more sparse cleanups

* less-commonly compiled things like ao/mvp outputs
* Adding -Wno-transparent-union to SPARSE_FLAGS makes it check
inside decode.c, directory.c, player.c, and sig_handlers.c
* remove unused variables leftover from the master process
in sig_handlers.c

git-svn-id: https://svn.musicpd.org/mpd/trunk@4598 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This commit is contained in:
Eric Wong
2006-08-08 02:23:21 +00:00
parent 6395edab69
commit f7d150a360
6 changed files with 46 additions and 49 deletions

View File

@@ -38,7 +38,7 @@ typedef struct _AoData {
ao_device *device;
} AoData;
static AoData *newAoData()
static AoData *newAoData(void)
{
AoData *ret = malloc(sizeof(AoData));
ret->device = NULL;
@@ -47,7 +47,7 @@ static AoData *newAoData()
return ret;
}
static void audioOutputAo_error()
static void audioOutputAo_error(void)
{
if (errno == AO_ENOTLIVE) {
ERROR("not a live ao device\n");

View File

@@ -90,7 +90,7 @@ static int pcmfrequencies[][3] = {
static int numfrequencies = sizeof(pcmfrequencies) / 12;
static int mvp_testDefault()
static int mvp_testDefault(void)
{
int fd;