channels once, and pass only this integer to
flac_convert().
git-svn-id: https://svn.musicpd.org/mpd/trunk@7329 09075e82-0dd4-0310-85a5-a0d7c8717e4f
flacWrite() is the only function which sets data->chunk_length. If we
flush the buffer before we return, we can assume that it is always
empty upon entering flacWrite().
git-svn-id: https://svn.musicpd.org/mpd/trunk@7328 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Move the inner loop which converts samples to flac_convert(). There
it is isolated and easier to optimize. This function does not have to
worry about buffer boundaries; the caller (i.e. flacWrite())
calculates how much is left and is responsible for flushing. That
saves a lot of superfluous range checks within the loop.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7327 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Check for flushing the chunk buffer only once per sample, before
iterating over channels and bytes. This saves another 5% CPU cycles.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7326 09075e82-0dd4-0310-85a5-a0d7c8717e4f
AudioFormat.bits is volatile, and to read it, 3 pointers had to be
deferenced. Calculate this value once. This speeds up this function
by 5%.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7325 09075e82-0dd4-0310-85a5-a0d7c8717e4f
I initially started to do a heavy rewrite that changed the way processes
communicated, but that was too much to do at once. So this change only
focuses on replacing the player and decode processes with threads and
using condition variables instead of polling in loops; so the changeset
itself is quiet small.
* The shared output buffer variables will still need locking
to guard against race conditions. So in this effect, we're probably
just as buggy as before. The reduced context-switching overhead of
using threads instead of processes may even make bugs show up more or
less often...
* Basic functionality appears to be working for playing local (and NFS)
audio, including:
play, pause, stop, seek, previous, next, and main playlist editing
* I haven't tested HTTP streams yet, they should work.
* I've only tested ALSA and Icecast. ALSA works fine, Icecast
metadata seems to get screwy at times and breaks song
advancement in the playlist at times.
* state file loading works, too (after some last-minute hacks with
non-blocking wakeup functions)
* The non-blocking (*_nb) variants of the task management functions are
probably overused. They're more lenient and easier to use because
much of our code is still based on our previous polling-based system.
* It currently segfaults on exit. I haven't paid much attention
to the exit/signal-handling routines other than ensuring it
compiles. At least the state file seems to work. We don't
do any cleanups of the threads on exit, yet.
* Update is still done in a child process and not in a thread.
To do this in a thread, we'll need to ensure it does proper
locking and communication with the main thread; but should
require less memory in the end because we'll be updating
the database "in-place" rather than updating a copy and
then bulk-loading when done.
* We're more sensitive to bugs in 3rd party libraries now.
My plan is to eventually use a master process which forks()
and restarts the child when it dies:
locking and communication with the main thread; but should
require less memory in the end because we'll be updating
the database "in-place" rather than updating a copy and
then bulk-loading when done.
* We're more sensitive to bugs in 3rd party libraries now.
My plan is to eventually use a master process which forks()
and restarts the child when it dies:
master - just does waitpid() + fork() in a loop
\- main thread
\- decoder thread
\- player thread
At the beginning of every song, the main thread will set
a dirty flag and update the state file. This way, if we
encounter a song that triggers a segfault killing the
main thread, the master will start the replacement main
on the next song.
* The main thread still wakes up every second on select()
to check for signals; which affects power management.
[merged r7138 from branches/ew]
git-svn-id: https://svn.musicpd.org/mpd/trunk@7240 09075e82-0dd4-0310-85a5-a0d7c8717e4f
The counter variables c_samp and c_chan begin at zero and can never be
negative.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7228 09075e82-0dd4-0310-85a5-a0d7c8717e4f
The local variable d_samp is initialized, but never actually used.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7227 09075e82-0dd4-0310-85a5-a0d7c8717e4f
[ew: cleaned up the dirty union hack a bit]
Signed-off-by: Eric Wong <normalperson@yhbt.net>
git-svn-id: https://svn.musicpd.org/mpd/trunk@7180 09075e82-0dd4-0310-85a5-a0d7c8717e4f
the code is inconsistent when FLAC_API_VERSION_CURRENT is not defined:
sometimes version > 7 is assumed, and sometimes version <= 7. solve
this by assuming the version is old when FLAC_API_VERSION_CURRENT is
not defined.
Signed-off-by: Eric Wong <normalperson@yhbt.net>
git-svn-id: https://svn.musicpd.org/mpd/trunk@7144 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This will make refactoring features easier, especially now that
pthreads support and larger refactorings are on the horizon.
Hopefully, this will make porting to other platforms (even
non-UNIX-like ones for masochists) easier, too.
os_compat.h will house all the #includes for system headers
considered to be the "core" of MPD. Headers for optional
features will be left to individual source files.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7130 09075e82-0dd4-0310-85a5-a0d7c8717e4f
DECODE_STATE_STOP is always set as dc->state, and dc->stop
is always cleared. So handle it in decodeStart once rather
than doing it in every plugin.
While we're at it, fix a long-standing (but difficult to
trigger) bug in mpc_decode where we failed to return
if mpc_decoder_initialize() fails.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7122 09075e82-0dd4-0310-85a5-a0d7c8717e4f
The updated initialize method did not tell the libFLAC to look for the tag containing the replay information.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7075 09075e82-0dd4-0310-85a5-a0d7c8717e4f
For the default: case, just use the error message that libFLAC
provides instead of using something ambiguous. Also, this gets
rid of long lines in the code, making it easier to digest.
Of course, we save ~100 bytes of text space in the process :)
git-svn-id: https://svn.musicpd.org/mpd/trunk@6830 09075e82-0dd4-0310-85a5-a0d7c8717e4f
size_t (1.1.3) makes a lot more sense, but older flac used unsigned
here...
git-svn-id: https://svn.musicpd.org/mpd/trunk@5258 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Some compilers and linkers aren't smart enough to optimize this,
as global variables are implictly initialized to zero. As a
result, binaries are a bit smaller as more goes in the .bss and
less in the text section.
git-svn-id: https://svn.musicpd.org/mpd/trunk@5254 09075e82-0dd4-0310-85a5-a0d7c8717e4f
We'll be dealing with legacy server configurations for a long
time to come.
git-svn-id: https://svn.musicpd.org/mpd/trunk@5253 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This means that when using libFLAC as a shared object,
OggFLAC support is dependent on the compile-time options of
the libFLAC library loaded.
git-svn-id: https://svn.musicpd.org/mpd/trunk@5112 09075e82-0dd4-0310-85a5-a0d7c8717e4f
We will restore compatibility with the old API in the
next few commits; along with OggFLAC support.
git-svn-id: https://svn.musicpd.org/mpd/trunk@5110 09075e82-0dd4-0310-85a5-a0d7c8717e4f
move flac_decode to the bottom, so we don't have to declare
all of our static functions.
git-svn-id: https://svn.musicpd.org/mpd/trunk@5109 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Unfortunately there doesn't seem to be an indent switch for this,
but we have find + perl:
find src -name '*.[ch]' | xargs perl -i -p -e \
's/^\s+(\w+):/$1:/g unless /^\s+default:/'
This is a followup to r4605, and there are no actual code
changes in this.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4661 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Add a few new options for indent to try to make
things a bit cleaner
git-svn-id: https://svn.musicpd.org/mpd/trunk@4411 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Nothing here is ever exported for linkage besides the
InputPlugin structure, so mark them static to save a few bytes.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4382 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Both values are compiled to zero, but this is more correct
since we're using the correct enum (in the unlikely case that
the FLAC library breaks compatibility).
git-svn-id: https://svn.musicpd.org/mpd/trunk@4379 09075e82-0dd4-0310-85a5-a0d7c8717e4f
the performance optimization was broken for big-endian architectures.
mpd-uclinux is doing using a slightly different optimization to flacWrite()
that we may end up using here in the future.
git-svn-id: https://svn.musicpd.org/mpd/trunk@3753 09075e82-0dd4-0310-85a5-a0d7c8717e4f