db/simple/Directory: use C++11 initializers
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78ca5491e6
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@ -39,10 +39,7 @@
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Directory::Directory(std::string &&_path_utf8, Directory *_parent)
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Directory::Directory(std::string &&_path_utf8, Directory *_parent)
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:parent(_parent),
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:parent(_parent),
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mtime(0),
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path(std::move(_path_utf8))
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inode(0), device(0),
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path(std::move(_path_utf8)),
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mounted_database(nullptr)
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{
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{
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}
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}
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@ -85,8 +85,8 @@ struct Directory {
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PlaylistVector playlists;
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PlaylistVector playlists;
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Directory *parent;
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Directory *parent;
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time_t mtime;
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time_t mtime = 0;
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unsigned inode, device;
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unsigned inode = 0, device = 0;
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std::string path;
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std::string path;
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@ -94,7 +94,7 @@ struct Directory {
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* If this is not nullptr, then this directory does not really
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* If this is not nullptr, then this directory does not really
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* exist, but is a mount point for another #Database.
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* exist, but is a mount point for another #Database.
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*/
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*/
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Database *mounted_database;
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Database *mounted_database = nullptr;
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public:
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public:
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Directory(std::string &&_path_utf8, Directory *_parent);
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Directory(std::string &&_path_utf8, Directory *_parent);
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