*: use references instead of pointers

This commit is contained in:
Max Kellermann
2013-10-19 18:48:38 +02:00
parent 59f8144c50
commit ff626ac763
122 changed files with 1077 additions and 1083 deletions

View File

@@ -91,7 +91,7 @@ load_audio_output(const char *name)
Error error;
struct audio_output *ao =
audio_output_new(*param, &dummy_player_control, error);
audio_output_new(*param, dummy_player_control, error);
if (ao == nullptr)
g_printerr("%s\n", error.GetMessage());