Commit Graph

100 Commits

Author SHA1 Message Date
Max Kellermann
e41be362a1 renamed InputPlugin to struct decoder_plugin
"decoder plugin" is a better name than "input plugin", since the
plugin does not actually do the input - InputStream does.  Also don't
use typedef, so we can forward-declare it if required.
2008-08-26 08:27:08 +02:00
Max Kellermann
c7384b65ac eliminate OUTPUT_BUFFER_DC_STOP, OUTPUT_BUFFER_DC_SEEK
(Ab)use the decoder_command enumeration, which has nearly the same
values and the same meaning.
2008-08-26 08:27:07 +02:00
Max Kellermann
17e9cc84c5 added decoder_seek_where() and decoder_seek_error()
Provide access to seeking for the decoder plugins; they have to know
where to seek, and they need a way to tell us that seeking has failed.
2008-08-26 08:27:07 +02:00
Max Kellermann
78c55e2432 added decoder_command_finished() to decoder_api.h
Some decoder commands are implemented in the decoder plugins, thus
they need to have an API call to signal that their current command has
been finished.  Let them use the new decoder_command_finished()
instead of the internal dc_command_finished().
2008-08-26 08:27:07 +02:00
Max Kellermann
817a68b2b2 added decoder_get_command()
Another big patch which hides internal mpd APIs from decoder plugins:
decoder plugins regularly poll dc->command; expose it with a
decoder_api.h function.
2008-08-26 08:27:07 +02:00
Max Kellermann
ee3bbb5028 simplify several dc->command checks
Since we have merged dc->stop, dc->seek into one variable, we don't
have to check both conditions at a time; we can replace "!stop &&
!seek" with "none".
2008-08-26 08:27:06 +02:00
Max Kellermann
0d8b551c5a added parameter total_time to decoder_initialized()
Similar to the previous patch: pass total_time instead of manipulating
dc->totalTime directly.
2008-08-26 08:27:05 +02:00
Max Kellermann
4590a98f0e added audio_format parameter to decoder_initialized()
dc->audioFormat is set once by the decoder plugins before invoking
decoder_initialized(); hide dc->audioFormat and let the decoder pass
an AudioFormat pointer to decoder_initialized().
2008-08-26 08:27:05 +02:00
Max Kellermann
0d45870cea added decoder_clear() and decoder_flush()
We are now beginning to remove direct structure accesses from the
decoder plugins.  decoder_clear() and decoder_flush() mask two very
common buffer functions.
2008-08-26 08:27:05 +02:00
Max Kellermann
2a83ccdb8f added decoder_data()
Moved all of the player-waiting code to decoder_data(), to make
OutputBuffer more generic.
2008-08-26 08:27:05 +02:00
Max Kellermann
2bf7ec4f39 added decoder_initialized()
decoder_initialized() sets the state to DECODE_STATE_DECODE and wakes
up the player thread.  It is called by the decoder plugin after its
internal initialization is finished.  More arguments will be added
later to prevent direct accesses to the DecoderControl struct.
2008-08-26 08:27:04 +02:00
Max Kellermann
154aa496e8 added struct decoder
The decoder struct should later be made opaque to the decoder plugin,
because maintaining a stable struct ABI is quite difficult.  The ABI
should only consist of a small number of stable functions.
2008-08-26 08:27:04 +02:00
Max Kellermann
9e0f7dcd1a added dc_command_finished()
dc_command_finished() is invoked by the decoder thread when it has
finished a command (sent by the player thread).  It resets dc.command
and wakes up the player thread.  This combination was used at a lot of
places, and by introducing this function, the code will be more
readable.
2008-08-26 08:27:04 +02:00
Max Kellermann
8d3942e0c3 merged start, stop, seek into DecoderControl.command
Much of the existing code queries all three variables sequentially.
Since only one of them can be set at a time, this can be optimized and
unified by merging all of them into one enum variable.  Later, the
"command" checks can be expressed in a "switch" statement.
2008-08-26 08:27:04 +02:00
Max Kellermann
b6909da758 clean up CPP includes
Include only headers which are really required.  This speeds up
compilation and helps detect cross-layer accesses.
2008-08-26 08:27:03 +02:00
Eric Wong
412ce8bdc4 Make the OutputBuffer API more consistent
We had functions names varied between
outputBufferFoo, fooOutputBuffer, and output_buffer_foo

That was too confusing for my little brain to handle.
And the global variable was somehow named 'cb' instead of
the more obvious 'ob'...

git-svn-id: https://svn.musicpd.org/mpd/trunk@7355 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13 01:16:27 +00:00
Eric Wong
c1963ed483 Stop passing our single OutputBuffer object everywhere
All of our main singleton data structures are implicitly shared,
so there's no reason to keep passing them around and around in
the stack and making our internal API harder to deal with.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7354 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13 01:16:15 +00:00
Eric Wong
dec6b1612e Stop passing our single DecoderControl object everywhere
This at least makes the argument list to a lot of our plugin
functions shorter and removes a good amount of line nois^W^Wcode,
hopefully making things easier to read and follow.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7353 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13 01:16:03 +00:00
Max Kellermann
a5aa5a0258 yet more unsigned integers
git-svn-id: https://svn.musicpd.org/mpd/trunk@7287 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:15:10 +00:00
Eric Wong
45ebb851f4 Drop metadata updates from HTTP for now (input HTTP, and shout)
It is way more complicated than it should be; and
locking it for thread-safety is too difficult.

[merged r7183 from branches/ew]

git-svn-id: https://svn.musicpd.org/mpd/trunk@7241 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:08:12 +00:00
Eric Wong
9cf66d0e8a Initial cut of fork() => pthreads() for decoder and player
I initially started to do a heavy rewrite that changed the way processes
communicated, but that was too much to do at once.  So this change only
focuses on replacing the player and decode processes with threads and
using condition variables instead of polling in loops; so the changeset
itself is quiet small.

* The shared output buffer variables will still need locking
to guard against race conditions.  So in this effect, we're probably
just as buggy as before.  The reduced context-switching overhead of
using threads instead of processes may even make bugs show up more or
less often...

* Basic functionality appears to be working for playing local (and NFS)
audio, including:
play, pause, stop, seek, previous, next, and main playlist editing

* I haven't tested HTTP streams yet, they should work.

* I've only tested ALSA and Icecast.  ALSA works fine, Icecast
metadata seems to get screwy at times and breaks song
advancement in the playlist at times.

* state file loading works, too (after some last-minute hacks with
non-blocking wakeup functions)

* The non-blocking (*_nb) variants of the task management functions are
probably overused.  They're more lenient and easier to use because
much of our code is still based on our previous polling-based system.

* It currently segfaults on exit.  I haven't paid much attention
to the exit/signal-handling routines other than ensuring it
compiles.  At least the state file seems to work.  We don't
do any cleanups of the threads on exit, yet.

* Update is still done in a child process and not in a thread.
To do this in a thread, we'll need to ensure it does proper
locking and communication with the main thread; but should
require less memory in the end because we'll be updating
the database "in-place" rather than updating a copy and
then bulk-loading when done.

* We're more sensitive to bugs in 3rd party libraries now.
My plan is to eventually use a master process which forks()
and restarts the child when it dies:
locking and communication with the main thread; but should
require less memory in the end because we'll be updating
the database "in-place" rather than updating a copy and
then bulk-loading when done.

* We're more sensitive to bugs in 3rd party libraries now.
My plan is to eventually use a master process which forks()
and restarts the child when it dies:

master - just does waitpid() + fork() in a loop
\- main thread
\- decoder thread
\- player thread

At the beginning of every song, the main thread will set
a dirty flag and update the state file.  This way, if we
encounter a song that triggers a segfault killing the
main thread, the master will start the replacement main
on the next song.

* The main thread still wakes up every second on select()
to check for signals; which affects power management.

[merged r7138 from branches/ew]

git-svn-id: https://svn.musicpd.org/mpd/trunk@7240 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:08:00 +00:00
Max Kellermann
6fbdc721d9 fix -Wconst warnings
[ew: cleaned up the dirty union hack a bit]
Signed-off-by: Eric Wong <normalperson@yhbt.net>

git-svn-id: https://svn.musicpd.org/mpd/trunk@7180 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-02-05 10:17:33 +00:00
Max Kellermann
c3ba1bb956 fixed "comparison between signed and unsigned"
Signed-off-by: Eric Wong <normalperson@yhbt.net>

git-svn-id: https://svn.musicpd.org/mpd/trunk@7146 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-01-26 12:46:37 +00:00
Max Kellermann
07adb14e3c fixed -Wshadow warnings
Signed-off-by: Eric Wong <normalperson@yhbt.net>

git-svn-id: https://svn.musicpd.org/mpd/trunk@7143 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-01-26 12:46:21 +00:00
Eric Wong
cb8f1af3bd Cleanup #includes of standard system headers and put them in one place
This will make refactoring features easier, especially now that
pthreads support and larger refactorings are on the horizon.

Hopefully, this will make porting to other platforms (even
non-UNIX-like ones for masochists) easier, too.

os_compat.h will house all the #includes for system headers
considered to be the "core" of MPD.  Headers for optional
features will be left to individual source files.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7130 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-01-03 07:29:49 +00:00
Eric Wong
2cc59816a6 Simplify decode cleanup logic a bit
DECODE_STATE_STOP is always set as dc->state, and dc->stop
is always cleared.  So handle it in decodeStart once rather
than doing it in every plugin.

While we're at it, fix a long-standing (but difficult to
trigger) bug in mpc_decode where we failed to return
if mpc_decoder_initialize() fails.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7122 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-01-01 10:09:56 +00:00
Eric Wong
4a2122eaf4 conf: improved boolean config parameter handling from -ke
the force flag will issue FATAL() if an invalid value is
specified

git-svn-id: https://svn.musicpd.org/mpd/trunk@6857 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-09-05 23:59:33 +00:00
J. Alexander Treuman
fe4b16ed96 inputPlugins/mp3_plugin: parse LAME tags for ReplayGain info
Parse ReplayGain info in LAME tags and use it if no ID3v2 ReplayGain tags
are found.  This is currently a bit unsafe, as apparently some LAME tags
have bogus ReplayGain values.  But I'm finding a lot of MP3s with valid
LAME tags that fail the LAME tag CRC check.  So until I figure out why
that's happening, it's an unreliable method for checking if the LAME tag is
valid.

A big thanks to tmz for writing the original patch.

git-svn-id: https://svn.musicpd.org/mpd/trunk@6798 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-08-22 16:42:08 +00:00
J. Alexander Treuman
a6fecd6c05 Making some bool options more consistent.
git-svn-id: https://svn.musicpd.org/mpd/trunk@6468 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-06-03 19:25:25 +00:00
J. Alexander Treuman
b8341e6902 Cleaning up some comments.
git-svn-id: https://svn.musicpd.org/mpd/trunk@5894 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-04-09 12:24:48 +00:00
Avuton Olrich
a061da8fb5 The massive copyright update
git-svn-id: https://svn.musicpd.org/mpd/trunk@5834 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-04-05 03:22:33 +00:00
Eric Wong
b443363aa6 Don't initialize globals to zero (or NULL)
Some compilers and linkers aren't smart enough to optimize this,
as global variables are implictly initialized to zero.  As a
result, binaries are a bit smaller as more goes in the .bss and
less in the text section.

git-svn-id: https://svn.musicpd.org/mpd/trunk@5254 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-01-14 03:07:53 +00:00
Eric Wong
71bcc16588 mp3: sparse: fix warnings reported with -Wshadow
sendDataToOutputBuffer returns an int (and always has), and
using the existing 'ret' is fine in mp3Read().

git-svn-id: https://svn.musicpd.org/mpd/trunk@5246 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-01-14 02:08:16 +00:00
J. Alexander Treuman
f30f93cb8b Added gapless_mp3_playback option. Setting to "no" will disable gapless
MP3 playback, thus allowing songs that run longer than the Xing frame
claims (f.e., an MP3 created by catting two MP3s together) to continue
playing past the end.

git-svn-id: https://svn.musicpd.org/mpd/trunk@5157 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-12-23 18:00:15 +00:00
J. Alexander Treuman
df3222095c Only parse gapless info if the input stream is seekable, under the
assumption that non-seekable streams are live and any gapless info is
incorrect.

git-svn-id: https://svn.musicpd.org/mpd/trunk@5150 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-12-23 15:58:06 +00:00
J. Alexander Treuman
57b0a42940 Don't stop decoding if we're at maxFrames just because there's a Xing tag.
Instead, stop decoding as soon as we've found the frames/samples at the
"end" that we want drop.

git-svn-id: https://svn.musicpd.org/mpd/trunk@5149 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-12-23 15:22:35 +00:00
J. Alexander Treuman
f158016d0e Cleaning up some damn near unreadable wrapping caused by indent.
git-svn-id: https://svn.musicpd.org/mpd/trunk@5148 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-12-23 15:13:19 +00:00
J. Alexander Treuman
5da19e5f78 Properly calculate the number of remaining samples in the MP3 frame, even
though in practice it should never matter.

git-svn-id: https://svn.musicpd.org/mpd/trunk@5147 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-12-23 15:10:21 +00:00
Eric Wong
e0a8c17957 mp3_plugin.c: fix compilation with -pedantic and/or gcc 2.95
git-svn-id: https://svn.musicpd.org/mpd/trunk@4876 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-10-06 18:01:12 +00:00
Warren Dukes
648f48ce3b handle invalid xing tags better.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4866 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-10-03 00:58:20 +00:00
Eric Wong
90847fc881 Replace strdup and {c,re,m}alloc with x* variants to check for OOM errors
I'm checking for zero-size allocations and assert()-ing them,
so we can more easily get backtraces and debug problems, but we'll
also allow -DNDEBUG people to live on the edge if they wish.

We do not rely on errno when checking for OOM errors because
some implementations of malloc do not set it, and malloc
is commonly overridden by userspace wrappers.

I've spent some time looking through the source and didn't find any
obvious places where we would explicitly allocate 0 bytes, so we
shouldn't trip any of those assertions.

We also avoid allocating zero bytes because C libraries don't
handle this consistently (some return NULL, some not); and it's
dangerous either way.

git-svn-id: https://svn.musicpd.org/mpd/trunk@4690 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-26 06:25:57 +00:00
J. Alexander Treuman
25555cd1b0 Use strcasecmp to check for replaygain id3v2 tags, since apparently some apps write them in all caps.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4672 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-23 19:10:47 +00:00
J. Alexander Treuman
87327cb931 Instead of ignoring mp2/mp3 files that start with a layer 1 frame, just skip the layer 1 frames looking for a layer 2 or 3 frame.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4671 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-23 14:06:16 +00:00
J. Alexander Treuman
30bf8f89f4 If a frame header decode loses sync, just try again instead of trying to decode a frame (which will automatically decode the next header without allowing us to do some checks on it).
git-svn-id: https://svn.musicpd.org/mpd/trunk@4670 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-23 13:43:23 +00:00
J. Alexander Treuman
103dd654f0 Skip layer 2 frames in mp3s and vice versa. Also drop support for layer 1, since it hasn't been tested.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4669 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-23 13:20:24 +00:00
Eric Wong
ee223bf02b trivial: labels should be on the left-most column, no tabbing
Unfortunately there doesn't seem to be an indent switch for this,
but we have find + perl:

find src -name '*.[ch]' | xargs perl -i -p -e \
's/^\s+(\w+):/$1:/g unless /^\s+default:/'

This is a followup to r4605, and there are no actual code
changes in this.

git-svn-id: https://svn.musicpd.org/mpd/trunk@4661 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-20 10:13:54 +00:00
J. Alexander Treuman
4fe965c304 Stop decoding once we've dropped samples at the end (it messes up the audio if there's more mp3 to decode)
git-svn-id: https://svn.musicpd.org/mpd/trunk@4619 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-13 02:56:23 +00:00
J. Alexander Treuman
66512edb6c Presume that the Xing frame count is accurate, and stop decoding when we hit the last frame
git-svn-id: https://svn.musicpd.org/mpd/trunk@4618 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-13 02:53:20 +00:00
Eric Wong
5aca21a502 Several fixes uncovered with -pedantic
playerData.c:
proper error checking

directory.c:
properly check myFgets() for errors
(it returns NULL on error)

inputPlugins/mp3_plugin.c
get rid of commas at the end of enums

interface.c:
we weren't using long long, so strtoll isn't needed
get rid of void-pointer arithmetic

sllist.c:
get rid of void-pointer arithmetic

compress.c:
get rid of C++ comments, some compilers don't accept them

Note that I personally like void pointer arithmetic, but some
ancient compilers don't support them :(

git-svn-id: https://svn.musicpd.org/mpd/trunk@4510 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-01 04:18:41 +00:00
J. Alexander Treuman
2fa3e8ab26 Silence a gcc warning... Properly.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4469 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-07-26 03:31:21 +00:00