music_pipe: added functions chunk_init() and chunk_free()
These two functions will care about memory allocation and deallocation in the future.
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parent
85b6ff7b59
commit
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48
src/pipe.c
48
src/pipe.c
@ -26,6 +26,18 @@
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struct music_pipe music_pipe;
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static void
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music_chunk_init(struct music_chunk *chunk)
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{
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chunk->length = 0;
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}
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static void
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music_chunk_free(struct music_chunk *chunk)
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{
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(void)chunk;
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}
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void
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music_pipe_init(unsigned int size, struct notify *notify)
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{
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@ -37,19 +49,16 @@ music_pipe_init(unsigned int size, struct notify *notify)
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music_pipe.end = 0;
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music_pipe.lazy = false;
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music_pipe.notify = notify;
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music_pipe.chunks[0].length = 0;
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music_chunk_init(&music_pipe.chunks[0]);
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}
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void music_pipe_free(void)
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{
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assert(music_pipe.chunks != NULL);
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g_free(music_pipe.chunks);
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}
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void music_pipe_clear(void)
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{
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music_pipe.end = music_pipe.begin;
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music_pipe.chunks[music_pipe.end].length = 0;
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music_pipe_clear();
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g_free(music_pipe.chunks);
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}
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/** return the index of the chunk after i */
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@ -61,6 +70,19 @@ static inline unsigned successor(unsigned i)
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return i == music_pipe.num_chunks ? 0 : i;
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}
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void music_pipe_clear(void)
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{
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unsigned i;
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for (i = music_pipe.begin; i != music_pipe.end; i = successor(i))
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music_chunk_free(&music_pipe.chunks[i]);
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music_chunk_free(&music_pipe.chunks[music_pipe.end]);
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music_pipe.end = music_pipe.begin;
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music_chunk_init(&music_pipe.chunks[music_pipe.end]);
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}
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/**
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* Mark the tail chunk as "full" and wake up the player if is waiting
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* for the decoder.
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@ -73,7 +95,8 @@ static void output_buffer_expand(unsigned i)
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assert(i != music_pipe.end);
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music_pipe.end = i;
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music_pipe.chunks[i].length = 0;
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music_chunk_init(&music_pipe.chunks[i]);
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if (was_empty)
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/* if the buffer was empty, the player thread might be
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waiting for us; wake it up now that another decoded
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@ -107,6 +130,8 @@ void music_pipe_shift(void)
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assert(music_pipe.begin != music_pipe.end);
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assert(music_pipe.begin < music_pipe.num_chunks);
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music_chunk_free(&music_pipe.chunks[music_pipe.begin]);
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music_pipe.begin = successor(music_pipe.begin);
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}
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@ -241,6 +266,9 @@ size_t music_pipe_append(const void *data0, size_t datalen,
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void music_pipe_skip(unsigned num)
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{
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int i = music_pipe_absolute(num);
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if (i >= 0)
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music_pipe.begin = i;
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if (i < 0)
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return;
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while (music_pipe.begin != (unsigned)i)
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music_pipe_shift();
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}
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