more sparse cleanups
* less-commonly compiled things like ao/mvp outputs * Adding -Wno-transparent-union to SPARSE_FLAGS makes it check inside decode.c, directory.c, player.c, and sig_handlers.c * remove unused variables leftover from the master process in sig_handlers.c git-svn-id: https://svn.musicpd.org/mpd/trunk@4598 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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@@ -680,7 +680,7 @@ void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb)
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* child process does decoding
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* parent process does playing audio
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*/
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void decode()
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void decode(void)
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{
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OutputBuffer *cb;
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PlayerControl *pc;
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