*: use references instead of pointers

This commit is contained in:
Max Kellermann
2013-10-19 18:48:38 +02:00
parent 59f8144c50
commit ff626ac763
122 changed files with 1077 additions and 1083 deletions

View File

@@ -40,13 +40,13 @@
static constexpr Domain directory_domain("directory");
void
directory_save(FILE *fp, const Directory *directory)
directory_save(FILE *fp, const Directory &directory)
{
if (!directory->IsRoot()) {
if (!directory.IsRoot()) {
fprintf(fp, DIRECTORY_MTIME "%lu\n",
(unsigned long)directory->mtime);
(unsigned long)directory.mtime);
fprintf(fp, "%s%s\n", DIRECTORY_BEGIN, directory->GetPath());
fprintf(fp, "%s%s\n", DIRECTORY_BEGIN, directory.GetPath());
}
Directory *cur;
@@ -56,7 +56,7 @@ directory_save(FILE *fp, const Directory *directory)
fprintf(fp, DIRECTORY_DIR "%s\n", base);
g_free(base);
directory_save(fp, cur);
directory_save(fp, *cur);
if (ferror(fp))
return;
@@ -64,27 +64,27 @@ directory_save(FILE *fp, const Directory *directory)
Song *song;
directory_for_each_song(song, directory)
song_save(fp, song);
song_save(fp, *song);
playlist_vector_save(fp, directory->playlists);
playlist_vector_save(fp, directory.playlists);
if (!directory->IsRoot())
fprintf(fp, DIRECTORY_END "%s\n", directory->GetPath());
if (!directory.IsRoot())
fprintf(fp, DIRECTORY_END "%s\n", directory.GetPath());
}
static Directory *
directory_load_subdir(TextFile &file, Directory *parent, const char *name,
directory_load_subdir(TextFile &file, Directory &parent, const char *name,
Error &error)
{
bool success;
if (parent->FindChild(name) != nullptr) {
if (parent.FindChild(name) != nullptr) {
error.Format(directory_domain,
"Duplicate subdirectory '%s'", name);
return nullptr;
}
Directory *directory = parent->CreateChild(name);
Directory *directory = parent.CreateChild(name);
const char *line = file.ReadLine();
if (line == nullptr) {
@@ -112,7 +112,7 @@ directory_load_subdir(TextFile &file, Directory *parent, const char *name,
return nullptr;
}
success = directory_load(file, directory, error);
success = directory_load(file, *directory, error);
if (!success) {
directory->Delete();
return nullptr;
@@ -122,7 +122,7 @@ directory_load_subdir(TextFile &file, Directory *parent, const char *name,
}
bool
directory_load(TextFile &file, Directory *directory, Error &error)
directory_load(TextFile &file, Directory &directory, Error &error)
{
const char *line;
@@ -139,24 +139,24 @@ directory_load(TextFile &file, Directory *directory, Error &error)
const char *name = line + sizeof(SONG_BEGIN) - 1;
Song *song;
if (directory->FindSong(name) != nullptr) {
if (directory.FindSong(name) != nullptr) {
error.Format(directory_domain,
"Duplicate song '%s'", name);
return false;
}
song = song_load(file, directory, name, error);
song = song_load(file, &directory, name, error);
if (song == nullptr)
return false;
directory->AddSong(song);
directory.AddSong(song);
} else if (g_str_has_prefix(line, PLAYLIST_META_BEGIN)) {
/* duplicate the name, because
playlist_metadata_load() will overwrite the
buffer */
char *name = g_strdup(line + sizeof(PLAYLIST_META_BEGIN) - 1);
if (!playlist_metadata_load(file, directory->playlists,
if (!playlist_metadata_load(file, directory.playlists,
name, error)) {
g_free(name);
return false;