configure.ac: remove -lstdc++ from fallback GME_LIBS
This should not be necessary if libgme was built properly, and it may break the build with libc++.
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@ -875,7 +875,7 @@ MPD_ENABLE_AUTO_PKG(fluidsynth, FLUIDSYNTH, [fluidsynth >= 1.1],
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dnl ---------------------------------- libgme ---------------------------------
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dnl ---------------------------------- libgme ---------------------------------
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MPD_ENABLE_AUTO_PKG_LIB(gme, GME, [libgme],
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MPD_ENABLE_AUTO_PKG_LIB(gme, GME, [libgme],
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gme, gme_open_file, [-lgme -lstdc++], [],
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gme, gme_open_file, [-lgme], [],
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[Game Music Emulator decoder plugin], [libgme not found])
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[Game Music Emulator decoder plugin], [libgme not found])
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dnl ---------------------------------- libmad ---------------------------------
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dnl ---------------------------------- libmad ---------------------------------
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