Client: add WriteString()
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4eaa82fd22
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@ -109,6 +109,11 @@ public:
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bool Write(const void *data, size_t length);
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/**
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* Write a null-terminated string.
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*/
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bool Write(const char *data);
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/**
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* returns the uid of the client process, or a negative value
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* if the uid is unknown
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@ -30,17 +30,23 @@ Client::Write(const void *data, size_t length)
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return !IsExpired() && FullyBufferedSocket::Write(data, length);
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}
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bool
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Client::Write(const char *data)
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{
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return Write(data, strlen(data));
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}
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void
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client_puts(Client &client, const char *s)
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{
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client.Write(s, strlen(s));
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client.Write(s);
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}
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void
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client_vprintf(Client &client, const char *fmt, va_list args)
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{
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char *p = FormatNewV(fmt, args);
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client.Write(p, strlen(p));
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client.Write(p);
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delete[] p;
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}
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@ -22,8 +22,6 @@
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#include "Client.hxx"
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#include "util/FormatString.hxx"
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#include <string.h>
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bool
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Response::Write(const void *data, size_t length)
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{
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@ -33,7 +31,7 @@ Response::Write(const void *data, size_t length)
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bool
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Response::Write(const char *data)
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{
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return Write(data, strlen(data));
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return client.Write(data);
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}
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bool
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