include cleanup using iwyu

This commit is contained in:
Max Kellermann
2013-11-28 11:50:54 +01:00
parent 46bab7e4b9
commit f90abe9530
185 changed files with 114 additions and 338 deletions

View File

@@ -30,20 +30,20 @@ struct config_param;
class MusicPipe;
void
audio_output_set_replay_gain_mode(struct audio_output *ao,
audio_output_set_replay_gain_mode(audio_output *ao,
ReplayGainMode mode);
/**
* Enables the device.
*/
void
audio_output_enable(struct audio_output *ao);
audio_output_enable(audio_output *ao);
/**
* Disables the device.
*/
void
audio_output_disable(struct audio_output *ao);
audio_output_disable(audio_output *ao);
/**
* Opens or closes the device, depending on the "enabled" flag.
@@ -51,40 +51,44 @@ audio_output_disable(struct audio_output *ao);
* @return true if the device is open
*/
bool
audio_output_update(struct audio_output *ao,
audio_output_update(audio_output *ao,
AudioFormat audio_format,
const MusicPipe &mp);
void
audio_output_play(struct audio_output *ao);
void audio_output_pause(struct audio_output *ao);
audio_output_play(audio_output *ao);
void
audio_output_drain_async(struct audio_output *ao);
audio_output_pause(audio_output *ao);
void
audio_output_drain_async(audio_output *ao);
/**
* Clear the "allow_play" flag and send the "CANCEL" command
* asynchronously. To finish the operation, the caller has to call
* audio_output_allow_play().
*/
void audio_output_cancel(struct audio_output *ao);
void
audio_output_cancel(audio_output *ao);
/**
* Set the "allow_play" and signal the thread.
*/
void
audio_output_allow_play(struct audio_output *ao);
audio_output_allow_play(audio_output *ao);
void audio_output_close(struct audio_output *ao);
void
audio_output_close(audio_output *ao);
/**
* Closes the audio output, but if the "always_on" flag is set, put it
* into pause mode instead.
*/
void
audio_output_release(struct audio_output *ao);
audio_output_release(audio_output *ao);
void audio_output_finish(struct audio_output *ao);
void
audio_output_finish(audio_output *ao);
#endif